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#101
Terca

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I don't know if the limb will turn into a Vorcha... I know the Vorcha will regrow the limb eventually but I dunno if the leg will grow to a vorcha.



#102
Kel Riever

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I should also point out that everytime a vorcha is revived in combat and screams "I LIVE" a kitten dies.

 

This is a fact.  That's why you never see kittens in Mass Effect.



#103
sH0tgUn jUliA

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I don't know if the limb will turn into a Vorcha... I know the Vorcha will regrow the limb eventually but I dunno if the leg will grow to a vorcha.

 

 

Just extrapolating... If you cut a planarian in half, it will become two planaria.

 

"Save leg. Take to kitchen, please. Call it Gnish Jr."

 

"But how will it eat."

 

"Must put in garbage. Don't destroy, please!"

 

"Okay, Gnish."

 

"Gnish grow new leg. Leg grow into little Gnish. You see."



#104
Kel Riever

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Because some NPCs are important, I figured I'd list them here with their dossiers, based on what is known about them and updated as more information becomes available. So...

 

NPC Name: Iyana (Real Name: Reine Melanie Reith)

 

Iyana_zpsedd8e434.jpg

Species: Human
Sex: Female
Age: Approximately 32-33 years old
Occupation: Senior Shadow Broker Operative
Biotic: Yes
Biotic Powers: Lash, Combat Teleport, others unknown
Tech Powers: none known
Combat Powers: none known
Weapons Carried: Batarian Manriki
Weapons Owned: Suspected access to full range of weapons.
Ammunition Type: unknown 
Personality: Perfectionist, eccentric, sadistic, domineering, manic, self-centered
Other Notes: Wounded by Jess Stone on Omega. First known incident of her suffering injury in battle.
Alias/Codename: Generally mission specific. Prior names include Snow, Shard, Siren, Alpha, and Vampire among others. Often simply uses her first name, however, though it is likely not her true name.
Height: 5'7"
Weight: 153 lbs.
Physical Appearance: Bleached white hair styled as a wild, asymmetrical short-haired bob. Pale, preciously smooth skin, piercing blue eyes, she has a face of perfected angles that could turn heads across the galaxy.
Casual wear is often expensive, typically violet in color, partially revealing her very fit form. Combat wear is unknown.
Physical Profile: Healthy, fit and sensual, she is devoid of any known physical ailment.
Personal Biography: Little is known by Iyana and what is, mostly comes from The Shadow Broker operatives who’ve worked with her. Though law enforcement agents have gotten close to her in the past, none have survived to relay any pertinent data regarding her background. Morgan is the only operative who has gone rogue and can offer any insight into her biography, and he knows little. 
What he can tell is that since he has worked with Iyana, she has always been directly answerable only to The Shadow Broker. Few agents operate at her level, though it is assumed her position is not unique. Her training eclipses that of an ordinary agent, clearly reflecting some prior special operations experience. Morgan has speculated many times that Iyana might have once been an N7, though he has no proof of this. 
Morgan also is aware that Iyana is a biotic, though again, little is known about this. He believes that she has not displayed either the full range of her abilities or their potential. Control of her abilities is unrivaled, however. For example, she is able to use Lash as a simple and extremely accurate cord to manipulate objects without damaging them, or as an extremely lethal biotic attack. Her ability to teleport in combat seems to take a fraction of a second longer to perform, yet has a longer range than a Fury’s typically would. It is possible that at least some of Iyana’s psychological profile stems from the L2 program, but once more this is not proven. Morgan wonders if such a program could be responsible for her psychological complications, although Iyana would register in the most extreme end of the problem spectrum if it were the case. 
Psychological Profile: Homicidal, sadistic, self-centered to the point of narcissism, multiple and severe psychological disorders. Odds of recovery are minimal.
Previous and Current Affiliations: The Shadow Broker. Other prior affiliations are suspected, due to a high degree of training, but information is not available.
-------------------------------------
Combat-Weapon selection
Assault
: -
Sniper: -
Pistol: -
SMG: -
Shotgun: -
Armor Proficiencies: (unknown)
Melee: undetermined omni-weapon, concealed silicon-carbide daggers
Combat abilities: The full range of Iyana’s combat abilities is not known, however she appears well-versed in myriad realms of combat and engagement.
Technical Knowledge Level: Proficient, though she relies on experts to perform most tasks.
Combat Mastery Level: A master. As difficult as they come.
Racial Passive Abilities: Not racial, but high level of fitness
Racial Active Abilities: None

 

(Note:  please give credit to Crystal Graziano for her brilliant cosplay picture used above as Iyana's portrait.  Her DeviantArt website is: http://crystalgraziano.deviantart.com/ )



#105
Redbelle

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Looks at the above......

