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Conversations with companions.


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#26
CybAnt1

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But people are forced to converse when they don't want to in DA:O, by a clumsy control system that causes them to accidentally trigger a conversation when they were trying to loot a nearby chest. (1)

 

I don't particularly care when or conversations happen. I was not the least bit bothered in DA2 about having to visit all my companions separately. And I liked being told when they had something important to discuss. (2)

 

Frankly, I'm going to metagame the **** out of DA:I anyway, and I'd rather Bioware eased that process as much as possible. 

 

(1) Then perhaps what needed to be fixed was the control/dialogue initiation system, not limitation of dialogue opportunities.

(2) I do care. What I do care about is wanting to talk to a companion, clicking on them while I'm walking with them, and getting no other response than uttering my name. Most of my friends in the real world talk with me while walking, heck I notice thanks to party banter they talk with each other, but so why won't they converse with me while I'm walking somewhere? That to me seems ... unnatural, and unimmersive.

 

BTW, I don't mind being signaled when they have something important to say, even if that most important thing in the world requires an arrow over the head and that I only discuss it with them in one spot in Kirkwall (their "home base"). I'd also like to be able to talk to them even when they don't have "important" things to say. For me, that adds to companion interactivity, the one thing Bioware claims their games are supposed to be really well designed for. 



#27
CybAnt1

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It's confirmed that you can talk to your companions whenever you are in your bases (probably taken keeps etc.). And that's enough for me. I don't need to chat in the middle of nowhere.
 

Yeah, that was pretty annoying. I had to load the game many times, because of that.

 

Actually, it's been confirmed (yay!) you can talk to them in most places, except for whatever the places and situations are where you can't (and I agree the middle of battle is one of those places!). :)  And apparently those will be infrequent. I did say that makes me happy.  :)


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#28
Gregolian

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You want to talk to your companions about fisting? :D

What I talk about with my companions is my own damn business!


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#29
Eveangaline

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Im hoping this is inspired by actual in-game content

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The content being how you loot things now. You gotta reach up on in there.



#30
efd731

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You want to talk to your companions about fisting? :D


If you don't talk to your companions about fisting who will? Do the right thing. :P