Let´s just hope this rollercoaster won´t lead into a brickwall of speculation at the end of the last drop.
Is this game going to be the emotional roll-coaster like ME3 was?
#26
Posté 16 mars 2014 - 03:32
- Dubozz aime ceci
#27
Posté 16 mars 2014 - 03:49
My short answer to your question, OP, would be, "obviously not because we had two previous games to bond with characters in ME3 whereas in DA3 we'll only have the one we're playing."
This is what I think, too.
The music in ME3 also had a LOT to do with my heart lying around in pieces as I played.
- elrofrost aime ceci
#28
Posté 16 mars 2014 - 03:52
Like ME3? I seriously hope not.
Bioware doesn't need another Shepard Incident
- Dubozz et Seryuu aiment ceci
#29
Posté 16 mars 2014 - 04:20
Ugh, Shepard's not just sad about the kid. The kid represents everyone dying back on Earth because of the Reapers.
#30
Posté 16 mars 2014 - 06:02
This is what I think, too.
The music in ME3 also had a LOT to do with my heart lying around in pieces as I played.
Yes. The music in ME was great. And really added to the drama.
#31
Posté 16 mars 2014 - 07:25
And what was so emotional in mass effect 3 besides poor drama enforced onto our character like "omg this is child that i saw for first time in my life dies now stupid plot about dreams will repeat 4 times because protagonist who should be defined by me cry about that" i rly hope that my protagonist won't be enforced by drama like they did in mass effect and da 2 more like dao where you could say "i don't care" or just "move on"...
There were only three dreams, not four. ![]()
#32
Posté 16 mars 2014 - 07:27
Although, I shudder to think what the Human race would be if we all thought and felt like TKS, but I have to agree with him, The Story shoved Survival guilt so deep down the throat, that at one point I choked, not because it was emotional but it was so goddamn annoying, But amusingly, The game still felt a little emotional to me, I mean I did not cried myself to sleep, but there were some..... moments.
Not because of the child, mind you, God no!, but because of the companions, some of the characters were among the most beautifully written characters across in all of video gaming history, or any form of media for that matter. (note :some, I really did not care for all of them, whereas they worshiped the very ground my PC walked on, I can just say, the feeling was not mutual) And Mordin's death scene was .... well it something Video game writers should aspire to achieve.
But the kid, the goddamned kid, it was like the game was telling you that ''you suck, not because you are partying with your friends, shooting breeze with random people, while Billions (with a capital B ) of people are dying, oh no, you suck because you let this one child die, enjoy the ending''
I mean the best way I can understand it is, either the child is some sort of metaphorical device the writers used to signify all the lives Shepard thinks he could have saved (notice the dead companions' voice during the weird dream sequence) or they wanted to change the Action Guy/Gal to a guilt-ridden hero. And they pulled it out of nowhere, I just replayed ME2 again, and Shepard was all 'join me or stand aside' to TIM. And in ME3 (which takes at the very most few months after ME2) Shepard is a barely functioning person who just sounds like he wants a hug from everyone. And after Thessia, he was few days away from suicide. Another thing that I didn't like was the intense attachment to the Asari, I mean the rest of the galaxy is also getting obliterated, their lives don't matter?
Long ME rant, anyway if you are still reading I would like to give my two coppers worth of opinion, Let the players decide how they want to feel, because after all it is an RPG, While I really didn't care for Leandra, I could understand that Hawke already had a background, and being a sociopath wasn't on his list of traits. But this time we have Inquisitor with different backgrounds and hopefully we would be able to play as however we want to, Because if it is a true RPG then it should allow the players however they want to play, even if their play styles seem a little or a lot weird to us, because during the time you are playing an RPG the PC for all intents and purposes is ...YOU.
In the ME artbook, they say that is exactly what the kid represented. The child was to symbolize all the lives Shepard couldn't save.
- Jedi Master of Orion aime ceci
#33
Posté 16 mars 2014 - 07:33
There were only three dreams, not four.
Well 3 or 4 what that matter why my shepard should care it should be rather player decision not after shooting everything that made me angry shepard started cry "oh my god i love humanity"... but as i said before in mass effect case i let it go but i hope for no such thing in dai...