 

Starts SCREAMING!!!!



#106
sH0tgUn jUliA

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Psychological Profile: Anti-social personality disorder with Narcissistic personality disorder. In other words, batsh*t crazy.

 

Don't worry, Jess, you have help.



#107
Sumthing

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Pyjak character anyone?

 

We could do a next cycle rpg.  Where Shepard picks refuse, and the evolution of Pyjaks, Varren, klixen, and uh, Thresher Maws will form the foundation of the character species we can choose from!

 

I reckon the Vorcha would survive too. I mean, they can live in a huge variety of places, and the Reapers might not see them as civilised enough to undertake a full extermination, which would take a long time. Maybe the Krogan if the genophage was cured might survive to an extent too, though not likely.



#108
sH0tgUn jUliA

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Vorcha are immune to indoctrination. It's in Mass Effect 3. The Reapers are having a hell of a time attacking the Vorcha home world because they cannot indoctrinate any of them. There are 20 million Vorcha. Cut off an arm, and they regrow it. Cut them in half and you get two vorcha. They will survive this cycle. And they've reached their peak level of evolution as well. Why the reapers want them is beyond me. It would be the dumbest destroyer of them all. 



#109
Sumthing

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Vorcha are immune to indoctrination. It's in Mass Effect 3. The Reapers are having a hell of a time attacking the Vorcha home world because they cannot indoctrinate any of them. There are 20 million Vorcha. Cut off an arm, and they regrow it. Cut them in half and you get two vorcha. They will survive this cycle. And they've reached their peak level of evolution as well. Why the reapers want them is beyond me. It would be the dumbest destroyer of them all. 

 

Apparently the Vorcha can become quite intelligent with proper education I think, it's just most don't go to the trouble.

 

Yeah, maybe the Vorcha have been around for a long time, maybe more than just this cycle?



#110
sH0tgUn jUliA

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There is a problem with educating vorcha. They only live 20 years. By the time they finish school they're dead.  :D Probably why most don't bother. They're descended from planaria, you know. Flatworms.

 

"I got a high school diploma."

 

"What good that do? You die soon."



#111
Cainhurst Crow

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The asari managed to make them smart, and they managed to do it in a few years time, plenty for the new smarter vorcha to act as public speakers and advocators for their species years to come.

 

And then they started dying in a couple years, and a lot of the asari felt so bad and grief stricken for how short the vorcha lived naturally that they cut the project, since many educators formed emotional bonds with the vorchas they raised since vorcha birth.



#112
sH0tgUn jUliA

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Yes... like Aria's vorcha.... "I may not be smart, but I'm not crazy."

 

Asari-vorcha offspring have an allergy to dairy..... == Mordin Solus.



#113
Kel Riever

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Asari vorcha offspring.

 

Does the child even know the father?!  LOL!



#114
sH0tgUn jUliA

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tumblr_mbqpxaSdIN1rohgvao1_500.jpg

 

Name: Irina Sloane

Gender: Female

Appearance: dyed bright red stringy hair, dirty face, brown eyes, attractive but severe features, wears a coat that is made of animal pelts, leather boots, doesn't shave her pits... or legs (natural auburn hair). 5' 7" tall. 145 lbs.

 

Trade: Gun for hire

Level: Experienced

 

Biotics:none

Biotic Powers: none

Tech Abilities: none

 

Military Experience: Gunnery Chief - Alliance Military

Weapons: Mattock, Phalanx, Double-barrel shotgun, big-assed knife, hand-to-hand, grenades.

Class: soldier and does soldier stuff - shoots things, blows up things.

Enhancements: Heavy Skin Weave

 

Was in Shepard's squad on Elysium (2176). Served with Kyle on Torfan (2178). She has battle scars, both physical and mental from what she saw. She hates Batarians. She's Australian. Born: November 4, 2149. Joined the Marines at 22 after the Yandoa Incident in 2171. Served from 2171 through 2178. Left service and worked as a military contractor from 2179 through 2184 on Duellos.

 

Psychological Profile: PTSD.

 

Voiced by Claudia Black



#115
sH0tgUn jUliA

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Name: **** Access Denied ****

Gender: **** Access Denied ****

Appearance:

 

TrollFace.png


  • Cknarf aime ceci

#116
Cknarf

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"I'm uh... kinda the best there is."
 
