I'm sure if you really wanted, you could wait until someone posts a walkthrough. But to be honest, posts like this make me a little sad.
As sad as my levels of unkemptness? I need to know if I need to up my effort!
I'm sure if you really wanted, you could wait until someone posts a walkthrough. But to be honest, posts like this make me a little sad.
As sad as my levels of unkemptness? I need to know if I need to up my effort!
Blackwall the sailor scout, that would be a fun picture. I could picture Blackwall being handsome in a sailor uniform, but a sailor scout uniform would be cute. I could picture him with his flower crown and the wind blowing the mini skirt up a little for a fan service shot.
Now, the question is which sailor scout is Blackwall?
I'm sure if you really wanted, you could wait until someone posts a walkthrough. But to be honest, posts like this make me a little sad.
It comes from having been burned one time too many in the past. There is little to like in the experience of having a character you like turn into someone you don't like any more, especially if they had been your character's LI, and a writer's correct assessment of which kind of development will be liked by most players (should they take that into consideration in the first place) won't matter if you aren't like most players.
Having said that, DAI's NPC mix looks promising...
I'm sure if you really wanted, you could wait until someone posts a walkthrough. But to be honest, posts like this make me a little sad.
I usually go on my first run without spoilering myself much.
But then "nice" things start to happen.
Points of no return prevent you from completing quests.
Bugs prevent you from completing quests.
You get stuck. (For me it's usually riddles, puzzles.)
And so on.
As sad as my levels of unkemptness? I need to know if I need to up my effort!
A perfect example. Imagine if I had been warned about encountering you in the lunchroom. "By the way, when you see Allan today, he'll be a little haggard. Don't stare too long at the patchy beard, he'll lose approval." It would've made my stroll through the kitchen so much less emotionally fulfilling.
I'm sure if you really wanted, you could wait until someone posts a walkthrough. But to be honest, posts like this make me a little sad.
Yea, I prefer most things be left a surprise in the game
Yea, I prefer most things be left a surprise in the game
I prefer that, too, as a rule. However, there are certain things that are important. The kind of stuff that makes you go "Had I known it would go like this, I wouldn't have bought this book". They're rare in books because you don't get so deep into written stories as you get into stories you play with a character you have shaped, but they get less rare the more you're personally invested in the story, a character or the world as a whole, and the more applicability the story has to the real world.
Bioware is really good at making characters we connect to, and they've also become very good at making stories with high applicability. That makes it risky for your emotional wellbeing to get invested in their stories...
I prefer that, too, as a rule. However, there are certain things that are important. The kind of stuff that makes you go "Had I known it would go like this, I wouldn't have bought this book". They're rare in books because you don't get so deep into written stories as you get into stories you play with a character you have shaped, but they get less rare the more you're personally invested in the story, a character or the world as a whole, and the more applicability the story has to the real world.
Bioware is really good at making characters we connect to, and they've also become very good at making stories with high applicability. That makes it risky for your emotional wellbeing to get invested in their stories...
The first few times I play through a Bioware game, I do it without looking at any guides or spoilers. Once I feel I've done my own adequate exploring, I will look at what others are doing. I'll try to figure out if I can get there myself, and if I can't figure it out, it's guide time. That being said, the first time I romanced Alistair in DAO as a Dalish elf, and he dumps you (because, of course, I didn't know you had to harden him), I got pissed. It's all part of the story, though! At least, that's how I look at it. I wanted to yell at Alistair more, though...just like I wanted to yell at Kaidan for calling it "cheating" if you romance someone different in ME2. You were being a dick, Kaidan. You effectively dumped me. That's not cheating.
Anyway. A few playthroughs without guides. A few with. But it's usually more fun to discover plot points on your own, as opposed to knowing that you're approaching them.
Nah I spoil myself on everything too jtav so I know we're you're coming from. I enjoy the game perfectly fine as well. Both ways of coming at the game are perfectly viable. As long as you're not spoiling things for people who don't want it spoiled I hardly see why anyone should care if you spoil yourself.
I do not like being blindsided by gotcha! moments I end up more annoyed than entertained. Especially when the inevitable "wait...what?" moment kicks in when I see my PC doesn't have a choice I'd actually want in that scenario. I rather be warned beforehand so I'm not sighing at the screen forewarned is forearmed and all that.
My patience for A or B scenarios drops significantly if I'm not spoiled beforehand so I just rip the band aid off as it were and use the rest of the game crafting my character so the choice is easily justified when I reach it.
Nah I spoil myself on everything too jtav so I know we're you're coming from. I enjoy the game perfectly fine as well. Both ways of coming at the game are perfectly viable. As long as you're not spoiling things for people who don't want it spoiled I hardly see why anyone should care if you spoil yourself.
