Decided it was about time I checked out some of the dialogue options with Morinth that I knew would lead to failing the quest. What seems to happen is that if you pick options on the right side of the wheel, like "family" or "Justicars" then you would often be given a persuasion option to bail out of the failed line of questioning. The one option I know where I have been taking this route on a regular basis is when Morinth talks about dangerous places. Talking the lower right option has Shepard ask if this conversation is about power. Morinth responds "Of course it is." Shepard then has a charm option of saying that since she is in Morinth's booth talking, Shepard must be winning.
Anyway, my question is: is the dialogue set up so that you can bail on a "wrong" line of questioning if you pass a persuade check?





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