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how do you think tali should have looked like


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#51
Nitrocuban

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Based on her voice actress's face (Liz Stroka is pretty cute and would fit perfectly imho)

Space Elf-ish, like white skin with light pink hair

Definitely more alien then what we got, beautiful but in an odd way.

 

But after 2 years I can live with what we got and I understand that Tali's face wasn't top priority for Bioware.



#52
Reorte

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The codex says Quarians have very similar bone structure and hair to humans, so I'd think of a bit like a younger, smaller, less regal Tolkien-esc elf. 
 

Total aside but does Tolkein actually describe his elves anywhere as looking like how they're usually portrayed?



#53
von uber

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Total aside but does Tolkein actually describe his elves anywhere as looking like how they're usually portrayed?

 

No, I don't think they have pointy ears. And only a few have blonde hair. And it's rare to have a beard.

 

Edit: i stand corrected:

 

The Quendian ears were more pointed and leaf-shaped than [?human].



#54
The Sarendoctrinator

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@Wynterdust: I haven't seen that picture before. I really like the snakeskin idea. 



#55
Mcfly616

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The codex says Quarians have very similar bone structure and hair to humans, so I'd think of a bit like a younger, smaller, less regal Tolkien-esc elf.
This would do to: Tali--article_image.jpg

that's the other fan art I was referring to. I wouldn't have minded something like this. Well, mostly just for the circuitry going across her forehead. I still wish the human features were toned down a lot more.

#56
Mcfly616

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You say that like 300 years are relevant on the evolutionary time scale of a creature that lives about a 100 years and starts reproducing in their 20s.
 
It's not. 300 years would be enough to warrant big ass changes in bacteria or other fast reproducing (i.e. days, not months/years) organisms, but for a species like the Quarians.

I have no idea what you're going on about. Julia said that their white pigment wouldn't be conducive to their homeworld. You quoted my response . I was simply implying that their pigment being pasty white not being conducive wouldn't be relevant considering they haven't been there in 300 years, and have instead been living in envirosuits. You know, sort of like how my skin gets pasty white after months of being inside during the winter. Going to South Beach wouldn't exactly be conducive to the health of my skin. If my skin has never seen the sun, I don't think it would be too sun-proof.


Their skin pigment not being "conducive" to their homeworld is irrelevant.

#57
Thermopylae

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Tali sounds like a youngish female and kind of geeky, the character evokes more "protection/ care" than "love" but people are variable. Most of the pictures previously do evoke that. I would wonder if there were any design similarities to the Geth and the appearance of the Quarians. One wonders how quickly robots would abandon the bipedal design of humans and become something more efficient and task focused. 

 

I liked the previous argument about skin pigmentation. 



#58
Sir DeLoria

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I still wish the human features were toned down a lot more.


The novels say, that Quarians are the most human looking species in the galaxy. Given how similar Asari look and how you could see that human-ish face under Tali's mask in the first game already, it was to be expected.

#59
Mcfly616

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The novels say, that Quarians are the most human looking species in the galaxy. Given how similar Asari look and how you could see that human-ish face under Tali's mask in the first game already, it was to be expected.

I don't really put much stock in what the Expanded Universe says (novels, comics). They've proven inconsistent with established lore (which happens amongst most franchises that branch out to other mediums).

Yes, the asari do resemble humans. The art book states they went for a typical sci fi trope of blue women. So they created an all female race that resembled human females with wet slicked back hair. (obviously, I'm not quoting directly....but I could if you wish). In which case I'm fine with. I don't mind bipedal races that have resemblances to humanity. What I do mind is that pretty much every race (besides the hanar and rachni) resemble humanity 'too' closely.

They wanted to have an alien love interest in the first game (ME1). Hence, the human features seen in Liara/asari. However, coming full circle with things I disliked, just because they made one alien love interest that resembles a human, doesn't mean every damn alien should be sexually compatible with humans. Like really??!! (It's one of the main reasons I hate fan-service. Things always get a bit ridiculous and usually end up too far-fetched/over-the-top)


Also, not sure what you meant by 'humanish' face under Tali's mask. All I see is glowing eyes and the outline of a nose....plenty of room to further 'alien-ize' her features.

#60
von uber

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Also, not sure what you meant by 'humanish' face under Tali's mask. All I see is glowing eyes and the outline of a nose....plenty of room to further 'alienize' her features.

 

CKeEcxb.jpg

BzIcnvU.jpg



#61
Sir DeLoria

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I don't really put much stock in what the Expanded Universe says (novels, comics). They've proven inconsistent with established lore (which happens amongst most franchise that branch out to other mediums).
Yes, the asari to resemble humans. The art book states they went for sci fi trope of blue women. So they created an all female race that resembled human females with wet slicked back hair. (obviously, I'm not quoting directly....but I could if you wish). In which case I'm fine with. I don't mind bipedal races that have resemblances to humanity. What I do mind is that pretty much every race (besides the hanar and rachni) resemble humanity 'too' closely.
They wanted to have an alien love interest in the first game (ME1). Hence, the human features seen in Liara/asari. However, coming full circle with things I disliked, just because they made one alien love interest that resembles a human, doesn't mean every damn alien should be sexually compatible with humans. Like really??!! (It's one of the main reasons I hate fan-service. Things always get a bit ridiculous and usually end up too far-fetched/over-the-top)
Also, not sure what you meant by 'humanish' face under Tali's mask. All I see is glowing eyes and the outline of a nose....plenty of room to further 'alienize' her features.


