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Let's do another Q&A thread


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#26
Bryan Johnson

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Brojo comes from heaven and appear! He lives! He exist more than Jesus! :D

 

Ok but seriously...

 

Few questions.

 

1: If i good remember, before Omega release was a plans, to add Omega maps to ME3 MP. Why they don't added?

 

2: Well if you guys heard about that people wanted moar Salarians, Female Quarians etc. Why you don't change release date of Retaliation DLC?

 

3: We still beat dead horse? Or dead horse is ressurected by Bioware?

 

4: Why Reckoning looks very smillar to Resurgence DLC? I throught that last DLC for MP, could add a lot of good things for the end. We got only new two gear items, again six characters and six weapons. Why you don't guys add one more mission in waves 3, 6 and 10 or some maps?

 

5: Seriously... We can except some ME3 MP upgrades, or this is real dead horse now?

1. Kind of the first I am hearing about it, but as said I wasnt on DLC

2. Because that would have pushed it out a lot, even the "free" characters that came with Retaliation weren't exactly free in terms of work as others imagined. Plus it was coming out with a patch, and we weren't going to push back the patch just for more characters we saw the challenge system and other new features are more important.

3. ???

4. Because we wanted it out fairly quickly (in comparison) and new mods equal big performance questions, and we were already looking tight on memory, plus the team was already starting to move off to other projects.

5. The team that you saw for stuff in ME3MP is scattered across multiple projects, so I would say things are unlikely to change but then again things do happen.



#27
Bryan Johnson

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as you said you worked on patching and fixes,

 

Why were so many powers/ evolutions left completely and utterly broken without so much as blacking them out so they wouldn't be picked for nothing?

The only powers I feel could have been ok to leave broken (never really ok, but less unimpressed with) were the ones in the last dlc(looking at dark sphere 5b), most of the others were discovered tested and confirmed by the community, and nothing was done. Why?

 

Otherwise, I think the whole team did a great job, and am looking forward to the next game

To be honest, I am not really sure we filed the issues they just werent considered high enough priority



#28
Bryan Johnson

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Hello Brojo!!

 

I would like to know why you (awesome) guys and gals decided to end support for ME3MP so soon. This game still has a lot of life left in it and new people are always jumping in even now into MP. And a lot of things needed some balance brought into them, but i guess that's just my opinion.

 

Also the new maps looked very interesting, a shame we couldnt see it realised with textures. Would have breathed new life into MP too.

 

Also if you had the chance to continue support for some more time, would have you done so?

 

Anyway ME3MP was an awesome experience! Hoping for the same in the Next ME too! And all the best for DA:I!

Thank you for the praises

 

The "new maps" were some of the oldest maps, ie prototypes from way early on in either a DLC or the game itself.

 

Personally no, I wouldnt, now before you grab your pitch forks and riot against me. Me personally I was ready for a new challenge, when you are in a post ship product there is only so much you could do. And I am a technical based tester so there wasnt new in the way of systems plus all my colleagues had moved onto frostbite so I felt like I was being left behind and becoming a relic.



#29
Bryan Johnson

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(I assume Bryan will revisit this thread)

 

Hi BroJo!

 

Can you confirm or deny the existance of multiplayer modes in upcoming BioWare projects?

 

Also, post Chloe.

No I cant post any of that nature, dont have a recent photo on me atm



#30
Bryan Johnson

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I realize I could probably ask DR this :lol: , but that would be stalking.

 

What is your favorite Kit/Map/Enemy combination for MP?

Male Quarian Infiltrator, Rio, Reapers



#31
Bryan Johnson

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I might stop playing if we get the answer to this...

Well now I have the answer, and guess what it doesnt make you any closer to the answer.

 

The text that is associated with it is supposed to be "Almost there. Get to the LZ!"


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#32
Bryan Johnson

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Coelacyanth from "The Daily Collector". An important question that people deserve to know is "Why do seeker swarms climb ladder"??

