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#126
congokong

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I'm not sure if these "I've never" decisions reflect personal beliefs but I find it a little scary how so many people have never not cured the genophage.



#127
teh DRUMPf!!

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Losing the Cerberus crew is easy. Doing the reaper IFF quest with any loyalty missions remaining and a completionist attitude will cost some crew members. The trick is to trust Miranda's instincts and ignore Jacob's. She warns about waiting to get the IFF until the team is strong while Jacob says "why wait?" There was a foreshadowing there. Miranda also suggests waiting until they're ready to do the SM while Jacob wants to go in, prepared or not. He also wants to space Legion. And Jacob volunteers to go through the vents while Miranda warns against it. Yeah, Jacob's an idiot.

 

I love how Jacob's advice was always terrible.

 

I also love how his loyalty-mission is called "The Gift of Greatness" ... as we go on to find out that Jacob's dad was an utter failure in leadership.

 

And after it all, I'm supposed to believe he's a viable fireteam leader in the suicide mission -- LOL!



#128
congokong

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I wish that was possible instead of just empty promises. Although Legion's body wouldn't do much good with a knife hole in the main circuitry and three bullet holes in the head.

I'd prefer the option of throwing Legion/Geth VI out the airlock ...with Javik's help of course.

 

I love how Jacob's advice was always terrible.

 

I also love how his loyalty-mission is called "The Gift of Greatness" ... as we go on to find out that Jacob's dad was an utter failure in leadership.

 

And after it all, I'm supposed to believe he's a viable fireteam leader in the suicide mission -- LOL!

 

On my first playthrough I did use Jacob. I didn't know what I was doing and I knew the crew didn't want Miranda leading which was trouble. Never considered Garrus. But since the 1st playthrough Garrus has always been my man.



#129
AlanC9

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I love how Jacob's advice was always terrible.

 

 

 

Jacob's advice post-abduction is pretty good if you don't want to get the crew juiced, though.



#130
Ryuji2

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I've never:

 

Played a trilogy run as Femshep, or even gotten past the first mission in any of the games as Femshep. So this includes any romance Femshep can do(Liara, Traynore, Thane, Garrus, Kaidan, etc.).

 

Killed Wrex in either 1 or 3.

 

Shot Mordin in 3.

 

Killed Samara instead of Morinth.

 

Sabotaged the genophage.

 

Had anyone die on the suicide mission(besides the colonists on Horizon but that's...gotta happen anyways, so...yeah).

 

Been mean to Conrad.

 

Been nice to Elias Kelham in the interrogation room on Thane's loyalty mission.

 

There are some others but this'll do for now methinks.



#131
congokong

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Prior to Mass Effect 3 there was a lot that I didn't do, like save the Rachni, which I maintained throughout all discussion that it was a bad decision, turned out in Mass Effect 3, I was correct.  But since BioWare brought the Rachni back anyways, I see killing them on Noveria as useless and tend to keep them alive now.

 

Meta-gaming can manipulate many of your decisions. But on Noveria from what you know if you bother reading the codex or talking to Avina releasing the rachni is stupid beyond belief. But it is very merciful. Too merciful really. If another rachni war started... what? Oops? My canon Shepard kills the queen with some shame. If you save it a second time (even stupider) your crew acts like you're touched in the head which I have to agree with. You sacrifice Arlakh Company for a rachni queen of uncertain loyalty who may be indoctrinated and may start a galactic war in the future to be sent to the crucible: the secret weapon meant to destroy the reapers.  ...Right... Oh wait, paragon decisions are instant-wins so it's all good.



#132
congokong

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Jacob's advice post-abduction is pretty good if you don't want to get the crew juiced, though.

 

Miranda was aware of this too but she saw the big picture. Going off unprepared would be very unwise. Meta-gaming the mission is always successful but role-playing you don't know that. If you haven't done any loyalty missions yet and took Jacob's advise everyone dies except the precious crew with an escort.



#133
Invisible Man

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on my first playthrough of the sm, I had full crew loyalty, all the upgrades, ship, weapons, tech, biotic etc. I lost legion to the swarmers because I figured Miranda could handle the biotic field, because I wanted jack in my fireteam. was that a stupid call? I guess in retrospect it was, but it seemed logical to me at the time.



#134
Emphyr

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Hi

 

I've never accepted that my femshep in ME 1 and 2 could not be imported to ME3.

 

I've never accepted that Chris Priestley closed the topic about the import Bug.

 

I've never accepted that Bioware choose to have PR telling us lies.