Basic information
Name:  Frank Eli
Species: Human
Sex:  Male
Age: 23
Occupation: Technician/Mechanic/Civilian
 
Weapons/Powers
Biotic: No
Tech Powers: Sabotage, Overload, Incinerate, Cryo blast
 
Basic Appearance
Skin tone: White bread
Body type:Thin
Height: 5'8"/172cm 
Weight: 150 lbs/68kg
Hair: Brown, short.
Eyes: Hazel
 
Personality: 
Friendly, but short tempered. Extremely forgetful, often misplaces things. Clumsy as sh*t. Prone to making bad decisions. He is generally distrustful of most people, especially mercenaries, but is quick to assist those who request help.  Thinks he's one handsome son of a ******, maybe a little vain.  Known to hit on females of all sapient species, but has never actually been involved in an intimate relationship. Although, rumor has it he once taught a salarian how to love. May or may not have a drinking problem.
 
Ghosting instructions: Forward, not handsy. Gigantic smart ass.
 
 
Detailed Dossier
Current legal name : Frank James Eli

Full birth name: Francis James Eli
 
D.O.B: February 14th, 2162 <3
 
Physical Appearance:
Caucasian, pale. Minor scarring on hands and forearms. Little finger on left hand is 0.25" (6.35mm) shorter. All related to previous jobs. Facial hair may vary from clean shaven, to light, scruffy beard, depending on conditions of current job.
 
*Small scar above left eye, from altercation with C-SEC in 2185
 
*Little finger and ring finger missing from right hand, lost while defending Afterlife in 2185.
 
Physical Profile:
Slender, very little upper body muscle.
 
Previous  Affiliations:
Crew of Vepr smuggling vessel, technician's assistant
Systems Alliance, Civilian Communications Technician (CCT), Ontarom.
CSV Janiri, Reluctant EOD specialist, marksman, and comic relief.
 
Family:
 
Adir'Razt, quarian adoptive father, mentor.
 
Religion: Agnostic
 
Economical Stature:
Economic status fluctuates with availability of work. Currently bankin'.
 
Combat

Melee:
Obscene gestures.
 
Weapons

Spoiler


Rifle description 
 
Pistol: Ariake Raikou IV
 
Armor/Clothing:
Combat: Explorer V light armor w/Level V shield modulator. (Retired, casual use only)
Combat: Jormangund Hazard light.

Markings: 'BEANS' scrawled on helmet, above visor. (Both helmets)
 
Personal effects and trinkets
 
Frank has collected a number of interesting items in his travels. He keeps them in a small box that reads 'Kolme's'.

Spoiler


#117
Kel Riever

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NPC Name:  Xhuan Setura

 

XhuanSeturaresized_zps86579a7a.jpg

 

Species: Asari
Sex: Mono-gendered

Age: 324
Occupation: Shadow Broker Operative, Captain of the Khukuri
Biotic: Yes
Biotic Powers: Access Denied

