(OOC) RP Discussion Thread
#2451
Posté 30 septembre 2014 - 03:32
#2452
Posté 30 septembre 2014 - 03:34
It's fine for me, but then again I won't be available for 12 hours
Yaaaay university 80k from my house.
#2453
Posté 30 septembre 2014 - 04:03
Wont be able to post till 3 and a half hours from now. Sorry guys.do you think K should tone down from what I suggested above?
Nope, no need to tone it down at all. I'll be posting within the hour and I think it'll be pretty clear why you need to reel it in not one bit. ![]()
#2454
Posté 30 septembre 2014 - 06:55
#2455
Posté 30 septembre 2014 - 07:08
Plz no
#2456
Posté 30 septembre 2014 - 07:12
Plz no
Quick! Throw on a blue plastic suit and be like, "Dextros food items are in the red bowls!"
#2457
Posté 30 septembre 2014 - 07:23
Plz no
Too late.
#2458
Posté 30 septembre 2014 - 07:49
#2459
Posté 30 septembre 2014 - 08:20
Great, GS. Welcome!
#2460
Posté 30 septembre 2014 - 08:30
Nice first post, Ghostly. Welcome to this crazy story. ;0
#2461
Posté 30 septembre 2014 - 08:31
#2462
Posté 30 septembre 2014 - 08:42
OT: So the Salarians were going to uplift the Yahg? Hmm... Can you imagine what Yahg Death Metal would be like? I asked this question. It was answered. I saw this in another part of the forum....
At Ereba's Music Emporium...
Turian teen: "What in the Spirits is that? It sounds like Krogan being ground alive. Dad.... Dad? Are you crying?"
Turian father: "By the Spirits. It's... beautiful."
#2463
Posté 30 septembre 2014 - 08:50
like some massive girthy turkey.
#2464
Posté 30 septembre 2014 - 08:51
Retaking the Medusa: Update
The alert has just gone out and is making its way across the Medusa, all primitive style. Reaction will begin to ramp up now, though not instantly. You have more time to move ahead, but resistance should increase as the alert is delivered, and the enemy begins to respond.
#2465
Posté 30 septembre 2014 - 11:22
For both teams, feel free to move events along and jump in with the setting/enemies.
Edit: I'll get to Morgan's reply tomorrow, with whatever is going on.
#2466
Posté 01 octobre 2014 - 05:02
Someone on the port side should go get everyone in trouble. You're still at the first cargo pod. Well, if you want, I can do it too, but do you really want me to? ![]()
(P.S. I took some liberty, I hope no one minds, to make the characters do something effective in combat, just because hey, we all write at different times it seems and this way they can show coordination).
#2467
Posté 01 octobre 2014 - 05:31
I'm on it. And I've got an idea. Don't mess with it.
#2468
Posté 01 octobre 2014 - 06:05
Bro has an idea for it, I asked. It's the biotic he had been thinking of a few pages ago.
#2469
Posté 01 octobre 2014 - 06:20
Didn't see. Sorry I just killed it. Naleena's group is at the third module. Irina's group is still in the first. Need to move forward.
#2470
Posté 01 octobre 2014 - 06:22
There are always more enemies that can show up, at least at this point we haven't gotten near the cap numbers yet.
I like the pod with the predators....
To totally nag, I'd love if Avan, Eteon, Vayne and Frank could get in on some of this.
#2471
Posté 01 octobre 2014 - 07:41
Assuming that Frank is in no condition to be opening doors in haste, Eteon could bring him to the lock while Vayne suppresses them and once the door is open warp herself and Frank back to the group.
#2472
Posté 01 octobre 2014 - 07:46
Frank must have an extremely powerful sense of smell.
"I can smell sh*t through my helmet!" *blarghhhhhh*
#2473
Posté 01 octobre 2014 - 07:47
Someone should open the roll up door if we're going to do that. But I'd like Eteon's input on the idea.
And sorry for ghosting Vayne and others, but in the interest of not having this mission drag on for two weeks.
#2474
Posté 01 octobre 2014 - 07:55
Frank must have an extremely powerful sense of smell.
"I can smell sh*t through my helmet!" *blarghhhhhh*
^ lol, what I was thinking.
And I posted.
#2475
Posté 01 octobre 2014 - 08:26
I'm going to the gym for about 90 mins.





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