You as the player have been indoctrinated to see it that way


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#33
Bryan Johnson

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Oh, we can ask anything? We can really ask anything? Then.....WHAT DOES THE PILOT SAY???? please!!!

 

Also, sneaky question: Will there be MP in DAI? :rolleyes:

 

 

Bonus question: Do you consider turquoise blue or green?

See 2 posts up

NDA

Blue



#34
Bryan Johnson

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Why am I not wearing underwear when I play this game? This is the question I desperately need an answer.

Well is it only when you play this game or generally when you play games? Because if it is the latter then I cant answer. If it is the former than I unno you are sweating with excitement maybe or mass effect fields took them.



#35
Bryan Johnson

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Welcome back Brojo!

If sync kills exist in the next game, do you think certain species should have an "extra life" mechanic for specific syncs?
- krogan via organ redundancy
- vorcha through regenerative capabilities
- geth because machines...

Of course, other things would need to be completely changed to balance, but I wonder if this could be an interesting feature that works?

I think for the sake of balance they kind of needed to be the way they were.

 

It could be but you balance it in other ways (ie like we did with the Prime)



#36
Bryan Johnson

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Will Poutine ever be available in Germany?

 

And will the headbutt melee make an appearance in the next game, too?

You should start up a shop that serves it, so it is in your hand

 

No Idea



#37
Bryan Johnson

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Bryan do you know the timeline setting of the new ME? Will it be set before Shepard time or after the Reaper war?

Even if I did, I am far too low on the totem pole to release that info



#38
Bryan Johnson

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Is the Mass Effect movie still in the works?

You likely know more than me, I generally end up googling when I want to know info about the movie



#39
Bryan Johnson

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A few stupid questions:

What's your favorite kit?

Favorite power?

Anything that got left on the cutting room floor that you thought would've been cool to add?

Who's arm do I need to twist to get access to the beta of the next game?

MQI

Submission Net (Its my favorite, I didnt say its the best)

At one point we had it so supplies would get dropped and you would run and pick them up (ie like bonus rockets, or minor bits of cash)

Well that depends on if a beta exists :P



#40
Bryan Johnson

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Hello Bryan  :)

 

1- Will we get the chance to see Mass Effect trilogy (previous titles) on next gen?. I know it's not a Dragon Age question but.....

 

2- Will the Xbox one's version of Dragon Age Inquisition be less than 1080?

 

3- Do you still play ME3 MP? (I won't quit until servers are down lol)

 

thanks  :)

1. Thats a decision for the much higher ups
2. We are a long way out to say

3. social.bioware.com/n7hq/home/?name=BIO-AdmiralX&platform=pc


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#41
Bryan Johnson

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Brojo!  Its very good to see you again.  I has a few questions:

 

1 - cake or pie?

2 - will they ever update the page where we see how many consumables, missiles, operations, etc. have been completed?

3 - Did you ever think that the ME3 MP would be this popular and this much of a hit - or have this much staying power?

 

4.  A personal thank you to you and the team for ME3 MP.  There are still a lot of us playing the game, enjoying the worlds that you all made - and we are fighting the good fight.  You all made it possible, and its still a blast to play.

1) Its pi day and I am happy

2) I would likely guess not, it would be something that a producer would need to request

3) It has had me, and I normally dont have an attention span

4) Thank you :)



#42
Bryan Johnson

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To what extent did the voice recording budget impact what characters could be added to MP? I noticed after the first couple of DLCs that the character voices were the same as the vanilla release. Where there any kits that reached the planning stage that were affected by a lack of voice files?

 

It's the only question I could think of...  :P

The extent I knew about the budget:
I got a paycheck thats it


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#43
Bryan Johnson

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I have always liked the combination of the relatively straighforward setup of horde mode PvE, 3 powers and 4 player teams with the multitude of combinations and variations to keep this game interesting for so long.

 

I wonder if MP was an integral part of ME3 from the start or if the idea just came up at a later stage ? Was the success of MP as expected or did it surprise you in some ways ?   

