Playersexual/bisexuality was confirmed for DA:I long before companions themselves.
LInk?
Playersexual/bisexuality was confirmed for DA:I long before companions themselves.
LInk?
Here's the difference: Samantha and Steve being gay didn't live a straight male PC without any choice about his love interest. Alistair and Morrigan being straight did leave gay PCs with no choice of love interest. If you wanted to play a gay man and didn't like Zevran, or a lesbian but you didn't like Leliana, you were SOL.
I would be fine with that ... but only if there were also gay love interests that wouldn't romance straight PCs.
Wanting to play a gay PC (whether because you are gay or for whatever other reason) should not leave you without options when straight PCs have them.
Steve and Samantha were only examples that I took, to say that even if certain characters were not of my preferred orientation, I wouldn't mind it. You can have all companions to be anything but hetero and I won't have a problem with it, something you missed in my previous post.
Your problem is inclusion of certain characters with certain traits, I get that. I just feel that making all characters playersexual is in no way a solution.
I would be fine with that ... but only if there were also gay love interests that wouldn't romance straight PCs.
Wanting to play a gay PC (whether because you are gay or for whatever other reason) should not leave you without options when straight PCs have them.
That's just spite. I don't get it, therefore you can't have it either.
Not a very compelling point.
LInk?
As Elder already said Gaider said they will stick to DA2 system yet later said nothing is confirmed so don't bother.
As Elder already said Gaider said they will stick to DA2 system yet later said nothing is confirmed so don't bother.
Who? Me? I knew you didn't have anything to prove your bold statement.
Why is there really a problem? Playersexual makes everyone happy. Jizuz its a game, get over yourself. I hate it if I was forced to play female just because my favorite LI didn´t like men!
I'd have no problem with Cassandra, Sera or Vivienne being a LI only for female PC. As I woudn't have a problem with Leliana or Morrigan or Isabela being the same, and I'm interested (possibly, for the DAI one) in all of them.
I didn't put Merrill because I was never interested in romancing her, sice she gave me a sister vibe.
Your opinion is appreciated. I prefer to keep my options open, as I was never quite as much into Leliana as I wanted to be, and would have preferred a Morrigan option. And if DA2 had used the same system, I'd have been locked out of romancing Merrill, which would never do.
Who? Me? I knew you didn't have anything to prove your bold statement.
Ugh I don't have time to deal with this. Gaider said that sometime in the old forum.
Your opinion is appreciated. I prefer to keep my options open, as I was never quite as much into Leliana as I wanted to be, and would have preferred a Morrigan option. And if DA2 had used the same system, I'd have been locked out of romancing Merrill, which would never do.
C'mon. You know if DA2 went the DA:O route with romances, Merrill would still have been available for both, because that's how elves roll. ![]()
That's just spite. I don't get it, therefore you can't have it either.
Not a very compelling point.
How is it spite? I just want straight PCs and gay PCs to be in an equal position vis-a-vis the number of love interests. Whatever position that happens to be.
To make everything 'equal' as you demand requires four love interests per option. To give players two options each, that's eight love interests. Which is pushing things to absurdity. And two love interests will likely not satisfy a lot of people.
That doesn't even consider racial, alignment, or any other restrictions that people have demanded.
Do you see how quickly this sort of thing gets out of hand?
I'm curious if anyone agrees with me, or if you have compelling arguments against the idea of romances being "playersexual." But please, keep it civil.
I didn't say that. I said that Gaider said they'd 'likely' stick to DA2 approach. It doesn't mean that they were sure of it.As Elder already said Gaider said they will stick to DA2 system yet later said nothing is confirmed so don't bother.
Your opinion is appreciated. I prefer to keep my options open, as I was never quite as much into Leliana as I wanted to be, and would have preferred a Morrigan option. And if DA2 had used the same system, I'd have been locked out of romancing Merrill, which would never do.
With Isabela as a romanceC'mon. You know if DA2 went the DA:O route with romances, Merrill would still have been available for both, because that's how elves roll.
With Isabela as a romance
?
Isabela's a special case, since she's up for anything in DA:O too.
To make everything 'equal' as you demand requires four love interests per option. To give players two options each, that's eight love interests. Which is pushing things to absurdity. And two love interests will likely not satisfy a lot of people.
That doesn't even consider racial, alignment, or any other restrictions that people have demanded.
Do you see how quickly this sort of thing gets out of hand?
How do you figure that? The most efficient way to go if they were going to have gay and straight LIs and give everyone options would be to have six: two straight, two gay, two bisexual, three of each gender. Since there probably isn't enough time and money for that, though, I prefer sticking with the DA2 'playersexual' system to going back to the DAO system. It's simple, and they only need to invest time and money if four LIs.
Personally, I don't think there should be racial restrictions on romance options, and DA doesn't have an alignment system anyway.