I do not like being blindsided by gotcha! moments I end up more annoyed than entertained. Especially when the inevitable "wait...what?" moment kicks in when I see my PC doesn't have a choice I'd actually want in that scenario. I rather be warned beforehand so I'm not sighing at the screen forewarned is forearmed and all that.
My patience for A or B scenarios drops significantly if I'm not spoiled beforehand so I just rip the band aid off as it were and use the rest of the game crafting my character so the choice is easily justified when I reach it.
I gotcha. Sometimes your're stuck on a stupid slider puzzle and sometimes it's a plot point. There's a difference. The problem comes when I'm so emotionally invested in the story that if it doesn't go the way I thought, it hurts.Yeah, I"ll be totally devastated if Blackwall checks out for his calling just when things are getting interesting. Life's really a bltch that way sometimes. Will it be the end of the world? Not really. I've had worse. I really have. There are a lot of stories worth telling no matter how they end.
I'd like to know Blackwall's VA so I can glut on YoutTube clips and tease myself. It's not going to happen, hopefully because there's a nice treat waiting. Dorian's Va is so perfect, I'm seriously encouraged. I'd love someone like Richard Armitage, with the voice that won an army, and Simon Templeman, whose voice is nothing if not flexible and talented. I don't think it's Gideon Emery, because he has an inflection or something that comes through no matter what he does and while it sounds cool and I could listen to it all day, I'm not hearing it. I know I won't be disappointed, because I haven't been yet and there's no reason to start expecting the worst now. Look at the find they made with Steve Valentine. I adored his voice in Crossing Jordan and the character was nothing at all like Alistair (rater the reverse, really.) I had no intention of making a male inquisitor at all this time, but then there was Dorian only interested in guys and Harry Hadden-Paten for a VA and goodbye to that idea.
I get that being emotionally invested in a character is not good. It's not a good thing, because if things need to go a certain way for me to be happy, there's a pretty good chance they won't. They're making characters they like, not ones that are scientifically calculated to please the largest number of people, or me specifically, or the mythical beast, the critic, who is really everyone. It's not because they're mean, it's because there's no way to please everyone so the best they can do is please themselves.
So why am I writing an essay on nothing? Because I'm still here and I'm still waiting and I really want to talk, even if I'm spinning my wheels.
I never spoil myself before starting up a game, but during... if I get really stuck on something or am really terrified of a potential outcome... I've been guilty of it before. ![]()
I gotcha. Sometimes your're stuck on a stupid slider puzzle and sometimes it's a plot point. There's a difference. The problem comes when I'm so emotionally invested in the story that if it doesn't go the way I thought, it hurts.Yeah, I"ll be totally devastated if Blackwall checks out for his calling just when things are getting interesting. Life's really a bltch that way sometimes. Will it be the end of the world? Not really. I've had worse. I really have. There are a lot of stories worth telling no matter how they end.
I'd like to know Blackwall's VA so I can glut on YoutTube clips and tease myself. It's not going to happen, hopefully because there's a nice treat waiting. Dorian's Va is so perfect, I'm seriously encouraged. I'd love someone like Richard Armitage, with the voice that won an army, and Simon Templeton, whose voice is nothing if not flexible and talented. I don't think it's Gideon Emery, because he has an inflection or something that comes through no matter what he does and while it sounds cool and I could listen to it all day, I'm not hearing it. I know I won't be disappointed, because I haven't been yet and there's no reason to start expecting the worst now. Look at the find they made with Steve Valentine. I adored his voice in Crossing Jordan and the character was nothing at all like Alistair (rater the reverse, really.) I had no intention of making a male inquisitor at all this time, but then there was Dorian only interested in guys and Harry Hadden-Paten for a VA and goodbye to that idea.
I get that being emotionally invested in a character is not good. It's not a good thing, because if things need to go a certain way for me to be happy, there's a pretty good chance they won't. They're making characters they like, not ones that are scientifically calculated to please the largest number of people, or me specifically, or the mythical beast, the critic, who is really everyone. It's not because they're mean, it's because there's no way to please everyone so the best they can do is please themselves.
So why am I writing an essay on nothing? Because I'm still here and I'm still waiting and I really want to talk, even if I'm spinning my wheels.
Oh god I hate puzzles. I hate puzzles sooo much.If I can't solve it in 30 seconds I'm out all hail blessed google. If I don't find an answer I will play something else til I do find one. I know there's a difference for some people but I tend to treat the same
Oh I would want the story told a little differently but that's me being selfish not actually demanding the devs change the story to suit me...mainly I just wouldn't want it to be a surprise to me. Some enjoy that. I do but not as much as I can have the story ruined for me. So I rather just be spoiled especially since I'll enjoy the story just fine anyway.
I'm hoping it's not Templeton. I'll get serious "Uh..." moments. It's awkward enough romancing Revel. XD Yeah I'm hoping if he is someone we recognize he has good range.
