Blank Character Creation Sheet
Basic Character Creation, Necessary
Character Name:
Species:
Sex:
Age:
Occupation:
Biotic:
Biotic Powers:
Tech Powers:
Combat Powers:
Weapons Carried:
Weapons Owned:
Ammunition Type:
Basic Appearance:
Personality:
Brief History:
Other Notes:
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Detailed Dossier (Courtesy of Red Shadow, Optional)
Name:
Alias/Codename:
Race:
Gender:
Age:
Height:
Weight:
Physical Appearance:
Physical Profile:
Personal Biography:
Psychological Profile:
Ren/Par percentage:
Previous and Current Affiliations:
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Non Military-
Family:
Economical Stature:
Experience before Military Career:
Family Service Record:
Lifestyle:
Religion:
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Military-
Class:
Secondary Class(es) if applicable:
Special Commendations:
Service Record:
Rank:
Kill Count:
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Combat-
Weapon selection(Add all that apply to class restrictions)
Assault:
Sniper:
Pistol:
SMG:
Shotgun:
Armor Proficiencies: (Light, Medium, Heavy)
Melee:
Combat abilities:
Technical Knowledge Level:
Combat Mastery Level:
Racial Passive Abilities:
Racial Active Abilities:
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Character Name: Deidrus Androkan
Species: Turian
Sex: Male
Age: 35
Occupation: Lieutenant in the 21st Armiger Division, Spectre for the Council.
Biotic: None
Biotic Powers: None
Tech Powers: Tactical Cloak, Overload, Marksman, Sentry Turret, Proximity Mine
Weapons Carried: Mattock (Extended Magazine, Scope), Paladin (Long Barrel, Piercing Mod), Electric Omni-Blade, Stim-packs (?)
Weapons Owned: Mattock, Paladin, Phaeston, Stim Packs, Raptor (Turian Variant), Electric Omni-Blade
Ammunition Type: Disruptor Rounds, Armor-Piercing Rounds
Basic Appearance: Androkan's carapace is all a matte steel-gray with only the joining skin between his plates being a darker color. His flanges are a moderate length and all angle towards a single point directly behind the top of his skull. Eyes are green-gray and the upper part of his jawline mandible has been chipped off. His facial markings are a dark red, visible but still faint against the grayness of his skin. Each line of red traces the edge of a flange before turning back along the center of each and tapering off. On the face near where tear-ducts would be for a human the lines trace his 'nose' down to his upper 'lip' before coming together as a solid bar tapering off his chin. He stands 6'5" and weighs 240 pounds.
Personality: Androkan could be seen as an exemplar of the expectations his race has for people in his position. He is driven, intense, unforgiving, passionate, honor-bound, sincere, and hardened. He fights intensely but loosely with an understanding of his own limits to honed he can walk the razor's edge between 99.9% and 100.1% in effort to fight the long and hard fight. He has, like many Turian, a long history in conflict and war and from it comes his detached view of the general plight of the people who see none of it. He responds strictly to the mission parameters he is sent on and with unwavering conviction brings home either the tale of success or leaves every last drop of blood or effort on foreign soil. His weakness resides therein: His fight could put his destination in hell and he would wade his way through thick and thicker to complete the mission, even if it means not making it out again. "The needs of the many outweigh the needs of the few" is the Turian motto, and he takes it to heart and will take it to the grave.
Brief History: Androkan was born to a family on the far-off Turian settlement of Tarrus within the Eagle Nebula. As a common outpost for Turian ships traveling into and out of the Terminus Androkan was exposed to both the Victory of some and the Defeat of others. When it came time for conscription he requested to join the 18th division, the initial grounds for which someone may take the path to join the 21st .
With his career beginning at age eighteen it was not until the age of 27 that has was transferred to the Armiger training program from which he would be trained as a Havoc, Ghost or Saboteur. He was designated a Ghost and for three years never left the Terminus. By the time he was thirty the Terminus had changed a driven man into a resolute one. At the age of 31 he was commissioned by the Council to take part in a raid deep within the Terminus against the Eclipse who had managed to smuggle Cer-Ru, a highly toxic nerve agent, out of Illium. The raid went downhill when the unit sent in was caught by an Eclipse Commando, alerting the station full of Mercs of Council forces inside the station.
