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Are you auto attack guy, or do you prefer one click - one blow ?


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#1
Bond

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Actually i prefer the button mashing myself, but do you think this system will work with the all the skills and talents? I mean if you have the same variety of skills (especially like Origins), how do you include complex skill system with mashing and bashing with your hammer for example. Or aiming your bow....

Lets be clear, generally i prefer mouse clicking like crazy (skyirm, witcher, gothic....) but i am not sure how do you mix it up with the slow paced and paused battle, which is the trademark of the series. Look at the games above, all of the has some magic powers, buffs, but nothing too heavy for the player... You almost constantly spam the same things....Given that Dragon Age is about mixing up abilities, flanking, maneuvering, timing and generally controlling a whole team......i am not sure how they can take the best of both worlds, without hurting the combat system in the process. 

 

See, when you approach some battle ( especially in Origins, especially without ninja parachute guys) its like football match (or any other sport including teams). You take your companions, move them, give them tactics, make everyone do their thing and hopefully you emerge victorious. Seeing the battle in DAI with the big red lyrium guy, or in the keep it seems more like i am playing mass effect, but can switch between my characters. If i choose grunt i will smash them up close, and if i choose Thane i will snipe them, but in the end its all shooting.

I will be happy to see this system with manual attacks and complex skills system work, mainly because i adore the one click, one shot type of approach, but i fear that it wont be good enough. I mean look at some games who implement something similar - Fable, Skyrim, Gothic, Witcher ( i liked the battle system, but it is too simple, i cant see myself rolling 4 characters) all these are not known for their top notch battles. The worst part is that Dragon Age had strong, well executed combat encounters, and i hope this continue to be the case, and not "press button, and awesome things happen".

With that being said, i am actually excited because they are trying something new (and it is the right thing to do). I just hope they did not forget why people praised Origins combat. They clearly did not forgot the minority of people who found it boring and slow but i think it is safe to say that you already have superb mechanics. Just do not try something completely new and unrelated to that. And DAII animations while running, hitting and everthing else basically  are a no-no :) Believe me...

I thought of writing two sentences but here i am... So...  /Discuss



#2
Hrungr

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Well... you're in luck - The devs have already said autoattack will be a toggle in DAI.  :)

 

So you can button-mash or auto-attack - your choice.


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#3
DrBlingzle

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Well... you're in luck! The devs have already said autoattack will be a toggle in DAI. So can button-mash or auto-attack - your choice.

Praise be to the maker. :lol:  



#4
Rainbow Wyvern

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I prefer auto-attacks. I hate mashing-buttons. Pressing 'R' once is much better than smashing 'R' every second like a child with a temper tantrum. Thank the goddess for toggles.

Also, there is no proof that those who found Origins combat slow are a minority. 


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#5
JeffZero

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I prefer "button-mashing", which I have to say I don't think is a great catch-all phrase for a 1:1 strike ratio. My thumbs are actually permanently damaged so any form of extreme button-mashing is impossible for me (duels in certain Dynasty Warriors games, boosting Guardian Forces in Final Fantasy VIII, et al -- no, I don't know many contemporary examples, do I?) but I never felt like I had to mash the hell out of my PS3 controller as I played DA2.

Auto-attacking just isn't my style because I haven't played many games with it. Reminds me of MMOs and stuff... yuck. I actually spent my entire Origins file having Aedan Cousland tell me "it is done," "it will be done," "I shall do it," a million times per dungeon because I couldn't not keep hitting X.
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#6
Bond

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Well... you're in luck - The devs have already said autoattack will be a toggle in DAI.  :)

 

So you can button-mash or auto-attack - your choice.

 

 

Give me link and if you are a lady i am kissing you and if you are a guy i am brofisting you.


Rainbow Kitty - First of all the fact that you are typing it with small letters is enough : ) Also, i am gonna argue with you that pressing a button give more weigh to the attack, because its like you are punching someone and not telling someone go beat the hell out of this guy. If this was the case fighting games would have been with auto attack...



#7
Malanek

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I don't think the basic attack should be something that is used very often at all in which case it wouldn't be a big issue. The character should much more often than not be activating an ability/special attack.



#8
Blackrising

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Ugh, I can't stand auto-attack. I much prefer mashing the buttons. At least that gives me something to do other than stare dumbly at my character hitting things.


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#9
Rainbow Wyvern

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Give me link and if you are a lady i am kissing you and if you are a guy i am brofisting you.


Rainbow Kitty - First of all the fact that you are typing it with small letters is enough : ) Also, i am gonna argue with you that pressing a button give more weigh to the attack, because its like you are punching someone and not telling someone go beat the hell out of this guy. If this was the case fighting games would have been with auto attack...

