I've only killed Conner once in my 4 playthroughs, and I chose to have my Warden knock Isolde out first. It seemed merciful to me at the time. Better not to let her keep screaming and pleading and possibly break his resolve to do something he hated to do, but felt he had to, and he didn't think she should see her son die, anyway.
Afterwards, I checked the internet to see how it might have gone if I hadn't punched her, and it seems quite a few players see this as a very callous option. Judging from possible party approval changes, the 'good' way is to let Isolde do the deed, as it's the only way Leliana gives positive approval. Morrigan is +4 no matter how you do it, and for some reason, Zevran is particularly happy with you if you knock Isolde out first.
I don't know exactly how it plays out if you take either of the other two options. I've never understood a mother's insistence on killing her child herself in stories like this where the child is to die to ensure the safety of others. I don't think Conner ever comes to at any point before he dies, but if he did, would he really understand that mommy is slitting his throat because she loves him? If you don't let her do it, she may want to witness the act to be sure her son didn't suffer, but I would think that most outside parties would agree that it's probably better for her mental health that she not be haunted by the grisly memory of her son's death. Since the game doesn't let you order her to be dragged from the room, I still think that knocking her out is the more merciful choice if you can't/won't be using the Circle or Jowan to save Conner.
So I'm curious. How do you feel about punching Isolde? What do you think the writer's intentions were? Is Zevran's higher approval meant to indicate it was a terrible thing to do? Am I a horrible person for thinking this is the best choice?





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