In DAO/DA2 certain solid objects will block the camera and force it closer to the controlled character. While this makes for a good trick getting closeup screenshots it also prevents you from getting a close look at said solid object.
My suggestion: Allow the camera to swing around these objects unhindered AND allow the camera to zoom in up close and personal to the character.
I can understand not wanting the player to see on the other side of walls or beyond the map boundary but solitary objects like statues, trees, carts, etc should be excepted.





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