#34
Posté 16 mars 2014 - 07:34
I doubt it, For one thing we are heading to a new corner of Thedas, few if any familiar faces will be present while we had two prior games to get used to the differing personalities within the ME universe. For another, The Music department is under new management at bioware and i am not of the mind that the man to replace "inon zur" is even up to par. Honestly i love the man's musical scores more or less but that name...anyway, Music is a big part of in game dramatic presentation of Mass effect, always was.
So basically? I'd say no for a variety of reasons, not necessarily a bad thing but different.
But if it prevents another Illusive man incident it may be for the best
I don't want hordes of mooks charging the PC for the slimmest sliver of reasoning that completely ignores the plot work for the prior two installments.
#35
Posté 16 mars 2014 - 07:38
I doubt it, For one thing we are heading to a new corner of Thedas, few if any familiar faces will be present while we had two prior games to get used to the differing personalities within the ME universe. For another, The Music department is under new management at bioware and i am not of the mind that the man to replace "inon zur" is even up to par. Honestly i love the man's musical scores more or less but that name...anyway, Music is a big part of in game dramatic presentation of Mass effect, always was.
So basically? I'd say no for a variety of reasons, not necessarily a bad thing but different.
But if it prevents another Illusive man incident it may be for the best
I don't want hordes of mooks charging the PC for the slimmest sliver of reasoning that completely ignores the plot work for the prior two installments.
Inon Zur was not involved with Mass Effect's soundtracks.
#36
Posté 16 mars 2014 - 07:47
Inon Zur was not involved with Mass Effect's soundtracks.
Don't recall saying he was?
He was however involved in both dragon age games, Fallout New Vegas and Three and several other games with fairly decent soundtracks, [One]'s track record is proven. The [other] on the other hand...a few crappy tv series and some video games i never played and i'm supposed to be impressed?
Modifié par Ninja Stan, 17 mars 2014 - 08:57 .
Inappropriate comments edited.
#37
Posté 16 mars 2014 - 07:51
Well, you were talking about ME's music then slipped in Inon Zur, so it seemed like you thought he was. Sorry for misunderstanding.
Modifié par Ninja Stan, 17 mars 2014 - 08:58 .
Quote removed.
#38
Posté 16 mars 2014 - 08:01
I'm sure DA3 will have plenty of impactful moments, but we have to remember that ME3 was a rollercoaster because it had characters we had grown attached to and knew for three games (most of them at least). We'll mostly have an all new cast in DAI.
#39
Posté 16 mars 2014 - 08:24
Your Shepards may have been ruthlessly renegade but they're still rucking human. Seeing people die like he r she did can lead to some serious psychological trauma. Militaries over the world can testify.
You guys call your Shepards unemotional hardasses as if you know exactly what the character is feeling. The truth of th matter is you won't now what Shepard is feeling until the moment you're in his or her shoes. That'll never happen because you'll likely never be in a position to influence trillions of lives.
Until you do, absolutely NONE of you has the right to determine what any Shepard should feel, only do, and that's also limited by the writers and programming.
Good thing those dream sequences weren't really actions right? Sorry if you were disappointed your Shepard agonized over a kid. I'm sure if you saw people getting ripped apart to shreds 50m away that you'd laugh and walk away.
TL;DR
If you're gonna complain that something is breaking character, then at least remember that you're still playing a human being.
- hellstunas, The Antagonist, Rainbow Wyvern et 1 autre aiment ceci
#40
Posté 17 mars 2014 - 02:11
Um lmao
Your Shepards may have been ruthlessly renegade but they're still rucking human. Seeing people die like he r she did can lead to some serious psychological trauma. Militaries over the world can testify.
You guys call your Shepards unemotional hardasses as if you know exactly what the character is feeling. The truth of th matter is you won't now what Shepard is feeling until the moment you're in his or her shoes. That'll never happen because you'll likely never be in a position to influence trillions of lives.
Until you do, absolutely NONE of you has the right to determine what any Shepard should feel, only do, and that's also limited by the writers and programming.
Good thing those dream sequences weren't really actions right? Sorry if you were disappointed your Shepard agonized over a kid. I'm sure if you saw people getting ripped apart to shreds 50m away that you'd laugh and walk away.
TL;DR
If you're gonna complain that something is breaking character, then at least remember that you're still playing a human being.
