Agreed, how could you not bring Jellyfish to the Aquarium!?
Guest_Jesus Christ_*
Agreed, how could you not bring Jellyfish to the Aquarium!?
It's not as hard as you think. I did a playthrough recruiting everyone and not doing any loyalty missions and all 12 plus Shepard died.
For me, if I want to kill 5 specific people, I tend to look at the Suicide Mission guide to make sure I do it all correctly. Do I have to not recruit somebody, skip a loyalty mission, not upgrade part of a ship, etc etc. A lot more planning then the regular suicide mission which other than the first time I did it, I never lost anyone unless I wanted to. First time through was rather sad, Thane as my tech expert, Jacob holding the barrier, Zaeed leading second team(which I stand by should have been possible) And I think I send Garrus with the crew, so I had Zaeed, Garrus and Grunt(killed back Jacob) gone so I think I lost another person in the hold the line part. Also not enough upgrades, lol.
Has anyone done a 'mandatory mission only' playthrough, i.e. no side quests and only the minimum story required to progress? So Rannoch Arc ignoring the admiral and fighters; no planatery exploration or DLC like Omega/Arrival.
How many are present by the end?
For ME3
Depending on your ems(below 1750) you can have zero. I've done that a few times
If your ems is 1750-1900 and you pick destroy, I had Traynor and Joker at the wall
ems over 3100 Shepard lives and Vega, T'soni, Traynor and Joker at the wall scene
The trouble is the SM is so darn easy. Do all the missions and purchase the upgrades and read the descriptions. There should have been an element of player skill like saving the pilot in Human Revolution.
Yes and no, it would be interesting to find out how many people lost someone on their first playthrough. I did, thanks to Miranda not being loyal and being the first fireteam leader (it didn't occur to me that her personal feelings about Shepard would affect doing that job, particularly as her own neck would be on the line if she screwed up). So Legion died after going through the tubes and I couldn't work out why (it looked more like I'd picked the wrong tech expert). When it came to Miranda I was assuming that loyalty would mean her deciding between me and Cerberus at some point. The reason she wasn't loyal was because I'd not got enough points to resolve the spat between her and Jack and quite frankly Miranda was out of order there, and getting enough points to resolve both that conflict and the Legion / Tali one isn't something I think is that obvious if you don't know the mechanism. I'd been picking whichever dialogue option I thought best for the situation (giving me a Paragade playthrough).
Certainly it's very easy in later playthroughs, and would've been far better if some unpredictable element could make every playthrough unique and therefore a challenge every time. Not sure what that could be though.
I’ve never:
- Played as manShep
- Killed the Rachni Queen (I like watching Wrex get pissed off)
- Let Fist live
- Reformed Helena Blake or killed her
- Let Balak go free
- Let the merc near the window walk away
- Let Aresh live (Jack’s a killer, that’s what killers do)
- Let Sgt. Cathka finish working on that gunship
- Sided with Miranda
- Sided with Legion
- Killed Zaeed
- Sold Legion, left Grunt in tank
- Shot Conrad (I like kicking him the “quad”)
- Killed Kaidan during the Coup
- Killed Mordin (I’ve never had to)
- Not cured the genophage with Wrex in charge (one play)
- Cured the genophage with Wreav in charge
- Left Jona Sederis in prison (I guess “heads will roll”)
- Punched Gerrel
- Sided with the Geth
- Let Petrovsky live
- Reformed Aria: “Don’t f*** with Omega.”
- Let TIM shoot Anderson
- Chosen Refuse
As I mentioned on another thread, my first time doing the suicide mission, I crashed and burned
My next playthrough went a lot smoother.
For ME3
Depending on your ems(below 1750) you can have zero. I've done that a few times
If your ems is 1750-1900 and you pick destroy, I had Traynor and Joker at the wall
ems over 3100 Shepard lives and Vega, T'soni, Traynor and Joker at the wall scene
Ah, I meant from ME1 onwards. So no Consort, Werner, Dr Michel, Chobas and onwards. No helping Liara with her terminals or LotSB. No Loyalty missions. And so on.
I’ve never:
- Left Jona Sederis in prison (I guess “heads will roll”)
I always get her second in command to kill her instead.
Agreed, how could you not bring Jellyfish to the Aquarium!?
Ah, I meant from ME1 onwards. So no Consort, Werner, Dr Michel, Chobas and onwards. No helping Liara with her terminals or LotSB. No Loyalty missions. And so on.
I've done a trilogy run only doing enough to get the story moving. Are you asking who is left ailve at the end of the trilogy? I might be misunderstanding what you're asking.
If you are a completionist that has a strong urge to always do all side missions its actually nigh impossible to lose someone on the suicide mission.
I actually managed that on my first playthrough. Didn't have the right P/R score to keep Miranda's loyalty and botched Thane's mission outright (followed the wrong guy during the tracking portion -- yeah, kinda dumb). Took Garrus and Samara to the final showdown, which meant one person died holding the line -- Miranda.
Oddly enough, it turns out that I would have brought everyone through if I had sent Mordin, Tali, or Jack to escort Dr. Chakwas back to the Normandy rather than keeping them holding the line, since losing them (and Kasumi) raises your HTL score.
I've done a trilogy run only doing enough to get the story moving. Are you asking who is left ailve at the end of the trilogy? I might be misunderstanding what you're asking.