*sigh* I typed it with small letters because it's off topic  ;)

I can't really tell exactly what your post is trying to argue, but I'll assume it's that auto-attack is... weightless..?

I never actually said anything about the weight behind the attack. I stated a preference. Whether or not you may agree with that preference is beside the point. I personally do not care about the weight behind an attack because this is not a fighting game or a game with combat like Skyrim's, it's a 3rd person tactical RPG.

 

None of this argument matters anyway, there's a toggle.



#10
Hrungr

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Give me link and if you are a lady i am kissing you and if you are a guy i am brofisting you.

 

http://www.examiner....ed-for-consoles

 

- Cheers.



#11
ChrisRudson

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Button mashing. I can't feel like I'm really attacking unless I'm mashing the button of death

 

Also excited about the block system shown on the demo. I wonder if mages would be able to block too


Modifié par ChrisRudson, 16 mars 2014 - 11:06 .


#12
Navasha

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A button press to attack is okay in single character action RPG games like Skyrim, for instance.    However, for something like Dragon Age where you are controlling a party of four characters?   No thanks,   I certainly don't want to have to switch characters every time someone wants to swing their weapon.   

 

Yes, I realize that your currently unselected characters will fight without you, but the point remains.   I am controlling a group of individuals, and will pause and give them special commands and tactics periodically.   I would assume they can handle the basic attacks without my input.  

 

So ... Auto-attack for me.   I will handle the other abilities and actions.



#13
Beerfish

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Auto attack.



#14
drake heath

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Button mashing gives me carpal tunnel, especially with a mouse.



#15
Malanek

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A button press to attack is okay in single character action RPG games like Skyrim, for instance.    However, for something like Dragon Age where you are controlling a party of four characters?   No thanks,   I certainly don't want to have to switch characters every time someone wants to swing their weapon.   

 

Yes, I realize that your currently unselected characters will fight without you, but the point remains.   I am controlling a group of individuals, and will pause and give them special commands and tactics periodically.   I would assume they can handle the basic attacks without my input.  

 

So ... Auto-attack for me.   I will handle the other abilities and actions.

For other party members it isn't really the same issue, at least I don't think that is what the OP is talking about. They are controlled by tactics and default tactics.



#16
Spectre slayer

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Either one, I don't particularly have a preference on this and likely use both options at some point depending on my class and builds among other factors.

#17
KennethAFTopp

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Well if the Console button mashing reminds me of Amalur, that's pretty cool.



#18
andar91

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I can go either way. I didn't mind hitting the buttons in DA2. I guess it just depends on the feel of the game. I suspect I'll use auto-attack if I can since Inquisition is supposedly quite tough in places. Might be a TAD (emphasis on the TAD) easier...I emphasize because I really don't think it makes that big of a difference like some people do.



#19
AlanC9

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People like button mashing? All I've been hearing on this board for years is that this was one of the worst things about DA2

#20
JeffZero

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People like button mashing? All I've been hearing on this board for years is that this was one of the worst things about DA2


Not auto-attacking anymore was like my second favorite change in DA2 when I played it last month.

#21
FilthyPlebianN7

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Auto-attacking just isn't my style because I haven't played many games with it. Reminds me of MMOs and stuff... yuck. I actually spent my entire Origins file having Aedan Cousland tell me "it is done," "it will be done," "I shall do it," a million times per dungeon because I couldn't not keep hitting X.

Same, except my Mark Meer voiced Elf Mage kept talling me to "get off his back", so I felt kinda bad...


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#22
Rainbow Wyvern

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People like button mashing? All I've been hearing on this board for years is that this was one of the worst things about DA2

This is the BSN (it still is the BSN, right..?). Some probably hated it simply because it was in DA2. 

 

And didn't DA2 have a toggle, or something? I never had to button-mash in DA2. Or is it a PC thing? 

I honestly cannot remember.



#23
FilthyPlebianN7

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This is the BSN (it still is the BSN, right..?). Some probably hated it simply because it was in DA2. 

 

And didn't DA2 have a toggle, or something? I never had to button-mash in DA2. Or is it a PC thing? 

I honestly cannot remember.

 

It was implemented in a patch, I believe.



#24
Akernis

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People like button mashing? All I've been hearing on this board for years is that this was one of the worst things about DA2

Then I guess you have moved in very isolated circles if that is the only thing you have heard. There are plenty who really enjoyed that aspect of the game. I though it felt much more engaging than simply seeing the battle slowly unfolding through auto-attacking. The responsiveness and much more forceful feel of the combat was one of the few things I really enjoyed more in DA2 compared to Origins.



#25
CannotCompute

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I prefer the auto-attacking playstyle. Why would I want to keep mashing the A-button repeatedly ? Tiresome stuff. I'd rather focus on the tactical part of the battles instead.

That said, my significant other prefers to mash. To each his own, I guess :)