And what was so emotional in mass effect 3 besides poor drama enforced onto our character like "omg this is child that i saw for first time in my life dies now stupid plot about dreams will repeat 4 times because protagonist who should be defined by me cry about that" i rly hope that my protagonist won't be enforced by drama like they did in mass effect and da 2 more like dao where you could say "i don't care" or just "move on"...
Although, I shudder to think what the Human race would be if we all thought and felt like TKS, but I have to agree with him, The Story shoved Survival guilt so deep down the throat, that at one point I choked, not because it was emotional but it was so goddamn annoying, But amusingly, The game still felt a little emotional to me, I mean I did not cried myself to sleep, but there were some..... moments.
Not because of the child, mind you, God no!, but because of the companions, some of the characters were among the most beautifully written characters across in all of video gaming history, or any form of media for that matter. (note :some, I really did not care for all of them, whereas they worshiped the very ground my PC walked on, I can just say, the feeling was not mutual) And Mordin's death scene was .... well it something Video game writers should aspire to achieve.
But the kid, the goddamned kid, it was like the game was telling you that ''you suck, not because you are partying with your friends, shooting breeze with random people, while Billions (with a capital B ) of people are dying, oh no, you suck because you let this one child die, enjoy the ending''
I mean the best way I can understand it is, either the child is some sort of metaphorical device the writers used to signify all the lives Shepard thinks he could have saved (notice the dead companions' voice during the weird dream sequence) or they wanted to change the Action Guy/Gal to a guilt-ridden hero. And they pulled it out of nowhere, I just replayed ME2 again, and Shepard was all 'join me or stand aside' to TIM. And in ME3 (which takes at the very most few months after ME2) Shepard is a barely functioning person who just sounds like he wants a hug from everyone. And after Thessia, he was few days away from suicide. Another thing that I didn't like was the intense attachment to the Asari, I mean the rest of the galaxy is also getting obliterated, their lives don't matter?
Long ME rant, anyway if you are still reading I would like to give my two coppers worth of opinion, Let the players decide how they want to feel, because after all it is an RPG, While I really didn't care for Leandra, I could understand that Hawke already had a background, and being a sociopath wasn't on his list of traits. But this time we have Inquisitor with different backgrounds and hopefully we would be able to play as however we want to, Because if it is a true RPG then it should allow the players however they want to play, even if their play styles seem a little or a lot weird to us, because during the time you are playing an RPG the PC for all intents and purposes is ...YOU.