Yes; obviously you also miss out on a lot of other encounters in the game.
As I mentioned on another thread, my first time doing the suicide mission, I crashed and burned
My next playthrough went a lot smoother.
I've said this before but IMO the first playthrough is the one that really matters anyway, when you experience the story not knowing what's coming up.
I have never liked manshep.
I have never picked control.
I have never picked synthesis.
I have never given the Collector base to Cerberus.
I have never trusted Cerberus.
I have never played Pinnacle Station.
I have never worn the Cerberus, Collector or Blood Dragon armours in ME3.
I have never sacrificed the hostages and killed Balak.
I have never done a platinum solo in MP.
I have never unlocked the Venom shotgun in MP. (Still the only weapon I don't have)
I have never killed Wrex.
I have never killed Mordin.
I have never romanced Tali, Samara, Miranda, Allers, Morinth or Traynor.
I have never recruited Morinth.
I have never taken the Dalatrass' deal to sabotage the Genophage.
I have never finished the game with low-mid EMS.
I have never done a playthrough that wasn't completionist.
I have never had sex with Shiala the Consort.
I have never done Noveria without Liara.
I have never let anyone else than Jack do the biotic bubble on the SM.
I have never faced the human Reaper without Miranda.
I have never trusted Legion in ME3.
I have never trusted the catalyst.
I have never believed Shepard needed to permanently solve the everlasting and unavoidable conflict between organics and synthetics.
I have never believed it is possible to control the Reapers.
I have never believed synthesis is anything else than being harvested and ascending to Reaper form.
I have never believed the Reapers were defeated by the end of ME3, regardless of the ending picked.
I have never believed in a face value interpretation of the ending.
Back on-topic there's quite a bit I've not done in ME3, but I've tried most of the options in 1 and 2 at least once. However if I play "naturally" (i.e. not picking a different choice just for the sake of it) I end up with pretty much the same playthrough. I find it quite hard to RP a Shepard completely against my own nature.
I always get her second in command to kill her instead.
but her second in command is a toad. Oh well... more "meanie" points for me.
Damn!
I've never had sex with the Asari Consort!
As I mentioned on another thread, my first time doing the suicide mission, I crashed and burned
My next playthrough went a lot smoother.
My first playthrough I was unaware of planet scanning and therefore had no ship upgrades. I lost Kasumi, Thane, Jack, and the crew. It was funny seeing Thane get blown away like that. At least his son would carry on the family tradition. Yeah, I failed Thane's loyalty mission.
Looking back on my first ME run I didn't have a clue what I was doing. I was using pistols while upgrading assault rifles in ME1, I didn't know how to switch/upgrades weapons, I missed most upgrades in ME2, I again missed planet scanning in ME3, I missed things like meeting people like Miranda on the Citadel and saving Grissom Academy. I remember wondering where Javik was and found out later that I had to purchase the day 1 DLC. The only thing worse than a DLC is a day 1 DLC... I also played a soldier because it came across as simpler but didn't ever use my powers because I didn't understand the controls.
I've never drunkenly created a topic as productive as this. Go me.
I'll try and add a few serious ones . . .
I've never romanced Jack. (Even though I really like her story and character.)
I've never sided with the Geth.
I've never played ME3 in full without being drunk at some point. (On its release, I believe it took me 3 days and 2 bottles of irish whisky till completion. Then about 3 weeks staring at the wall and trying to wrap my head around the ending.) That being said . . .
I've never played the ending from a literal perspective. I've tried but I can't do it. I've been an IT'er since my first playthrough and before the first thread popped up. Anytime I try to view the end literally, I feel like I've been sucker punched in the logic.
It's not as hard as you think. I did a playthrough recruiting everyone and not doing any loyalty missions and all 12 plus Shepard died.
Thing is, the game dropped such huge hints about what you had to do, and since I'm a quest hound that must do anything and everything available in a game, I'd have to actively look up who will die if I neglect to do A B or C.
I've never gone full renegade.
If you are a completionist that has a strong urge to always do all side missions its actually nigh impossible to lose someone on the suicide mission.
Losing the Cerberus crew is easy. Doing the reaper IFF quest with any loyalty missions remaining and a completionist attitude will cost some crew members. The trick is to trust Miranda's instincts and ignore Jacob's. She warns about waiting to get the IFF until the team is strong while Jacob says "why wait?" There was a foreshadowing there. Miranda also suggests waiting until they're ready to do the SM while Jacob wants to go in, prepared or not. He also wants to space Legion. And Jacob volunteers to go through the vents while Miranda warns against it. Yeah, Jacob's an idiot.
As for the squad, you can fail a few loyalty missions although that's rare. People tend to reload the game instead of accept a failure. Then there's giving bad calls on the SM. Some might think sending Thane through the vents or having Mordin from STG lead a squad are good ideas. And of course there are the two scuffles. Without very high persuasion it's possible to lose Tali/Legion and Jack/Miranda's loyalty. You can also fail to upgrade the ship like I did in my first playthrough before I knew of planet scanning.
I've never played either full renegade or full paragon. Neither feel particularly natural for the Shepard I envision.
I've never not tried to try everything that's possible in the game. It's just that I haven't gotten around to trying out everything, but I still have lots of playthroughs left, so I'll get around to it =)
Gave Legion to Xen