When I came onto to the team (I was the first contract employee hired), Montreal was doing its thing with MP, and most people didnt pay attention to it. But more and more it started coming into play. We brought on a very very talented designer who shaped a large part of what it ended up being. 

 

The success of it didnt really surprise me, I knew that if people gave it a shot and didnt immediately put it down they would play for a while.



#44
Bryan Johnson

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You gonna come play at the Silver Creek Cup? Not far from Edmonton.
www.silvercreekpaintball.ca

My experience with paintball, unless I go with a large group I get mowed down by people with their own equipment and I dont have much fun



#45
Bryan Johnson

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Hello Bryan,

There were a few reports that the next Mass Effect will run on the Frostbite 3 engine which is notorious for enhanced physics and destructible environments. Is that something we can expect in the next Mass Effect title?

There arent more than just a few reports, the next mass effect will run on frostbite 3. As for how they are going to use it, its up to them.



#46
Bryan Johnson

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I have a question, and I hope it's not taken as rude, but here goes

 

Why was the ps3 collector hard freeze never addressed?  was it simply too difficult to fix due to constraints? (I'm not asking you to blame sony, cause I know it's possible that it was partly their fault lulz)

Honestly, I couldnt reproduce it in house, you cant fix it if you cant reproduce it. 

 

Also if it happened all the time, sony wouldn't have passed it pass certification, so there may have been a difference with our test kits or some weird combination, but I never saw it.



#47
Bryan Johnson

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The most important question..

..will the Venom shotgun be in NDA?

Actually, even if I didn't like some things, will all the weapons, kits, powers, mods, gears, consumables and equipment be in NDA?

Best shot is to ask Manveer



#48
Allan Schumacher

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Barring yourself, who is the sassiest mcsassy pants who has ever sassed someone that needed to be sassed?


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#49
Bryan Johnson

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What was the most difficult part when creating ME3:MP?

 

Were you involved in the project of ME3:Team Assault? (http://masseffect.wi...ct_Team_Assault)

 

Did you want to add something in-game that you couldn't because of limitations? (Like Thresher Maws, Harversters...)

 

If you could change something in ME3:MP Now, what it would be?

From my opinion it was trying to balance the store, ie if we had it so you could just go in and buy what you want off the bat then you would quickly drop it (honestly this happened during development). 

 

It was before my time

 

Even though it didnt make any sense what-so-ever, when we first started the character models were henchmen models instead of "generic". Grunt was solider, Mordin was Engineer, Katsumi was Infiltrator, Samara was Adept, Thane was Vanguard, and Garrus was Sentinel. We had so much fun doing the personalty voices of these characters while we played them.

 

A proper "training" simulator for new players to introduce to MP instead of just a drop in (generally gold)


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#50
Bryan Johnson

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1. Why were you up so late?

 

2. Since I was going to write a thread on the topic, do you think Soloing should be removed from MP (team-oriented) and be required to use generic bots for missing players (at least until a player joins the GIS)?

 

3. Do you think there SHOULD be more emphasis on melee for the next game? Perhaps adding more action move, making tankier melee kits, or even a melee based class itself?

4. Do you think there will be more objectives added to the next game that take advantage of unique class styles? (e.g. faster disabling of devices for ENG, stealthier obj of INF, a super-boss takedown for SOL, a super-target (such as a detonating bomb) take down for all other classes).

5. PLEASE tell me they aren't adding PvP to the next game.

 

6. Do you now regret creating this thread?

 

7. What's a rough ETA on the next game? Some of us have stuff to do. :)
 

1. Assuming you were talking about yesterday, I was waiting for GF

2. No I dont believe soloing should be removed, it seems like a very arbitrary restriction. Having bots is difficult because something like objectives makes them stupid

3. I think that there was a right amount of melee in the game, the general problem imo is that melee doesnt allow you to deal with a large group 

4. I think its possible

5. No clue

6. No my last one had like 7 pages of my replies

7. Do your stuff, the game will not disappear