My main gripe with that approach, other than giving the player way too much power over shaping the other characters, is that we're essentially closeting a potentially diverse cast, I prefer making the cast more inclusive of diversity despite what the player might want. Let's face it the only reason the Da2 approach exists to begin with is because writing romances is both costly and time consuming and it's cost effective to just double up on some characters, but that approach is also tantamount to having a "gay character toggle" from my perspective. I don't like that, the writers shouldn't have to be afraid to define their characters as either Gay hetero or bi. Steve worked fine in ME as did Morrigan, Alister and Isabella in DA.
My two cents.
You're right. It's six. Not eight.
To make everything 'equal' as you demand requires four love interests per option. To give players two options each, that's eight love interests. Which is pushing things to absurdity. And two love interests will likely not satisfy a lot of people.
That doesn't even consider racial, alignment, or any other restrictions that people have demanded.
Do you see how quickly this sort of thing gets out of hand?
It actually requires only 6 romance options total. A hetero male and female, a gay male and female, and a bi male and female.
NVM Ninja'd
You're right. It's six. Not eight.
Either way, that's the reason they use playersexuality: equality with fewer resources used.
Either way, that's the reason they use playersexuality: equality with fewer resources used.
And I think thats fair enough.
not really on topic.
In my one male playthrough of Origins I went straight to save redcliffe and did the castle and went to camp. In that time I was engaged and they got jealous over another women I got kissed twice my semi-strangers and I got the Morrigan romance achievement. I quit because of those differences in a few hours of playing.
more on topic.
All bi player option thing seems best For the equality sure, but the only time Ive seen a female exclusive female Is Samantha and I dont think I like anything about her(Romance, personality, character story). Leliana bothered me too but not as much. its more that I dont trust them to write a good character that ill exclusively have available as a romance.
even if they did the 2 2 2 thing I would prefer all available. I wouldnt have anything to complain about then but Id still prefer it..Strongly prefer it. like a rock.
Rocks matter.
And I dont like the idea of them having gay characters and them just being romance options Because of that, thats really not enough to warrant a romance. they can make all sorts of random non-romanceible characters have super important set sexual preferences that only come up when theyre married or flirt with you..or fight? the way they fight is reliant by them having any type of gender preference im pretty sure.
back to not on topic.
I wonder if they did the 2 2 2 thing in mass effect 2 instead of making everyone 2traigt what woulda happened. I think Miranda and Jacob would be straight just because theyre the most important ones that were with you from the start. Tali and Garrus would be bi cause they were only there at all for fans. and Jack and Thane would be gay I guess... I want Miranda.
IF Everyone was alive in mass effect 3 It would be 3 for guys who like girls. 2 for girls who like guys. 2 for guys who like guys and 2 for girls who like girls. more or less fair. two of the same sex options are new and arnt squad mates and guy Shepard gets three(out of people on the ship) though.
I more or less rambled in this reply.
It's not confirmed, it's been hinted at the same way set sexualities has been hinted atPlayersexual/bisexuality was confirmed for DA:I long before companions themselves.
I'm sympathetic to TurretSyndrome's point. I remember chuckling at one of the banters between Morrigan and Leliana in which Leliana praises Morrigan's appearance and Morrigan takes offense to Leliana checking out her breasts. We really do miss out on that sort of thing with the 'player-sexual' implimentation.
Either way, that's the reason they use playersexuality: equality with fewer resources used.
I call it laziness.
After reading a few posts in the thread, I just want to add something to what I said in my first post. People need to stop fussing over what characters are gay, lesbian , bi or straight and focus on whether or not they actually have a romance option fitting their own sexual orientation. For example, what difference does it make for you if Leliana is bi. I romanced her in one of my playthroughs and I didn't even think about her being bi, because at that point it didn't matter. If you want a hetero relationship with her or a gay you can have it. I also want to clarify that playersexuality is not the same as bisexuality, I see some of you using the terms interchangeably. It is not a beacon for equality either, it's more a lazy solution which sacrifices diversity and uniqueness between companions.
If Bioware brings characters with predefined traits, as they should, there will always be certain characters who you may like but are not of the sexual orientation you prefer, and that's something you have to live with. If I don't see straight or bi female characters that I like, then that is something I will live with, not complain that the characters I did like turned out to be lesbians. I did the same thing when it came to Samantha, and I will do the same if there's a companion that I like in DA:I.
I don't agree that equality of available romances should be the focus when creating a character. Just because there are 2 gay companions in the game, doesn't mean there should be 2 bi and 2 straight characters, that's just selfishness.
I really think Bioware should go back to creating companions with fully defined and unique traits. While providing at least one romance option to people with any preference is certainly something they should keep in mind, they should stand behind their design decision of every character, rather than just switching all characters to player defined sexuality(playersexuality), just because they met with a few dissatisfied fans.