Tech Powers: none

Combat Powers: Access Denied

Weapons Carried: M-22 Eviscerator (smart choke and blade attachment)
Weapons Owned: Suspected access to various shotguns and heavy pistols
Ammunition Type: Warp ammo
Personality: Ruthless, calculating, avaricious
Other Notes: Decorated veteran of two branches of the Asari Republic armed forces
Alias/Codename: None standard (though often referred to as ‘my hawk’ by Iyana)
Height: 5'9"
(1.75m)
Weight: 152 lbs
(69 kg)
Physical Appearance: Pale violet skin, vivid green eyes, black facial markings that resemble a bird of prey. Combat wear is a custom designed suit of brass and black colored Asari Commando leathers. Casual wear is unknown, as Xhuan has always appeared publicly in her combat attire.
Physical Profile: Statuesque, broad shouldered, extremely fit. Her build is powerful and aggressive. No known physical ailments.
Personal Biography: Xhuan Setura is the descendent of a lineage of renowned and powerful asari. Her ancestors stretch back to include veterans of the Rachni wars, matriarch high commanders, a great grandmother Spectre who was part of the pre-emptive strike that opened the war with the krogan, and a mother who was a naval war hero.
Born to a batarian father she never knew, Xhuan was her mother’s pride and joy. A spacer, Xhuan had no planet she called home. As a point of note, her mother’s ship was assigned to the Citadel when Xhuan was a child of only 34 years old. Together, they witnessed the closure of the Quarian embassy on the Citadel.
Immediately upon becoming eligible, Xhuan entered the military. At first, she was a Commando with the Serrice Guard. There, she was expressly trained in ***Access Denied*** Completing a century of duty, Xhuan believed her calling was elsewhere, and so she applied for the Thessian Naval Academy. Accepted without issue, she graduated an officer on the fast track to command. A further century of exemplary work saw her rise to become captain of a Republics frigate.
There, Xhuan’s story took a drastic change for the worse. Always regarded as hot-headed and aggressive, these were traits overlooked due to her prowess and family history. But during one ill-fated pursuit of a pirate vessel that had taken hostages, her fleet admiral ordered her to break off. In direct violation of her instructions, Xhuan overtook and captured the vessel. She was too late to save the hostages, however, who were slain in retribution. Furious, Xhuan cited an ancient and obscure space faring law, allowing her to have the pirate crew executed. Summarily, those executions were carried out, and Xhuan personally made sure no pirate was left alive.
For her actions, Xhuan received a court martial, as did all officers under her command. But to many, she was a hero. After serving only one of a multitude of decades of her prison sentence, she was released by a matriarch lawyer funded by an unknown benefactor.
It wasn’t long before Xhuan found out her lawyer had not been paid for by sympathizers to her plight. Instead, The Shadow Broker had purchased her freedom, and did so with an expectation of payment in kind. From the first day she set foot out of prison, Xhuan Setura became an agent of The Shadow Broker.
As time went on, Xhuan found she possessed a greater affinity for working against the law than with it. She dedicated herself fully, as she had in the past, and began to practice the valuable lesson of loyalty, the absence of which had caused her demise. Still, even among The Shadow Broker’s myriad operatives, few were capable of commanding the respect of such a powerful person. For the few that have qualified, Xhuan proved to be their most effective subordinate. The Shadow Broker took care to never have her work under anyone she perceived as inferior, recognizing her unquenchable desire to belong to something greater than herself.
Xhuan’s ambition eventually began turning to avariciousness, aggression, calculated survival, and an exploitable insecurity, all traits that made her a perfect companion for Iyana, who took advantage of her weaknesses. Xhuan worships Iyana, seeing her, in effect, as a figure who will become legend. Casting aside all prior affinity for her own people, Xhuan sees the asari, and all sentient species, as inferior to the human race. Harboring resentment to her past, Xhuan regards herself as the right hand of Iyana, forging a future of true power where, though it may operate out of public sight, is ultimately the core of control behind the curtain of the galaxy.
Xhuan captains the Khukuri, a vessel stolen by Shadow Broker agents, and she has hand picked its crew, with Iyana’s approval. Devoted to Iyana without question, Xhuan has allowed herself to entertain dreams of grandeur, and turns a blind eye to what she sees as necessities to achieving greater goals. As such, Xhuan is the most trusted of Iyana’s minions, and is charged with her superior’s enigmatic acquisition of asari maidens, her most important assignments, and leadership in her absence.
Psychological Profile: Hostile, heavy handed, recognition seeking, antisocial. It is suspected that she has a fetish with body piercing and tattoos. Xhuan lives in a world where strength is the foremost trait of desire and respect, and might makes right.
Previous and Current Affiliations: The Shadow Broker (current), Serrice Guard (previous), Asari Republics Navy (previous)

-------------------------------------


Combat-Weapon selection
Assault: -

Sniper: -

Pistol: -

SMG: -

Shotgun: Eviscerator
Armor Proficiencies: (light, medium)

Melee: Shotgun blade, unknown others 

Combat abilities: Access Denied

Technical Knowledge Level: Standard
Combat Mastery Level: Exceptional
Racial Abilities: Longevity; Biotics; Featherfall for modest distances

 

(Note:  Please give credit to RAiiNB0Wsharpii for a mashup on DeviantArt http://raiinb0wsharp...Kryem-293602376 for the base picture that I was able to modify to make Xhuan Setura's portrait)



#118
Kel Riever

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@Cknarf: NICE!  Hooray for another character.   And as a huge ME1 fan, I give you huge props for all the ME1 gear.

 

Now we have to work you into Duellos.  Maybe we can talk about that in the Discussion section.



#119
Cknarf

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I'll send you a PM.  I've got a brief back story typed up, and I'd like you to look it over.  I tried to leave it open ended, so it wouldn't be difficult to tie in. Expect it some time tomorrow, it's too late tonight.



#120
Cainhurst Crow

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Character Name:  Essul Aizheya Ran'perah
 
Species: Batarian
 
Sex:  Male
 
Age: 33
 
Occupation: Operative of the Special Intervention Unit, rank of Sergeant Major. Class Designation: Grenadier
 
Biotic: Yes
 
Tech: Yes
 
Powers: Tactical Cloak, Flashbang Grenade, Submission Net, Lash, Smash, Warp
 
Weapons Carried: Biotic Whips(melee), Combat Knife, Kishock Harpoon Gun, M-55 Argus Rifle
 
Weapons Owned: AT-12 Raider, ceremonial weapon to mark his admission into the SIU.
 
Ammunition Type: N/A
 
Armor: Essul wears a customized set of armor from Jormungand Technology.

