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#626
Cainhurst Crow

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Good news for vayne is that he's got a spare suit of armor. Bad news is that its old. Like, really old. And to be honest, Its design kinda shows it a bit.

 

http://www.martinfor...mkahKrogan2.png

 

I like to think of armors having advanced along the same line as cars, in which case this is from what I dub the "Boxy period" of armor aesthetic.



#627
Kel Riever

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From here I recommend that the characters split up to pursue varios leads on Duellos.  I'm recommending it in the discussion here as a meta, rather than in game, due to making sure it works for writers.  

 

My initial inclination is to say one group can look into the ship armor, another looks into the cult, and another gets on finding more about the planet and doing something useful, like checking out what is for sale on Duellos.  We can always use guns and armor.  Plus that group will probably find out about some of these other bad folk that were referred to.  This doesn't have to happen immediately, as there are shenanigans abounding, but that is a suggestion for direction.

 

What do you think?



#628
Redbelle

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Sounds good. We could have this come out from Shiana. There's nothing to stop the rest of the group asking her questions. I'm sure she's flexible.



#629
Kel Riever

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I'm just going to say this one thing right now...things could get pretty funny and interesting around here....:whistle:

 

Now, while it may not be a great idea to put information or plans in front of Miss Shiana and Miss Priss, at the same time they are loyal to the cash, and the cash is a LOT of cash.  Those two are not canaries.  They only sing and keep their mouths shut based on what their best paying clients want.  Rolling in the hay is also a good way to make sure to keep their interest.

 

So in game, if someone wants to start making suggestions at the table after sealing the deal with the Fancy Gals, we could be good to go.  Wherever.

 

More :whistle:



#630
Redbelle

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Sooo, regarding the Silas armour. I'm thinking that the group follow the trail from the town to the Asari industrial complex. It's a very far distance away becauuuse...... Since they move it by mass rail...... We rob a train. Hehehe.......

 

I'd suggest we rob the train together and hide it with the bandits who we develop. They could be people who opposed the sheriff and escaped. Btw.... The Sheriff is the Hanar version of Gene Hackman.

 

The Bandit's have lost access to all space transport and communication and only have low tech since they don't have enough resource to develop that kind of tech unless they steal it. That said..... they are not the good guys. They are people who have been pushed to desperation and have adopted the Sheriff's approach to making friend's and influencing people.



#631
Redbelle

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Once past the train we then move onto the DA compound where we find the next clue to the Collector's..... because we still have that as a focus. I know. Put a character in a bar with 3 lovely ladies and we're all about whiskey and the slot machines



#632
Redbelle

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Btw, When I write I tend to leave opening's for other's to join in the shenanigan's. Jess might give orders.... But then she'll remember she's not this group's captain and wave the bossy britches personae.

 

Anyway. The three stories that diverge are.... 1. DA: We go and find out why they lie about sensor records

2. Silas armour: Eventually..... We're going to rob them

3. Personal stories only an RP'er's mind can conjure involving all sort's of things, that could include buying better guns and armour...... But since this is Gene Hackman town, the gun's might earn you the eye of the Sheriff who rips people open with his mind while a gun sit's in every tentacle.....

 

Dammit..... Now I want to turn the town into a warzone of cat and mouse!



#633
Cainhurst Crow

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I can probably have vayne infiltrate silas's armorer, use the request to repair his armor as a means of getting inside or something?



#634
Redbelle

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I can probably have vayne infiltrate silas's armorer, use the request to repair his armor as a means of getting inside or something?

 

I like it! Imagine a Krogan in Silas armour!



#635
Cainhurst Crow

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I reallly screwed up reading that didn't I? XD Thought it was a place.



#636
Redbelle

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It is a place..... But it deals in ship based armour. It's an Asari industrial plant connected by a mile on mile long mass effect rail. It's supposed to be out and away so they have an easier time maintaining security of what is essentially a military complex.

 

Still..... The Asari secret handshake and all......



#637
Cainhurst Crow

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XD Sounds fun.