 

I've never accepted that was such a great adventure was ended with RBG.

 

I've never accepted that  the best SF game ever ended the way it ended.

 

I've never accepted that whenever i startup ME 1 ore 2 ore 3  thati after 10 minutes  i quited playing.

 

I've never accepted that Bioware killed the universe i loved so deeply.

 

I've never accepted all the lockdowns on the BSN

 

I've never trusted the BSN moderators.

 

I've never believed after playing ME1 and 2 and 95% on ME3 that  i would loose all my interest in Mass Effect.

 

I've never believed that after ME i would go back to StarControl 2.

 

I've never believed that after all this time Mass Effect would still leave a bad taste in gaming for me.

 

I never killed Wrex.

 

I never doubted about Ashley.

 

I never thought Tali would sent me a fake picture.

 

I never thought i would loose all my trust in the Bioware ME team.

 

But it happened.(:

 

I just started Me1 again and after 10 minutes i was thinking about the RBG ME3 and i quitted playing and started playing SC2again.

 

I never never never ever expected i would loose all my intrest in the ME universe

 

Take Care



#135
Farangbaa

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I've never destroyed the Geth, nor the Quarians.

I've never played a custom MaleShep or a default FemShep

I've never put a single point in a non-assault rifle weapon skill, or any armor skill on a non-Soldier Shepard (ME1.)



#136
AlanC9

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Meta-gaming can manipulate many of your decisions. But on Noveria from what you know if you bother reading the codex or talking to Avina releasing the rachni is stupid beyond belief. But it is very merciful. Too merciful really. If another rachni war started... what? Oops? My canon Shepard kills the queen with some shame. If you save it a second time (even stupider) your crew acts like you're touched in the head which I have to agree with. You sacrifice Arlakh Company for a rachni queen of uncertain loyalty who may be indoctrinated and may start a galactic war in the future to be sent to the crucible: the secret weapon meant to destroy the reapers.  ...Right... Oh wait, paragon decisions are instant-wins so it's all good.


Can one rachi queen really threaten the galaxy in anything short of centuries? Exactly how fast do these guys breed and build infrastructure?

#137
AlanC9

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Miranda was aware of this too but she saw the big picture. Going off unprepared would be very unwise. Meta-gaming the mission is always successful but role-playing you don't know that. If you haven't done any loyalty missions yet and took Jacob's advise everyone dies except the precious crew with an escort.


Your last sentence isn't actually true. With zero loyalty you can still get away with only five casualties, six if you have Kasumi.

And yeah, Miranda's right if you haven't done any missions. If you've done a bunch of them she isn't necessrily right.

#138
AlanC9

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Hi
 
I've never accepted that was such a great adventure was ended with RBG.
 
I've never accepted that  the best SF game ever ended the way it ended.
 
I've never accepted that whenever i startup ME 1 ore 2 ore 3  thati after 10 minutes  i quited playing.
 


Wow. We actually got to page 7 before ending butthurt showed up. The BSN is improving?

#139
congokong

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on my first playthrough of the sm, I had full crew loyalty, all the upgrades, ship, weapons, tech, biotic etc. I lost legion to the swarmers because I figured Miranda could handle the biotic field, because I wanted jack in my fireteam. was that a stupid call? I guess in retrospect it was, but it seemed logical to me at the time.

 

Logically couldn't Jack pick up the slack once Miranda started dragging her feet along? Why not take turns?



#140
themikefest

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Your last sentence isn't actually true. With zero loyalty you can still get away with only five casualties, six if you have Kasumi.
 

Is that with the ship upgrades?

 

I did a playthrough with all 12 recruited and none loyal and was able to get all 12 killed plus Shepard.



#141
von uber

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I hate that expression 'butthurt'. It's a peculiarly American term I know but I wish people would stop using it.

#142
congokong

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Can one rachi queen really threaten the galaxy in anything short of centuries? Exactly how fast do these guys breed and build infrastructure?

 

Very fast as you see in all 3 games. They're all over Noveria and a few other planets in sidequests, they've acquired ships by ME2's time, and they can be eradicated after being reaperfied only to replenish their numbers fast enough to give 100 assets to the crucible.



#143
congokong

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Wow. We actually got to page 7 before ending butthurt showed up. The BSN is improving?

I'm not kidding here. I seriously don't know why people hate the post-EC ending so much. I tried finding answers on the web but never got real answers. It just seems people wanted something else. Maybe they had impossible expectations? I don't know.



#144
AlanC9

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I hate that expression 'butthurt'. It's a peculiarly American term I know but I wish people would stop using it.