 

Light-human-Hazard.png

Basic Appearance: Essul stands 6’5, and weighs 204 pounds with a fully straight back. He has tanned yellow face and darker brown skin that’s rough from harsh conditions and the elements, 4 thin black vertical lines running from his chin down his throat in a tattoo design that highlight the smile lines about his face. His face has burns on one side of it below his eyes, running over part of his upper mouth and along his cheek, slightly discolored and smooth compared to the rest of his face.  His eyes are jet black, and he has a deep scar on his forehead, a diagonal line going downwards, towards the left side of his face, as well as a scar on the side of his neck, a branding which has roughly healed. Essul is round faced with pronounced cheekbones, somewhat full checks, a sloping forehead ridge and pronounced brows, and a strong jawline. His teeth appear to be prosthetic, made of a dull silvery color that is slightly off from normal batarian teeth. Essul has broad and seemingly always tense shoulders and a muscular body, lean and finely toned, littered with small scars and marks long healed, and especially large ones on his back and neck. When not wearing armor he tries to wear nice clothing to keep up a professional appearance, usually dark colored suits of muted colors that cover most of his body.

Personality:  Essul is a warm yet jaded soul, his life experiences having hardened and weathered him and given him a somewhat cynical outlook on the morality of men and of battle. Essul  tries to conduct himself in a pleasant and courteous way, being polite to others and trying to be respectful to those who doesn't know. However he can come across as cold or aloof, and often has a serious mind about him as well as being task or militarily minded. He is believes strongly in justice, and in protecting the weak from the strong along with personal accountability and even in an afterlife, often in the goddess of justice. Essul is a terrible dancer, and singer, and does not enjoy the attention that being in a social setting such as a party could bring, preferring to remain a wallflower and well mannered guest. Essul believes in moral absolutism, but also accepts that in the real world doing bad things is a sacrifice people need to make, especially in his line of work, and comes to view himself as inevitably damned. While being socially reserved, essul feels no less a connection to his fellow sentient, and often places those he views as innocents as being the top priority to protect in combat. Essul however also has a violent streak to him, not being afraid to resort to violence first in tough situations and has a lack of mercy on those he considers enemies, a result of his training within the hegemonic military. Strong willed and fiercely loyal to his beliefs and his people, Essul will do whatever he can to keep those he cares about alive and unharmed, feeling no fear about being injured or killed himself, with an almost unflinching level of stoicism and near reckless abandon of his own safety. Essul suffers from constant pain, mostly in his head and along his spine, along with a certain level of numbness, which requires he take constant medication to keep stable. It is a crutch that Essul himself despises, and views as yet another chain for which he must be enslaved by.

Brief History:  Essul was born in 2153 on the colony of Lorek, the son of a deceased eezo mine worker named Jarvia Tarask, and Eluam Ran'perah, a privateer who terrorized the terminus and traverse with approval and protection by the Hegemony, provided gave them a share of profit and immunity from his attacks. Essul had a hard time growing up, being the son of a pirate, his mother dying of strange circumstance upon his birth, and raised mostly by his families servants, or crew of his father, in the poor distract called Stormwater Pools, because of the trash that collected and was scavenged there from the constant tropical storms. Even among the poor he was treated with both pity and distrust, as he was viewed as lower stock and bad luck by most, with fellow batarians keeping their distance of him but trying to treat him kindly. Essul learned at an early age that if he was to get basic attention or tolerance from others, even those raising him, he would need to make himself useful. And so he did, trying to be helpful to anyone in need, which helped to soften his treatment and even earn him what might be called friends, even if friends of opportunity.

Essul’s only true joy was when his father would return to the terminus system colony after one of his jobs, doing his best to help support both their home and his mens needs, as well as provide for essul. Even the few hours he’d get to spend with his father were a gods send to essul, and he was grateful that he at least had someone who loved him unconditionally. In 2160, when Essul was 7 years old, his father was ambushed while his frigate The Tunerron was discharging its drive cores on Alsages by the alliance, and was destroyed in the subsequent firefight. Essul had no family to look after him, an orphan and by extension casteless, and when the men taking care of the Ran’perah estate heard the news, they wasted no time stealing everything they could to sell or keep from themselves, including Essul. He served as their servant boy for a few years, learning to put up with indignity and atrocity alike as he was taught to defend himself and his masters. When he turned 11, the crew fell on rough times and decided to profit from Essul one last time, selling him at auction for 15,237 credits, below the average price for batarian slaves.

Essul was now property of Ganymede Entertainment, a privately owned licensed fighting company who were the owners of the Anhur city of Falconhurst, and the Falconhurst Gladiatorial Arena. Not holograms created for one to safely battle, it was a bloodsport arena, where Essul was sent to work the competitors cells as an initiate was trained in how to fight, and the different matches hosted. Essul fought in mostly submission matches and against animals, and fought his first kill match against a live opponent in which he completely eviscerated his opponent with the knife he’d been given, even after death, to try and shock the audience and owners into not putting him in another kill match again. It didn’t work, and Essul changed his approach, working to try and kill as fast and clean as possible to deprive the audience any spectacle. It also didn’t work, and after trying to do everything he could to stop getting into these matches, Essul shut down emotionally and began to accept his life as a killer. It was around this time that it was discovered via a medical examination that essul was a biotic, which made it illegal to own him under hegemonic law and made him property of the Khar’shan military, but was a potential for money Falconhursts owner could not bring himself to pass up. Essul was trained privately and at great expense by human mercs in the blue suns, whose harsh training mirrored that of the batarian and turian forces who had in turn trained them.