Well, no it won't, Not all Humans are psychologically similar, where 95% of people would be torn apart emotionally, the 5% would revel in the brutality, And seriously the whole Renegade/Psychopath was this exactly, during ME 1 , ME 2 and even ME 3 , your character could make some of the most appalling decisions for the lulz, And they don't give **** about loss of lives, Now, enter the star freakin child, and Shepard becomes so distraught as it was his own son or something. And unless you have a psychological degree, you really can't speak about the psychological condition of the entire Human species.
And what in the God's name is TL;DR ?
#41
Posté 17 mars 2014 - 02:13
And what in the God's name is TL;DR ?
Too Long; Didn't Read.
#42
Posté 17 mars 2014 - 02:21
And unless you have a psychological degree, you really can't speak about the psychological condition of the entire Human species.
Not all Humans are psychologically similar, where 95% of people would be torn apart emotionally, the 5% would revel in the brutality
I'm glad to have you with us, Doctor.
#43
Posté 17 mars 2014 - 02:43
Well, no it won't, Not all Humans are psychologically similar, where 95% of people would be torn apart emotionally, the 5% would revel in the brutality, And seriously the whole Renegade/Psychopath was this exactly, during ME 1 , ME 2 and even ME 3 , your character could make some of the most appalling decisions for the lulz, And they don't give **** about loss of lives, Now, enter the star freakin child, and Shepard becomes so distraught as it was his own son or something. And unless you have a psychological degree, you really can't speak about the psychological condition of the entire Human species.
And what in the God's name is TL;DR ?
87% of statistics are made up on the spot.
Also, not all Sheppies are psychopathic lunatics who aren't fit to lead jack squat. My Shepard was actually a sane human being who cared about other human beings so those scenes fit just fine. BioWare isn't going to account for all personalities. They chose to account for sane Shepards who are actually fit to be Commanders. Not raging sociopaths.
And, you say not to speak about the psychological condition of humanity unless you've got a degree, but spoke about the psychological condition of humanity in that very post.
So you either have a degree or like posting conflicting statements.
- Leanansidhe et JeffZero aiment ceci
#44
Posté 17 mars 2014 - 02:44
87.6% of statistics are made up on the spot.
5 out of 4 people have trouble with ratios.
- Loghain Mac-Tir aime ceci
#45
Posté 17 mars 2014 - 02:45
I'm glad to have you with us, Doctor.
Although I can tell you are mocking me, but I am gonna still respond to this as it were a serious statement. No, I am not a Doctor, However I have some basic training in psychology .
#46
Posté 17 mars 2014 - 02:47
Although I can tell you are mocking me, but I am gonna still respond to this as it were a serious statement. No, I am not a Doctor, However I have some basic training in psychology .
So do I, man. So do I.
#47
Posté 17 mars 2014 - 02:56
87% of statistics are made up on the spot.
Also, not all Sheppies are psychopathic lunatics who aren't fit to lead jack squat. My Shepard was actually a sane human being who cared about other human beings so those scenes fit just fine. BioWare isn't going to account for all personalities. They chose to account for sane Shepards who are actually fit to be Commanders. Not raging sociopaths.
And, you say not to speak about the psychological condition of humanity unless you've got a degree, but spoke about the psychological condition of humanity in that very post.
So you either have a degree or like posting conflicting statements.
I was speaking in a general sense, I did not intend to imply that I have an actual stat.
So was mine, But I did not like the ''Forced Humanization'' on Shepard, when there is a high chance that he/she could be a psychopath, not a Derogatory term, but a Medical one.
I was not implying that I know how all Humans work psychologically (Which was what 'LebaneseDude' was doing) But I have read a whole lot of papers and research articles on Human psychology, So, I know that there are humans who do not have the capacity to feel emotions, such as, remorse, sadness, love, but they are so adept at feigning them, that you wont be able to pick them from the crowd, those people are termed Medically 'Psychopaths'. And they are not all blood-drinking, devil-worshiping maniacs. It is said that some of the most successful Businessman, Politicians are psychopaths.
#48
Posté 17 mars 2014 - 02:58
Likely won't be one for me, I'm not as I'm not very emotionally invested in the DA universe.
#49
Posté 17 mars 2014 - 03:03
So do I, man. So do I.
Great, So what is your opinion?
#50
Posté 17 mars 2014 - 03:03
Great, So what is your opinion?
That 350 million human beings would not "revel in the brutality."





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