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The panspermia idea?


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#1
Guest_MyNameIsSarita_*

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Yeah i'm on a Prometheus high. Anyways, I think bioware had an opportunity to show that the Protheans did more than observe and tweek certain cultures. They could have indicated the protheans had seeded several planets with dna allowing organisms to evolve according to the natural path of their planet, may explain why some species look so alike. As such co-evolution could have resulted in (and with a bit of scientific stretching which isn't unusual in this game) interbreeding populations.

 

 

What's done is done now that the trilogy is over, but if it could have been implemented in the trilogy, or maybe the next game, would you be for it or against it?

 

Incidentally, this is why in Star Trek different species can breed (explained in TNG episode: The Chase ).

 

Also with enough genetic manipulation (for fertility purposes) same sexes can also breed.

 

I'm not suggesting children be born in game, just a hint that it can happen between species.

 

I know i'm weird :P .



#2
AlanC9

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It's actually highly probable that something like this happened. Terraforming and seeding planets is already technologically feasible for the Citadel races, though it's costly. With hundreds of cycles over millions of years, a lot of these projects could have happened.

#3
Brass_Buckles

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The Reapers basically "guided" evolution, according to the info I've seen in-game and elsewhere, which suggests genetic manipulation.  It's doubtful they "seeded DNA" in the sense that they did something major planet-wide, but more likely that they genetically modified certain individuals and/or encouraged them to breed.  The Protheans may have involved themselves with some species, but most were Reaper-influenced.

 

It's doubtful that species can interbreed with anything other than asari--and asari can only do this because they don't mate in the traditional sense; they have no gametes.  The genetics are too different.  Salarians are egg-layers with multiple births; humans and turians don't have the same chirality; krogan have mass births like salarians but they don't lay eggs.  How the biology works does actually matter in terms of whether or not you could successfully breed with another race.  Not only that, but, for instance, drell are a totally different genus from humans--drell are reptiles, humans are mammals.  And nothing can truly hybridize with the asari, who can only mate mind-to-mind without joining gametes; any breeding they do is strictly randomizing genetics that already exist within the asari format (to which end it's surprising to me that they can't reproduce without mating at all--parthenogenesis would actually make more sense because they are all female).

 

Even if some species can interbreed properly, as in sharing gametes rather than "scrambling DNA" as the asari are supposed to do, the resultant offspring isn't likely to survive due to complications of how their basic internal organs function.  And then there's what Shepard says at the end of ME3 to Garrus, if you romanced him.  He talks about having children together, and Shepard points out that it wouldn't be biologically possible--which indicates that Shepard has already learned that human/alien relations are not going to result in children (though the chirality thing would be an even bigger barrier than just being different species).  Remember, you'd be closer related to an earthworm than you would be to most of the ME3 aliens.   It's an interesting theory, but I just can't see it actually panning out.

 

The reasoning behind it was that mostly species that fit into the bipedal, relatively humanoid template could adapt to the template of the machinery seeded by the Reapers.  The rest were mostly uplifted by the Council (i.e. the elcor), or in the case of the hanar, by the Protheans.  You'll notice that we also only see one methane-breathing species (or was it chlorine?), the volus.

 

It's entirely possible that other species developed in an entirely different way, perhaps in another galaxy, without the guidance of the Reapers.  There may be squid- or octopus-like aliens somewhere else.  It's also possible that there are other intelligent creatures that flew under the radar because the Reapers were looking for "bipedal humanoids."  What if the "shifty looking cow" is actually a sentient, sapient creature?

 

Oh, and I forgot to add, didn't I read in some codex entry, book, or something else Mass Effect related, that it's actually illegal to manipulate species' dna to make hybrids?  Which doesn't mean it never happened in the past, but it does mean that we won't see human/salarian hybrids anytime soon.

 

But in terms of design, I'd say that the Bioware team developed most species as humanoids because it's easier to code them and animate them in combat that way, and also much easier for us to identify with human-looking characters than with some completely alien-looking monstrosity.



#4
Han Shot First

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Given that the Prothean Empire lived and died about 50,000 years before ME1, they aren't really old enough to have seeded the galaxy with sapient life. H0mo Sapiens for example is about 200,000 years old. That would mean our species not only predates Prothean space flight, but likely predates Inusannon space flight as well, since their species was said to have gone extinct about 127,000 years prior to ME1.