Yeah thankfully I tend to be more emotionally invested in my PCs and don't mind bending certain plot decisions to flatter them the most (or if I must I'll headcanon a decent ending). But yeah agreed on the making the characters they like. It's another reason I prefer spoilers. It makes it easier to isolate which characters I'm more likely to like and which ones are a definite no.
There's nothing wrong with that! We got 2 more months to spin our wheels ![]()
Rory McCann is supposed to be the part of VO team? I want to know why people think he is Blackwall.
Rory McCann is supposed to be the part of VO team? I want to know why people think he is Blackwall.
Sheryl popped in last week and confirmed it's not Rory McCann



"Can’t sleep as well, eh lass?"
Eeyup. Just more insomnia and a lot less darkspawn nightmares, Beard Papa.
By Aimo.
http://momochanners.....com/tagged/art
Happy birthday to wonderful Irma "Aimo" Ahmed! May your life will be full of joyous, happy events. Your cheerful optimism, humor and generosity are shown in the artworks you continue to gift us with, since the time of Knights of Old Republic (for me, anyway).
I'm happy we get to share the adventures of Revan, Shepard, the Wardens and Hawke with you. ![]()

You go Aimo!
Guest_elfadelbosco_*
It comes from having been burned one time too many in the past. ...
About this I take the opportunity to apologize to Sheryl Chee for my somehow unpolite tweet when she said that 'Blackwall wasn't into danger and sex'
I told something like 'If Bioware keeps ignoring mature women I'll have no problem in starting to ignore Bioware'. ![]()
Ok, I know, I totally lack diplomacy, but I'm a warrior and warriors are like that ![]()
I'm 43 and all the pixel-men I always fell in pixel-love with (Duncan, Loghain, Teagan, Nathaniel...) were not romanceable and furthermore I still had an open wound after ME3 ending. Anyway I have the strong feeling that Blackwall will heal all my past wounds ![]()
So, sorry Sheryl and thank you for replying to my last tweet ![]()
PaolaTheWoodElf
P.S. happy birthday Aimo!
))
Never bite the hand that feeds you. ![]()
Bioware is really good at making characters we connect to, and they've also become very good at making stories with high applicability. That makes it risky for your emotional wellbeing to get invested in their stories...
Call me a masochist, but the soulcrushing disappointment and surprise is, for me, one of the best things about playing a new Bioware game. Hurts so GOOD. ![]()
I'm sure if you really wanted, you could wait until someone posts a walkthrough. But to be honest, posts like this make me a little sad.
I'm sure if you really wanted, you could wait until someone posts a walkthrough. But to be honest, posts like this make me a little sad.
Sad? Cautious would be my take. But then I ordered the play book. If I had done that with DA O, no matter how much I adored Alistair (and I did) I probably would have stuck with Zev more often and not tried every other option, race, class, and anything else I could think of, trying to find a way around the DR.
I would have just stayed his best friend and had him tell me I was right when Loghain became a warden and died.
Being thoroughly spoiled has only ever been a positive for me. It's allowed me to get good endings to either subplots or the game as a whole (Planescape: Torment, ME3), avoid accidentally locking myself out of content, (HOTU), prevented me from doing something that would make the game impossible to finish (DAO) or just clued me to the existence of large swaths of content (BG, Arcanum, okay every RPG I've played). Not to mention the ME3 leak helping me process something very distressing.
I want to experience what Sheryl and the others have for DAI. Spoilers help me do that by removing the anxiety. When I meet Blackwall, I want to be concentrating on him, not stressing over where the unmarked caves are.
And please don't take it as criticism of the DA team'swriting and especially not Sheryl's. It's just how someone with a perfectionist streak, limited endurance, and low skill gets through lengthy RPGs. I'd be paralyzed if I went in blind.
Being thoroughly spoiled has only ever been a positive for me. It's allowed me to get good endings to either subplots or the game as a whole (Planescape: Torment, ME3), avoid accidentally locking myself out of content, (HOTU), prevented me from doing something that would make the game impossible to finish (DAO) or just clued me to the existence of large swaths of content (BG, Arcanum, okay every RPG I've played). Not to mention the ME3 leak helping me process something very distressing.
I want to experience what Sheryl and the others have for DAI. Spoilers help me do that by removing the anxiety. When I meet Blackwall, I want to be concentrating on him, not stressing over where the unmarked caves are.
And please don't take it as criticism of the DA team'swriting and especially not Sheryl's. It's just how someone with a perfectionist streak, limited endurance, and low skill gets through lengthy RPGs. I'd be paralyzed if I went in blind.
I'm well known in my family for checking the endings on books before buying them. I don't want to waste my time on a book that has an ending I hate. Too bad I couldn't do this with ME3
I would have waited till the mod came out and then played it.
I wonder which way Blackwall will side with the Mage Templar Issue.
I mean sure Wardens espouse neutrality but...well that seems to be a rarity rather then the normal behavior of the group.