Yeeeaaah...that whole discussion on the science behind homosexuality completely lost me, and I'm not even sure how it's directly relevant to the thread's main topic. Whatever floats your boat, though, people
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Wow, well this thread took an interesting turn over the night. Okay, I'll bite:
Totally agreed. I have zero issues with in-game decisions blocking romance because it makes sense to me in the situations that are listed. Leliana is a great example, because it brings up the "hardening" idea again, which I continue to struggle with seeing how hardening is any different than playersexuality in the regard to the fact that the player is able to drastically change an aspect of the "character" through their choice. For example, if someone hardens Leliana or Alistair because they like how that romance story plays out better, then, to me, that is effectively the same as playersexuality.
The concept of influencing people's behavior or outlook is well within reason. Deciding a person's sexuality is not. And while DA handled the hardenings in a seemingly accelerated way (one could argue you were actually influencing them the whole game if you RPed right; the direct choice for the player just doesn't come up 'til the end), I don't think it's nearly as stark as deciding someone's sexual orientation by a choice made in the CC.
More broadly, some can argue that, in an interactive medium like video games, rules of writing don't have to apply. Yeah, technically that's true, but in a serious, story-driven game like DA, I'd argue the line has to be drawn somewhere. And there's no doubt in my mind DA's optional romance mechanic crossed that line, and encroached in an area that shouldn't be optional (a character's believability) by making a part of the character come off as artificial. And if real playersexuality is worse than what was actually implemented in DA2, then all the more reason to avoid it, I says.
Also, if this is about some risk/reward consideration for the devs, well BW's taken plenty of risks in other areas, haven't they? Why stop here? (This is a serious question, btw; I'm in no way insisting they do anything.)