#638
sH0tgUn jUliA

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Okay Naleena and Anika will find some silaris armor. Dahlia.... well there's some things I have planned.



#639
Cainhurst Crow

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Shotgun Pistol Design for later use: http://i1254.photobu...zps78a07d93.jpg



#640
Kel Riever

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Okay Naleena and Anika will find some silaris armor. Dahlia.... well there's some things I have planned.

 

:devil:

 

Surely...this will be interesting.

 

@Jensaarai:  Nice gun!  Fits right in....

 

I'm going to wait for RedBelle to post Morgan's next part.  In the meantime, possibly some background stuff going up here.

 

Edit:  We're going to need a section for all the special things we find, like the descriptions for the Audron, Duellos and that pistol.  Below are some stats I'm adding for the npc bad guy ship!



#641
Kel Riever

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Khukuri (Cord-Hislop ‘Far Reach’ class Frigate)

 

img204.jpg

 

“Ever seen a squadron of Far Reach frigates at work tearing down on a target? They’ll pick it apart, piece by piece, never letting the enemy get a shot on them.  It’s a slow, horrible end for the ship at the wrong end of their cannons.” -Matriarch Lidanya, Commander of the Destiny Ascension

“As an escort, the Far Reach frigates show that they can go just about anywhere our contracts oblige us to travel, and insure our convoys get us there. The speed and agility of these ships allows them to intercept pirates, and give them an excellent chance of getting away even when taken by surprise. That all means good business, because people are more likely to order from a company like Elkoss, even if it doesn’t supply the most advanced or powerful products, that insures that its customers will get their orders on time, and not simply write off pirated shipments as well-insured risks or ‘shrinkage’.” -Ulo Pontus , Elkoss Combine Shipping Director.

“This is a privateer’s rapier, a heart-striker, an assassin’s blade. It’s quick and it’s sharp and it’s more dangerous than it has a right to be, coming from an upstart Earth based company.  It shows what reaching out for fresh perspectives, creative minds, unhealthy obsessions with perfection, or a pessimistic view of the future of affairs can turn out.” –Sadran Kuril, turian free trader.

The Khukuri is a Far Reach class frigate, a class of vessels designed more for private after Cord-Hislop was denied a contract with the Alliance due to suspected illicit ties.  Though considered a pro-human company, Cord-Hislop made the unusual attempt to study design advancements from both the Asari Republics and Turian Hierarchy.  The Far Reach vessels were designed with speed and range in mind, though advancements in military vessels have concentrated in firepower, durability and even stealth.

 

Though many Far Reach frigates are owned and used by various corporate entities, and even private militaries, where the Khukuri differs is that since Xhuan Setura has been its commander, it has received the benefit of further retrofits and upgrades.  Xhuan has maintained the Khukuri’s edge in velocity and maneuverability by installing a Heed Industries Helios Thruster Module propulsion system.  Advanced targeting systems stolen from the Turian Hierarchy allow weapons fire at comparatively longer ranges.  Further, though the Far Reach has a relatively shallow cargo hold, what space is available has been converted so it may switch between holding standard freight containers, landing craft and/or shuttles, to a pair of fighter craft able to be launched with little advanced warning.  Overall, As compared to the Audron, the Khukuri is faster and longer ranged, but has less firepower and is more delicate in design.  Of course, if fighters are used, they supplement the combat threat of the vessel.

The Khukuri’s bridge is buried deep inside the nose, and multiple sensor arrays are either concealed inside radiation-transparent blisters, or fold inside armored housings. The ship’s hangar deck and launch bay is amidships.  Although armament consists predominantly of mass effect weapons, a dual fire missile system allows for the deployment of tactical recon or scientific investigation drones. 

 

Although sleek, and atmosphere capable, unlike the Audron, the Khukuri cannot hover, and requires advanced landing facilities to put down safely.  Planet landing is typically handled by the small craft aboard.  Space within is compact, with little room left for ancillaries. 

