I took this thread in much more simpler terms: Out of the more traditional D&D alignment system, what reflects your RP style and philosophy? This thread is all meant in good fun, so please ease up. By the way, not all us like or enjoy 4th ed's new alignment set up. I respect your views on the subject, but please respect those that are having fun with the topic.
Didn't mean to kill anybody's fun, but I was pointing out why I thought it was good DA did away with alignment.
BTW, I wasn't really expressing an opinion about whether alignment is a good or bad aspect of D & D (any edition), either.
I do think one can make a case that it fits the D & D setting better than the DA setting.
Everybody can carry on - I certainly was not trying to halt the thread. 
As a fan of RPGs (off of electronic devices as well as on), I'm always interested in where things originate. Much of 1/2E's monsters and humanoid races come out of Tolkien. But the whole Law vs. Chaos alignment system (as an alternative axis to Good vs. Evil, which has been in storytelling since, well, forever) really does come from Michael Moorcock, and I'm a fan of his fiction. (As well as the Chaosium Stormbringer RPG, which I used to play.)
(from Wikipedia)
Law and Chaos in Michael Moorcock's fiction inspired the alignment system in Dungeons and Dragons and other role-playing games[citation needed]. In Advanced Dungeons and Dragons, Law, Chaos and Neutral (Balance) are combined with Good, Evil and Neutral to create a total of nine alignments.
Moorcock's conception of Chaos also heavily inspired, and in some cases was lifted verbatim by Games Workshop in the creation of its Warhammer and Warhammer 40,000 fictional settings. Notably, however, they only briefly used Moorcock's conceptions of Order or the Balance. The descriptions of Chaos, of the eight-pointed star, of the Chaos Lords, the strange multicolored hues of energies, mutations and warping of matter and flesh, and so forth found in the Warhammer settings are all derived directly from Moorcock's works.
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