Essul found solace in the training, as it often made his headaches temporarily leave as well as gave him a nice feeling sensation throughout his body, though he was still miserable and hating every moment of his current life. When essul was 16, he was put into a match with another biotic, the underground event marketed as two biotics going head to head, Essul the human versus Hammond, a human biotic and red sand addict trying to pay off his debt. It was meant to play off the racial tension, and it worked marvelously for the turnout. Both only had knives, and essul managed to win after taking a massive biotic punch to the face, which broke his jaw and damaged most of his teeth, by stabbing his opponent in the throat after crippling like with a localized warp effect. As Essul delivered the death blow, the arena was raided by the batarian military, and all involved were arrested, essul included. Essul was questioned and interrogated lengthily, though did receive medical treatment, including repairs to his jaw and replacement of his teeth. The hegemonic officer was in a dilemma, essul being one of the lowest castes in batarian society and a criminal by default, yet possessing biotic ability that mandated he be enlisted into the military. After lengthy discussion with those back on Khar’shan, it was decided Essul would be granted acceptance into the biotic military training program, under strict supervision, and with extensive exceptions made.

 

 

The training was harsh and brutal from the start, Essul singled out by the other batarians to be a victim and whipping boy for their frustration due to his caste. Essul warned them not to do so as polite and gentle a tone as possible, but when one threw her first punch, he did not hesitate to twist her wrist until it dislocated, giving her a smile and saying he had warned her. Although reprimanded, he was not expelled, and was given a certain amount of fear, and soon respect, for his courteous attitude and pacifistic nature. Essul learned in the arena, that he who smiled and struck, often made the most of friend and foe, and employed that philosophy throughout the grueling and intense training. Essul’s late start didn’t help matters however, and his biotic talent was impressive, but deficient compared to the others. Measures were taken, and essul was enrolled in a special experiment called Project Amgarak, which -REDACTED-. The experiment boosted essuls abilities immensely, putting him above the others in terms of biotic ability, but the constant migraines and need for medication made the projects gains unviable to the hegemony military in its current incarnation. It was at this time that Essuls other talents, such as his seemingly natural talent for understanding and using technology as well as his skills at stealth based movements made him a prime candidate for the Special Intervention Unit, and after a lengthy discussion, Essul was allowed to join, one of only 14 other members in it the units long history to have been a member from a lower caste.

As hard as the training was for standard biotic military personnel, SIU training was harder, with 3 other candidates dying in the first hell week alone, one of several more to come dispersed amongst normal training routines. Essul persevered through it, determined to not go back to being just a slave, feeling like he’d sacrificed too much to come to this point. A year later, and Essul was officially a member of the special intervention unit, finding himself sorted to the Grenadier Corps, a unit of mixed fields of specialization, jacks of all trade. They were the first ones sent, and their job was reconnaissance, infiltration, distraction, and destruction, IFDD, to wreak as much havoc behind enemies lines as possible before the main force arrived to strike the finishing blows. In 2176 Essul was assigned his first field mission, the Anhur Rebellion campaign. A civil war had erupted on the mixed colony of Anhur between hegemony and human rebels, and their job was to squash the rebellion and return things to the status quo. For 2 years, Essul experienced what he could only call hell, losing many good friends and seeing the horrors of his own people as well as the humans, burned into his mind. A particularly traumatic experience was during Operation Crowbill, in which -REDACTED-, for which Essul began to wear what would be his signature etched helmet.

During the final weeks of the war, the Na'hesit batarian party grew desperate, calling upon rogue batarian elements for assistance against the Eclipse backed rebels. Essuls unit was sent to a small and rocky world in the traverse nearby, to attempt to persuade or draft them into service. When they entered Torfan’s space however, they were shocked to find Alliance forces swarming the area, and had to pull out immediately, suffering massive ship damage that forced them to retreat back to batarian space for repairs. Soon after, the war was over and the hegemony had lost, pulling back from council, traverse, and terminus space after suffering so many major defeats in recent years. Essul continued to serve in the SIU, but could feel the change in attitude towards the branch, many in the military showing open contempt for what they felt were failures to win significant victories. Essul would spend the next few years stomping out defectors and putting down slave revolts, until recent activity in the terminus systems and in the kite’s nest caught his eye. Humans disappearing one after another from whole colonies, a seeming blanket of fear starting to sweep within the slaver black market, talk of a new and more powerful force at work, and supposed shipments going to planet in the kite’s nest that shouldn’t have any activity.