Crew: 75 +20 passengers/Marine contingent
Armament:

(Note:  All weapons, except the GARDIAN systems and one long range missile launcher are forward facing)

1 Main Cannon
4 Secondary Long Range Cannons
4 Medium Cannons
2 Long Range Missile Launchers
GARDIAN Defense System
Height: 18m
Width: 90m
Length: 150m
Weight: 7,257t
Cargo: 363t

 

(Note:  the picture and design credit for this ship go to an online poster named taalismn who has designed a number of ships for a pen and paper rpg.  Here’s the link:  http://palladium-meg...461391#p2461391 )



#642
Redbelle

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Back at the keyboard and writing next part now.



#643
Redbelle

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Soooo, if you've seen my latest post you'll know that Duellos hides a reserve of refined Eezo......

 

Wait waht?

 

Eezo is generally formed from supernova event's. Yet this planet has Eezo that's pretty much ready to be used.

 

Well, to understand this you need to understand the planet's history..... which stems back 50,000 years. Yep. Reaper link to the planet.

 

If you want to know I can tell you. But unless your going down into the Eezo mines, I'll hang onto that little tidbit for awhile.

 

After all. No-one's come up with a reason to go into the Eezo mines. Or created a need to go inside. Or even setup swhere they are. It's tied into the DA storyline that is a seperate encounter from the DA complex.

 

Silas armour mining is seperate from the Eezo shafts.

 

Speaking of Shaft's.... Mooooorgan? Who's the burned out ronin warrior that's a sex machine to all the chicks? Morgan!........ ya, damn right
 



#644
Cainhurst Crow

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lol meanwhile vayne's just not interested in any of them. XD

#645
Kel Riever

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That's cause Vayne is a krogan. 

 

And awesome.

 

You gotta pound some faces first!  Then, you know, you get the female.  :D

 

FOR TUCHANKA!

 

Okay, the temperature is going up in here.  I'm just letting you know now.



#646
Redbelle

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Vayne's to much of a straight man to caught with his pants down.

 

Like the star of this show

 



#647
Cainhurst Crow

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lol, probably cause he's kinda been through getting ambushed off guard more then enough.

The first 5 times were funny and all but this ain't his first rodeo no more. :P

#648
sH0tgUn jUliA

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:devil:

 

Surely...this will be interesting.

 

@Jensaarai:  Nice gun!  Fits right in....

 

I'm going to wait for RedBelle to post Morgan's next part.  In the meantime, possibly some background stuff going up here.

 

Edit:  We're going to need a section for all the special things we find, like the descriptions for the Audron, Duellos and that pistol.  Below are some stats I'm adding for the npc bad guy ship!

 

It will be interesting, and don't call me Shirley.



#649
Kel Riever

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@RedBelle, I went to PM with you for the next part.

 

When this next part is done with Morgan and Jess, Morgan is going to suggest the train robbery.  I mean, is it really easier to deal with a super secret facility that has all its product spoken for?  Or is it easier to nab the product in transit.

 

The Audron can hover.  It is the perfect ship for taking supplies off the train.  The trick is to get that product off and away from witnesses.  Yes, there's a plan for that!



#650
sH0tgUn jUliA

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Naleena and Anika are going to look for Silaris armor.

 

Asari-made Silaris armor can resist even the tremendous heat and kinetic energy of starship weapons. The armor is nearly unsurpassed in strength because its central material, carbon nanotube sheets woven with diamond Chemical Vapor Deposition, are crushed by mass effect fields into super-dense layers able to withstand extreme temperatures. That process also compensates for diamond's brittleness.
 
Diamond armor itself has two limiting disadvantages. First, while nanotubes and CVD-diamond construction have become cheaper in recent years, it remains prohibitively expensive to coat starships or aircraft larger than fighters in Silaris material. Second, the armor must be attached to the ship's superstructure, so shock waves from massive firepower can still destroy the metals beneath the armor itself.
 
A popular misconception holds that the diamond composition of Silaris armor gives it a sparkle. In fact, atmospheric nitrogen impurities during the super-hot forging process give the armor a metallic gray or yellow sheen.