Eventually on Exfil after grabbing the gas canister Androkan was forced to leak the capsule into the ventilation system to end a seige on their holed-up position, eventually leading to the deaths of over three hundred mercs, including ranking members from the Eclipse, Blood Pack and other more secretive groups. After fighting through the remaining contacts within the station and returning to the Citadel (with the canister resealed) he was offered Spectre status in lieu of the resourcefulness he showed during the seige. He was a Spectre for another three years before returning to the Armiger for a single year of service before being called on by the council again.
Other Notes: As a Ghost unit Androkan has access to the ODPA, or Omni-directional Propelled Armor which is assigned to all Armiger units. Similar to ME3 the rockets do not provide sustained lift however can be used for quick leaps, increased speed and Zero-G maneuvering.
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Detailed Dossier (Model from Red Shadow, Optional)
Name: Deidrus Androkan
Alias/Codename: Driver
Race: Turian
Gender: Male
Age: 35
Height: 6'5"
Weight: 240 lbs
Physical Appearance: Androkan's carapace is all a matte steel-gray with only the joining skin between his plates being a darker color. His flanges are a moderate length and all angle towards a single point directly behind the top of his skull. Eyes are green-gray and the upper part of his jawline mandible has been chipped off. His facial markings are a dark red, visible but still faint against the grayness of his skin. Each line of red traces the edge of a flange before turning back along the center of each and tapering off. On the face near where tear-ducts would be for a human the lines trace his 'nose' down to his upper 'lip' before coming together as a solid bar tapering off his chin.
Physical Profile: More lean than muscular, due to use of ODPA has admittedly lower endurance for running and lifting but generally can push through nonetheless.
Personal Biography: Androkan was born to a family on the far-off Turian settlement of Tarrus within the Eagle Nebula. As a common outpost for Turian ships traveling into and out of the Terminus Androkan was exposed to both the Victory of some and the Defeat of others. When it came time for conscription he requested to join the 18th division, the initial grounds for which someone may take the path to join the 21st .
With his career beginning at age eighteen it was not until the age of 27 that has was transferred to the Armiger training program from which he would be trained as a Havoc, Ghost or Saboteur. He was designated a Ghost and for three years never left the Terminus. By the time he was thirty the Terminus had changed a driven man into a resolute one. At the age of 31 he was commissioned by the Council to take part in a raid deep within the Terminus against the Eclipse who had managed to smuggle Cer-Ru, a highly toxic nerve agent, out of Illium. The raid went downhill when the unit sent in was caught by an Eclipse Commando, alerting the station full of Mercs of Council forces inside the station.
Eventually on Exfil after grabbing the gas canister Androkan was forced to leak the capsule into the ventilation system to end a seige on their holed-up position, eventually leading to the deaths of over three hundred mercs, including ranking members from the Eclipse, Blood Pack and other more secretive groups. After fighting through the remaining contacts within the station and returning to the Citadel (with the canister resealed) he was offered Spectre status in lieu of the resourcefulness he showed during the seige. He was a Spectre for another three years before returning to the Armiger for a single year of service before being called on by the council again.
Psychological Profile: Androkan could be seen as an exemplar of the expectations his race has for people in his position. He is driven, intense,
unforgiving, passionate, honor-bound, sincere, and hardened. He fights intensely but loosely with an understanding of his own limits to honed he can walk the razor's edge between 99.9% and 100.1% in effort to fight the long and hard fight. He has, like many Turian, a long history in conflict and war and from it comes his detached view of the general plight of the people who see none of it. He responds strictly to the mission parameters he is sent on and with unwavering conviction brings home either the tale of success or leaves every last drop of blood or effort on foreign soil. His weakness resides therein: His fight could put his destination in hell and he would wade his way through thick and thicker to complete the mission, even if it means not making it out again. "The needs of the many outweigh the needs of the few" is the Turian motto, and he takes it to heart and will take it to the grave.
Ren/Par percentage: 79% Paragon, 52% Renegade (Note, Renagade actions were not harmful actions, simply not actions which prioritized the mission over civilians or property damage.)
Previous and Current Affiliations: Formerly a member of the 18th Ensign, Current member of the 21st Armiger Legion (Lt), Spectre, Commander of the Audron.
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Non Military-
Family: Two mothers (Born through in-vitro), One a commissioned officer for the Navy, the other a Cabal member.
Economical Stature: Adequate, time not spent on ships or combat is spent on a flat near the capital of Palaven.
