I usually meta-game, and create rational arguments and reason for why I make whatever decision I make. That one is really the only one I didn't have Shepard use reason for. He wanted to bang Ashley, and he had some inklings of feelings for her on Virmire, despite the obvious incompatibility between them.
I usually metagame; I create an expanded backstory to inform the personalities of each of my Shepards and influence their actions throughout. One of my Shepards, for instance, I roleplay as having had a sister who was taken in the raid on Mindoir. He found out what the Batarians did with female slaves on Torfan, and as a consequence was (among other things) somewhat genophobic afterwards. Didn't allow close relationships because he expected to die. His schtick was that he was slowly overcoming these things over the course of the trilogy - you can imagine this Shepard would want Miranda to talk to her sister, and kill Jacob's father without an ounce of remorse.
The Shepard I RP'd who was probably most like one of yours was a Colonist/SoleSurvivor who was a member of Cerberus all through the events of ME1. She's the sister of the Shepard I'd just mentioned, in an AU where he was killed instead. Her schtick was that she acted with subdued ruthlessness (for example, allowing Kolyat to succeed in assassinating Joram Talid without getting her hands dirty), but started hitting walls - pangs that stopped her from doing what needed to be done (shoot Mordin with Wreav/EveAlive), and she paid for it.
JayneShep, of course, wh0red three laps around the 'verse and screwed up just about everything that could be without intentionally trying.
Odd, I know, but I doubt anyone can claim to have perfect moral clarity. I RP them as such.





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