 

EDIT: Really? Why in the hell is the word h0mo censored by the profanity filter?



#5
DeinonSlayer

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No hybrids, plz. ME has gone pseudoscientific enough as-is.



#6
NeroonWilliams

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Really? Why in the hell is the word h0mo censored by the profanity filter?

For the same reason Naz! is.  Pejoratives can't be filtered by context in an automatic system.



#7
DeinonSlayer

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For the same reason Naz! is.  Pejoratives can't be filtered by context in an automatic system.

You can bypass it by putting the open and close brackets for Bold or Italic in the middle of the word. Homo sapiens.



#8
NeroonWilliams

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The Reapers basically "guided" evolution, according to the info I've seen in-game and elsewhere, which suggests genetic manipulation.  It's doubtful they "seeded DNA" in the sense that they did something major planet-wide, but more likely that they genetically modified certain individuals and/or encouraged them to breed.  The Protheans may have involved themselves with some species, but most were Reaper-influenced.

 

The reasoning behind it was that mostly species that fit into the bipedal, relatively humanoid template could adapt to the template of the machinery seeded by the Reapers.  The rest were mostly uplifted by the Council (i.e. the elcor), or in the case of the hanar, by the Protheans.  You'll notice that we also only see one methane-breathing species (or was it chlorine?), the volus.

 

It's entirely possible that other species developed in an entirely different way, perhaps in another galaxy, without the guidance of the Reapers.  There may be squid- or octopus-like aliens somewhere else.  It's also possible that there are other intelligent creatures that flew under the radar because the Reapers were looking for "bipedal humanoids."  What if the "shifty looking cow" is actually a sentient, sapient creature?

 

But in terms of design, I'd say that the Bioware team developed most species as humanoids because it's easier to code them and animate them in combat that way, and also much easier for us to identify with human-looking characters than with some completely alien-looking monstrosity.

I think you may have interpreted what Sovereign had to say a little too deeply.  The Reapers have never taken any DIRECT action in the evolutionary process.  What Sovereign said was that they constructed the relays so that civilizations would DEVELOP along the paths they desired.

 

This means that any Reaper involvement in species development is post-space travel.  The idea being, "Hey, somebody figured out how to do this interstellar travel WAY before us.  Why don't we just copy what they did?"  The nature of the relay system eventually leads to the discovery of the Citadel, where even more information lies.  Enough information that it takes 1000 or more years to get caught up on all of the scientific goodness.  This is how the Reapers have influenced space-faring civilizations for millions of years.

 

Then, every 50,000 years or so there is a trigger that calls the Reapers back and they clean house.  But they only clean house.  No additional meddling takes place.



#9
sH0tgUn jUliA

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Yet a Krogan female produces a clutch of 1000 eggs per year. This is in the game. Sorry. Krogan are egg layers by definition of the word "clutch." This was mentioned in ME1, 2 and 3. I believe. 

 

Then Wrex says "how fast we can pop 'em out." This is a case of the right hand not knowing what the left hand wrote earlier in the same game, or a misinterpretation about how fast we can pop out eggs. 

 

What is going to be interesting is which canon they choose for the Hanar. Was Kasumi's quest in ME3 successful? If it was the Hanar and Drell survive. If not, the Reapers made quick work of the Hanar, and thus the Drell may die as well unless another suitable world can be found.



#10
von uber

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Yeah but we've discussed before how stupid the Krogan birth rate actually is.


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#11
sH0tgUn jUliA

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Yeah but we've discussed before how stupid the Krogan birth rate actually is.

 

If it wasn't for over 800 war assets, no one in their right mind would cure the genophage.


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#12
DeinonSlayer

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If it wasn't for over 800 war assets, no one in their right mind would cure the genophage.

You'd be amazed what people will do for +15 Blue Happy Points.


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#13
sH0tgUn jUliA

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You'd be amazed what people will do for +15 Blue Happy Points.

 

In my first play of ME I shot Wrex on Virmire. I got to fake the cure. lol.



#14
DeinonSlayer

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In my first play of ME I shot Wrex on Virmire. I got to fake the cure. lol.

+15 Red Meanie Points

 

:devil:


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