Experience before Military Career: Helped with ship-breaking for scrap at the Tarrus shipyards.
Family Service Record: Several years of combat experience between the three of them, more on the Cabal mother's side than anything else (has been active within a Cabal for thirty years).
Lifestyle: Militaristic when not actually in combat. Lives imply and train constantly, his life between missions is just more time to work harder.
Religion: If you squint he follows the Turian tradition of ancestor worship. You'd hope with all the effort he puts in.
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Military-
Class: Infiltrator
Secondary Class(es) if applicable: Engineer
Special Commendations: Spectre status recognized by Council, Recognized for the taking of an extensive Merc Base in the terminus.
Service Record: Few solo missions, mostly works in groups of six to fourteen on smash-and grab, RAID and sabotage missions. As part of the expeditionary force into the Terminus performed mainly in the taking of bases, ships, and illegal arms. Has an understanding of the operations of most weapons in use by the BP, Eclopse and Blue Suns through being forced to use the weapons during RAID ops with few to no supply lines. Has commanded the Audron as part of the Armiger and has lead her on several missions.
Rank: Lieutenant
Kill Count: ~500 Directly
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Combat-
Weapon selection(Add all that apply to class restrictions)
Assault: Mattock (Phaeston)
Sniper: Raptor
Pistol: Paladin
SMG: N/A
Shotgun: N/A
Armor Proficiencies: Medium (Armiger Armor)
Melee: Electric Omni-Blade
Combat abilities:
Tactical Cloak (Starting)
Overload (Starting)
Sentry Turret (Starting)
Marksman (Mid)
Proximity Mine(mid)
Fortification (Unusable with Tactical Cloak) (late)
Snap Freeze (late)
Overwhelm
- Will not be used before Collector Base. Uses capacitors to convert all energy normally distributed to tech powers through the kinetic coil in the held weapon, vastly improving stopping power and rate of fire. Unusable with any tech skills active and renders shields and tech useless for fifteen minutes. Lasts one minute, cooldown begins as capacitors clear. ODPA is also affected.
Technical Knowledge:
Expert
Combat Mastery:
Expert
Racial Passive Abilities:
Stability Bonus
Racial Active Abilities:
None.
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Character Name: Eteon Draikan
Species: Turian
Sex:
Female
Age: 23
Occupation: Negotiator/ Blackmailer/ Cabal
Biotic: Yes
Biotic Powers: Biotic Focus, Blade Rush (basic version of Poison Strike.)
Tech Powers: Tactical Cloak, Decoy, Defense Drone
Combat Powers: Adrenaline Boost: (Sharp increase to hydraulic joints in armor along with adrenaline to the system increase stamina for short time. AKA, Temporary Adrenaline Module)
Weapons Carried: Carnifex, Gauntlets
Weapons Owned:
Carnifex, Raptor, M21-Carthage, Blade Gauntlets
Ammunition Type: Cryo Ammo
Basic Appearance:
Eteon has a rather pale complextion compared to most Turians, an off-white leaning towards slight gray. Her side crests are more pronounced than most female Turians, reaching slightly back off the head while the crests at the top of the skull stop about halfway, common to female Turians. Her facial markings are that of curved indigo chevrons that are located on each of the side crests, a curve under each eye, and an inverted chevron connecting the two under-eye markings. For a Turian she is of slightly above-average height and above average weight which translates into her being somewhat stocky. Not james-Vega-bear-man-Stocky, more heavier-but-trim-Micheal-Fassbender, if y'know what I mean.

Personality: Finicky, conniving, prone to using unnecessary methods, brash.
Brief History:
- Born on Palaven
- Was removed from first school for blackmailing teacher
- // // // second // // // //
- // // // third // // // student
- Remained in fourth school after blackmailing principal.
- Joined The Turian military
- Subsequently suspended for blackmail attempt
- Rejoined under 'diplomatic' arm of Hierarchy
- Begrudgingly accepted.
- Followed be immediate regret.
- Ascended ranks of the military (slightly) through some 'maneuvering'
- Took part in the Diplomatic Dispute of Cooline (Hahne-Kedar had bought rights to mine the moon of a Turian colony which turned out to be hyper-rich with Iridium leading to a massive excavation project which began reducing the mass of the moon making it rotate faster and faster as tides began to go nuts. Hierarchy intervened to stop excavation, went downhill.)
