Modified title, what I am really concerned about is the ease of attacking on console versions (and if it allows, the use of gamepads for the PC version).
I played the DA2 demo on Xbox 360 and the skills on each of the buttons is really complicated.
Games like FFXIV ARR and Diablo 3 are making me think of having the player choose a set of skills to the buttons. Like in Lightning Returns you need to consistently customise your skills to make yourself stronger. From Diablo 3, we can have a choice of so and so many skills that affix to the gamepad, with the bonus traits you can customise your abilities to how you prefer to play. ARR has a lot more skills, but they have you toggling more menus down with the shoulder buttons.
Personally I think a Diablo style might suit more. It would make it so much easier; it would remove the need to constantly pause the game just to get the skill that you want to play without fear of being killed before you can execute it.
Although, the developers might have already planned something like this for Inquisition. Hopefully we can get a look at how the combat system will be. It would be nice to have the console/gamepad gamers not have to go through menus in their buttons to get to the ability they want (I only played it for the demo and it was horrible!)





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