Essul grew more concerned over recent events, and more curious, and when the hegemony decided it wanted someone to go on an extended investigation to uncover what was going on, Essul volunteered for the case. He was cleared for the assignment, and set off to begin both his investigations, working out how he would conduct his true research without alerting his superiors to his actions.

Other Notes:  Essul's SMG
 
Name: Cazador Sub-Machine Gun
 
Manufacturer: Batarian State Arms
 
Description: Named after one of the venomous creatures that inhabit the planet erszbat, this sub-machine gun is a somewhat unique weapon. This weapon sports a selective fire mode, between three round burst and fully automatic options, giving it a range of uses. The recoil for this weapon is moderately high, however this weapon employs the vertical muzzle climb system the AT-12 raider's employ to keep the recoil predictable and manageable. But it is not it's high rate of fire or recoil system that makes it unique, but the ammunition system. Connected to the ammunition system is a miniature dispersal system, designed to enrich the ammunition block loaded with special chemicals, which work to anesthetize those hit by its rounds, poisoning those it injures. As a result, the rounds fired from his gun are weaker then those of a standard weapon, having difficulties penetrating armor or cover, but its high rate of fire and coma inducing effects make it highly effective against shields.



#121
Cknarf

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Sweet. I was hoping we'd get a Batarian.



#122
favoritehookeronthecitadel

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Name: Avan Rezal

Alias/Codename: 

Race: Human

Gender: Male

 

Age: 33

Height: 5' 10"

Weight: 157 lbs

Physical Appearance: Tattoos around chest, arms and back, but no scars due to precise omni gel use. 

Physical Profile: Physically fit. 

 

Personal Biography: Avan was born on Eden Prime. When he was 4 years old, he went camping with his parents and friends, and the group was raided by batarians. Most of the group were killed, but Avan was one of the few sold for slavery. For years he worked under another group of batarians that lived on Omega, and cleaned their clothes and guns and made them dinner and drinks, learning these skills from the batarians and being punished and beaten when he did something they didn't like. 

 

Over time, the batarians grew to respect Avan and taught him how to fight and survive, and how to wear armor and use several pistols. He was a skilled craftsman and impressed the batarians with his knack for creating inventions and fixing machinery and weapons. Eventually when he was 7, he waited until all of the batarians were in the same room, and killed them all with a poisonous smoke grenade he had made himself. 

 

On his own and in need of money, he started fixing broken guns for money and created a fake identity of an adult to live in his own apartment room. At 9, he was once again attacked by a group of vorcha. He killed them with a few grenades and a pistol, and this was when he realized his taste for killing. He started advertising himself as a freelancer, which failed due to no one taking him seriously. Realizing how many criminals there were, he started killing them and stealing their credits. Anyone that tried to rob someone or held someone innocent at gunpoint, Avan would simply kill and loot.

 

This went on for a few weeks until a few gangs got involved. When this happened, he was tracked down and nearly killed when an asari intervened and used her biotics to kill the gunmen. The young asari didn't tell him who she was on agreement that he wouldn't have to do the same. The two started working together and killing batarian scum that raided that lower (and sometimes high) level of Omega. For 5 years the 2 worked together as killers that stole from anyone they didn't like, until one day when the asari was blown through the head by another drunk asari at a party. He avenged her death and killed the asari brutally. Afterwards he boarded a shuttle to Noveria and spent several years there. When he became of age, he joined the army but didn't like it.

 

At 20 he became a freelancer and built his own ship.

 

 

Psychological Profile: Muscular build, a somewhat sucked in, shadowy face. 

Ren/Par percentage: 90% Renegade

 

Previous and Current Affiliations: Crossed paths with Zaeed Massani on several occasions. They were hired by different contractors to capture the same man, both bounties wanting him dead or alive. He was hiding in secret on the planet Adas. Both Zaeed and Avan found out where he was via leads that last had contact with the man. Avan and Zaeed's ships both happened to land in its' atmosphere at the same time. They fought several times and when they were unable to kill each other, they split up and searched for the man on the barren planet. Eventually, they agreed to combine their resources and were able to kill him using Geth tech and remains of ships from when the Quarians decimated them. Since both of their employers wanted the man dead by no specific means, they agree to cut the body in half with an omni tool, delivering each half and satisfying both employers.

