Simply, for the sake of a more immersive world, I think it'd be great if NPCs (whether major or nameless) had more variety in their size and statures. Even if their bodies are preset, having 3 or 4 presets for a single race would be better than just one...
It was extremely disconcerting walking through the DA2 world knowing that as ordinary as any of the NPC men might have been, they all had the same body/stature as male Hawke. It seemed strange that even though he was presented as fairly helpless, the viscount seemed strong and robust physically. I think appearances can be an integral part of storytelling (and that seems to be important in the character design of followers for this iteration, e.g. Cassandra), so I think a bit of effort invested in more variation for NPCs can help the overall experience. If enough resources could be diverted to creating different gaits and walks and animations for NPCs that the PC interacts with often or in major ways, then that would be even better.
And though it is common sense, I think it needs to be stated that the majority of women (especially the caucasian women that dominate the DA world) do not have the bust size that was shown on the majority of female models in DA2. I expect there to be some pandering and fantasy, but seriously...moderation would be appreciated.





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