Other Notes:
She is called a 'negotiator' because she usually manages to get people to agree to odd or uncertain terms. Through blackmail. Whether or not the information outlined in the blackmail is available or not is questionable, but she's willing to try nonetheless.
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Name: Eteon Draikan
Alias/Codename: Mailman
Race: Turian
Gender: Female
Age: 23
Height: 6'9”
Weight: 230 lbs
Physical Appearance:
Eteon has a rather pale complextion compared to most Turians, an off-white leaning towards slight gray. Her side crests are more pronounced than most female Turians, reaching slightly back off the head while the crests at the top of the skull stop about halfway, common to female Turians. Her facial markings are that of curved indigo chevrons that are located on each of the side crests, a curve under each eye, and an inverted chevron connecting the two under-eye markings. For a Turian she is of slightly above-average height and above average weight which translates into her being somewhat stocky. Not james-Vega-bear-man-Stocky, more heavier-but-trim-Micheal-Fassbender, if y'know what I mean.
Physical Profile: Eteon is a fairly exemplary image of the Turian race in strength and speed, unfortunately she's too big to be considered sneaky and to brash to be considered tactful. Those traits aside the Turian is physically one of the strongest on the ship, and while Deidrus can outpace Eteon, Eteon can expend energy on routes other Turians cannot without wasting time.
Personal Biography:
- Born on Palaven
- Was removed from first school for blackmailing teacher
- // // // second // // // //
- // // // third // // // student
- Remained in fourth school after blackmailing principal.
- Joined The Turian military
- Subsequently suspended for blackmail attempt
- Rejoined under 'diplomatic' arm of Hierarchy
- Begrudgingly accepted.
- Followed be immediate regret.
- Ascended ranks of the military (slightly) through some 'maneuvering'
- Took part in the Diplomatic Dispute of Cooline (Hahne-Kedar had bought rights to mine the moon of a Turian colony which turned out to be hyper-rich with Iridium leading to a massive excavation project which began reducing the mass of the moon making it rotate faster and faster as tides began to go nuts. Hierarchy intervened to stop excavation, went downhill.
Psychological Profile: People could incorrectly label Eteon a pathological liar with a tendency to manipulate others to her immediate satisfaction. Because she also does it for gratification later. She feels the need to not be in control but to have her hands on any and all situations around her to remain in the loop and unsurprised when things happen to remain one step ahead. She is a mediocre soldier with skill, but it is her foresight and information available to her which truly make her a force on the field.
Ren/Par percentage: 20%/70%
Previous and Current Affiliations: Audron, Herself, Hierarchy.
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Non Military-
Family: Two fathers and a Mother (she thinks, she hasn't seen them in a while and the post-cards she gets from her parents always have one female name and two male names. She honestly does not know what's going on there). An older brother.
Economical Stature: Middle-class
Experience before Military Career: Pretty much how to lie and cheat your way out of most situations.
Family Service Record: Parents, probably military service for a while but since Eteon doesn't really know what they did she can't say for certain. Her brother is training in the Ensign to become an Armiger.
Lifestyle: Extortionate. Like extravegant, but with extortion! She mooches off of the people she knows, friends and family (?) alike. She isn't particularly fond of superflouous things or activities, and she does not rob people blind, but she is known to like comfort.
Religion:
None
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Military-
Class:
Vanguard
Secondary Class(es) if applicable:
Engineer
Special Commendations:
Service Record: Limited time in-combat, most of her time is spent in negotiations. Has been in a couple of raids on minor slaving camps. Largest mission was the Shakedown Deidrus took the Audron's crew on before arriving at Illium.
Rank: Sergeant
Kill Count: ~24
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Combat-
Weapon selection(Add all that apply to class restrictions)
Assault:
Sniper: Raptor
Pistol: Carnifex, Carthage
SMG:
Shotgun: Daedolus
Armor Proficiencies: (Light, Medium, Heavy)
Melee: Blade Gauntlets
Biotic Abilities: Biotic Focus, Knives Rush
Combat abilities: Adrenaline Boost
Tech Abilities: Defense Drone, Decoy,
Technical Knowledge Level:
Moderate
Combat Mastery Level:
Moderate.
Racial Passive Abilities:
Stability bonus
Racial Active Abilities:
Biotic Focus, Warping