 

A little over a year later, they met again on a Salarian STG base. Zaeed was hired to kill a Salarian and Avan was hanging out with a Salarian named Olak Clars whom he was friends with, trading him human intelligence for credits. Zaeed's attack was met with heavy defenses from the Salarians, but when he saw Avan, he explained to him the target that he was after and their background. It turns the Salarian was a slaver and big time criminal mastermind, making billions of credits in profit off of his dealings. Avan eventually proved this to the other Salarians and they severely beat and tortured the Salarian and then gave him to Zaeed to be killed and taken away. 

 

2 years later, Zaeed and Avan were hired by a woman who never revealed her identity, only going by the name Quinae. They worked together to steal shipments of red sand and illegal experiments on Krogans. After they got into the facility with the shipments, they shot the scientists that were working their and found the Krogans, angry and wanting to kill the 2 men. Zaeed didn't care what happened to them, but Avan cited they were a rare species and deserved another chance to live. They decided to free the Krogans and landed them on the planet of Tuchunka, then flew the shipments to the contractor as planned. After that went very well, they were hired again multiple times.

 

Avan continued to spend his later years working under organizations such the Blue Suns and the Shadow Broker. He worked ever more closely with Eclipse, taking out and capturing targets for them. He even began a few close friendships, respecting their work and methods. Though at the end of the day, business was business with Avan and everyone who was smart knew that. 

 

 

---------------------------------

Non Military-

Family: Chris Rezal(deceased) and Megan Rezal(deceased)

Economical Stature: Wealthy, choosing to save most of his money, only spending it on food, drinks, fancy clothing, ship parts and equipment, and other general necessities. Though he enjoys being fancy, overindulging is a huge no. 

Experience before Military Career:

 

Family Service Record:

Lifestyle: Diciplined and firm when working, he often spends free time relaxing and enjoys music and reading. 

Religion: Believes in the afterlife, debating the other details, though secretly he struggles with deciding what exactly is out there.

 

---------------------------------

Military- Worked briefly in the military, though he decided early on it wasn't for him and calmly dropped out, receiving a discharge. 

Class: Engineer

Secondary Class(es) if applicable: Solider

Special Commendations:

 

Service Record: 6 months

Rank:

Kill Count: 3,742

 

-------------------------------------

Combat- One of the best and most infamous engineers, though he's not as well known for it. Has a passion for decryption and hacking. Disposes of most adversaries by using Overload to take down their shields, then finishing them off with a pistol or omni tool. Also a gifted swordsman. Is highly proficient in hand-to-hand combat. 

 

The only guns he uses are pistols. He's familiar with most pistols and keeps a collection in his ship for use, his favorite being the Arc Pistol. 

 

Avan has on rare occasions used a sniper riffle for taking out targets that can't otherwise be disposed of or must die on short timing, but doesn't enjoy them. 

 

Weapon selection(Add all that apply to class restrictions)

 

Assault:

Sniper: Uses a few

Pistol: All pistols.

SMG:

Shotgun:

 

Armor Proficiencies: Heavy and Medium
 

Melee: Uses omni tool often, a skilled combatant

Combat abilities: Overload, Incinerate, Cyro Blast, Combat Drone, Sabotage, Sentry Turret, Tech Mastery, Fitness

 

Technical Knowledge Level: Exceptional

Combat Mastery Level: Good



#123
Redbelle

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Character Name: Aelias

Species: Turian

Sex: Female

Age: 20

Occupation: Audron Comm Officer & Data Handling Assistant

Biotic: No

Biotic Powers: N/A

Weapons Carried: Standard Issue Pistol

Weapons Owned: Standard Issue Pistol + assigned ordanance

Ammunition Type: Standard

Basic Appearance: Young Adult with Silver warpaint.

Personality: Professional but has a sense of play that comes out. Bossy when it comes to her beloved equipment and resigned to no one appreciating it the way she does.

Brief History: Turian Military Graduate. Specialised in Xeno communications.

Other Notes: Likes to dance in club's and has been teased mercilessly by a certain pirate captain who can't stop messing with her equipment in way's Aelias resolves to figure out when she's off duty. Unfortunately the current crisis rarely has her away from her station.


 

Due to the sensitive nature of her position she is often the most informed about event's occuring off the ship. To this end she is usually better informed than most other officer's and is trusted to carry out briefings.


 

Sometimes overwhelmed by all that's happening around her, Aelias none the less rallies to meet the challenge. Whether it's comm pranks or alien aggressors trying to beat down her ship.


 

Has begun to show an interest in alternative fashion after a dress was delivered to her quarter's



#124
Kel Riever

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:D  Fantastic! 

I will have to update that index.  This I like!



#125
Redbelle

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Aelias is purposely not throughly fleshed out as she's not yet experienced enough to have developed much.

 

She's not a front line soldier. She's the fresh out of school gal who supports the front line behind the scene's. Making sure everyone can talk to everyone. I'd be very surprised if she ever left the ship.