Her face looks pretty human, the only thing you don't see is the jaw and scalp. The Quarians are essentially part of the same trope as the Asari and that was de facto established pretty early on.

You shouldn't expect too many alien features in sci-fi aliens anyway, ever since Star Wars and Star Trek, sci-fi has never created truly "alien" aliens. I never even got why aliens should look so different from humans, especially if they evolved on a planet nearly identical to Earth.

What bothers me instead and is much more ridiculous, is that ME's alien cultures are mostly like over the top parodies of various human cultures(Turian-Roman, Asari-Greek etc).

#62
Mcfly616

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CKeEcxb.jpg
BzIcnvU.jpg

not sure what this is. But it's not in-game footage. I'm assuming it's some sort of free-cam type deal. In which case, it's about as reliable as one of those loons that bases their ending conspiracy on what they saw in free cam.

#63
von uber

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not sure what this is. But it's not in-game footage. I'm assuming it's some sort of free-cam type deal. In which case, it's about as reliable as one of those loons that bases their ending conspiracy on what they saw in free cam.

Er... freecam is in game footage. It's Tali's rendered model. It is, in fact, the closest in-game asset we have to her face (apart from the picture of course).



#64
Mcfly616

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You shouldn't expect too many alien features in sci-fi aliens anyway, ever since Star Wars and Star Trek, sci-fi has never created truly "alien" aliens. I never even got why aliens should look so different from humans, especially if they evolved on a planet nearly identical to Earth. .

clearly, you haven't 'read' much sci-fi.

#65
Mcfly616

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Er... freecam is in game footage. It's Tali's rendered model. It is, in fact, the closest in-game asset we have to her face (apart from the picture of course).

Er...no it's not. In game footage is what you experience "in" the game. You don't experience this image in game or anything resembling it in any way whatsoever. In free cam you get to tinker around and usually find a bunch of crap, and half finished junk behind the scenes.

You should just agree to disagree now if that's the argument you're going with.

#66
von uber

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You can if you stand Shep close enough to her and swing the camera a round without enabling freecam. you just clip through her visor. Freecam just makes it more reliable to do so.

Also in the Citadel DLC if you stand her in the holographics in the Archive, the visor dissapears and you see her face. Which is exactly that.

 

If Bioware had intended a truly alien face they would have rendered her features behind the mask differently.


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#67
Mcfly616

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Tali sounds like a youngish female and kind of geeky, the character evokes more "protection/ care" than "love" but people are variable. Most of the pictures previously do evoke that. I would wonder if there were any design similarities to the Geth and the appearance of the Quarians. .

I always looked at Tali as the "kid sister" type. Which is why I never romanced her until about a year ago. It was well done, but I still felt awkward. Nothing I would consider for my own canon playthrough. She's one of my favorites though.

Quarians did have Geth inspired features incorporated into their designs (per the Art of the MEU' book). They phased them out pretty much in ME2, but you can see it in ME1, I believe. Mostly with the tubes in the gauntlets(nothing drastic). But, there's a good amount of concept art that was much more of a blend.

#68
Mcfly616

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If Bioware had intended a truly alien face they would have rendered her features behind the mask differently.

no they wouldn't have because they never intended to show her face 'rendered' in game. And they never did. Yet, here we are, with you using a free cam image of a blank face (i.e. not detailed at all) as evidence. Keep grasping.

#69
von uber

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Grasping? At what? Why do these discussions always have to end up as either desperate point scoring or to the level of the playground.

I'm too old for this; I'm off to bed.
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#70
Mcfly616

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I'm not into point scoring either. Point is, you're using something that is literally not part of the experience of playing through Mass Effect. You know, like a normal gamer, pushing 'start' and playing the game. Not: going into free cam on your PC, modding crap, tinkering with stuff....looking for and finding unfinished things never intended to be seen by anyone and using them as evidence to some sort of point you're trying to make. It just doesn't hold up, at all.


Good night.

#71
Derpy

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I bet Tali is actually Garrus.


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#72
PresidentVorchaMasterBaits

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The codex says Quarians have very similar bone structure and hair to humans, so I'd think of a bit like a younger, smaller, less regal Tolkien-esc elf. 

This would do to: Tali--article_image.jpg

i've always liked this picture. the first time i saw it i said "that's it!" whoever made it did an amazing job.  :)



#73
AlanC9

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If Bioware had intended a truly alien face they would have rendered her features behind the mask differently.


If all you mean by that is that she was intended to have two eyes and a nose, then sure. (Which IIRC rules out some of the early concept art.) I don't know how much further we can extend it, or if Bio even actually had an "intent" at the point they created that model.

#74
ApplesauceBandit

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They should have left her face a mystery, thats what i liked about her, i didn't give a crap what she looked like behind the mask, and i refuse to accept that photoshop garbage as the true tali.



#75
Reorte

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If all you mean by that is that she was intended to have two eyes and a nose, then sure. (Which IIRC rules out some of the early concept art.) I don't know how much further we can extend it, or if Bio even actually had an "intent" at the point they created that model.

As much as we can see through the mask is canon, i.e. nose, eyes. From what you can see you could still create something consistent with that that looks a bit more human than the asari but still not the completely human with lines on picture we got. I don't think we can extend it beyond what was visible through the mask, even if the freecam lets us see the shape a bit more clearly. For example I wouldn't read anything into the colour or lack of texture.