I'm open to alternatives. But a proper alternative needs to not only describe the emotion, but convey a sort of amused contempt for the person expressing the emotion. I suppose we could go back to phrases incorporating "whining;" IIRC that was the standard before "butthurt" took off. Have you got anything better?

#145
von uber

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It's the implications of (unwanted) anal sex that put me off the expression.
That being 'butthurt' is a bad thing.
But I guess most people don't think about it.

As for an alternative, how about upset, annoyed, aggrieved etc. Same meaning but without the sexual implications.

#146
Darks1d3

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Pfft. Prune. :P (using my phone, don't have access to emoticons)

In all seriousness, I understand your hesitancy on using the term "butthurt". I also know a few gays who don't like the term either since it implies that being gay is synonymous with being a whinner.

EDIT: Huh, the typed out version turned into an emoticon. Learned something new today

#147
kleindropper

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I'm not kidding here. I seriously don't know why people hate the post-EC ending so much. I tried finding answers on the web but never got real answers. It just seems people wanted something else. Maybe they had impossible expectations? I don't know.

 

The post EC ending is much better than the original abomination, although it's hard to swallow some of the retcon items:

 

  • Normandy evac scene - why couldn't we just drop a Mako right on the beam like ME1 if the Normandy can sit and hover right next to the beam?
  • Relays exploding / not exploding - I guess we just pretend that original ending never happened and the relays kind of "fall apart" instead of exploding
  • Normandy escape - in the original the Normandy consistently broke up at FTL, now Joker is calmly flying to escape the beam (and yet the Normandy still crashes on a random jungle planet?)

Looking past these the main problem I have with the ending is that I never see what happens to the Shepard that I've cultivated for 5+ years unless I send him/her to their doom with the two "Reapers win" options (Control/Synthesis).

 

Compare that to ME2; the music that plays before you start the game gets me pumped up to get to that Suicide mission and have my Shepard smirking at the end as he stands atop his defeated opponents (he also has a pretty good smirk at the end of ME1).  Where's my motivating smirk in ME3?  Where is Shepard standing atop dead Reapers, celebrating victory over that smarta** Harbinger?

 

EDIT: To stay on topic, I have never permanently picked Control or Synthesis for any Shepard I've played. I have always reloaded and Destroyed.


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#148
CrutchCricket

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I'm not kidding here. I seriously don't know why people hate the post-EC ending so much. I tried finding answers on the web but never got real answers. It just seems people wanted something else. Maybe they had impossible expectations? I don't know.

 
Maybe because the EC didn't fix **** in terms of the real problems?
 
Still meet a holokid? Check.
Still claims it controls the Reapers? Check.
Still spins a logic fail of "yo dawg" proportions? Check.
Still offers you the RGB? Check.
You still capitulate to it like a b!tch? Check. Oh unless you refuse, in which case **** you, everyone dies. Have a nice day.
Space magic waves still carry bullshit consequences (destroy) or just plain bullshit (synthesis)? Check.
Still crash on planet WTF? Check.

What changed? Retconning the relays from inexplicably destroyed to inexplicably "sort of damaged"? Woo-hoo. Same bad decision, only lamer because now it feels like you're awkwardly backing out. Oh, and instead of your squadmates inexplicably teleporting to the Normandy, we have the Normandy inexplicably teleporting to the beam, in the middle of a battle, with ****** Harbinger right there, going "yep, this all seems kosher".

But oh, at least we get some nice new cutscenes that while decent don't add much, and powerpoints, narrated by Lance Henriksen, Mark Meer/Jennifer Hale and Tricia Helfer. Go team.

There are good things about the EC. I personally like the control epilogue, minus the heavy-handedness on babysitting organics. Applied to a mediocre ending the effort of the EC would've shined. But the original was just so, so terrible, the EC was not enough. Nowhere near enough.


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#149
JeffZero

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EDIT: To stay on topic, I have never permanently picked Control or Synthesis for any Shepard I've played. I have always reloaded and Destroyed.


I'm the exact opposite actually, heh. Ran a whole trilogy file intending to pick Destroy for a change, watched it, slammed my foot down on the floor in frustration. Reloaded and went Control

#150
KaiserShep

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I don't think it was a reasonable expectation that BioWare would release an Extended Cut that actually rewrites the entire ending from top to bottom.

 

Anyway, I've never played an engineer. I don't know what it is about this class, but it doesn't interest me much. I've never romanced Jack. Her content is good, but given the circumstances in ME2, it just doesn't feel right somehow.