After reading a few posts in the thread, I just want to add something to what I said in my first post. People need to stop fussing over what characters are gay, lesbian , bi or straight and focus on whether or not they actually have a romance option fitting their own sexual orientation. For example, what difference does it make for you if Leliana is bi. I romanced her in one of my playthroughs and I didn't even think about her being bi, because at that point it didn't matter. If you want a hetero relationship with her or a gay you can have it. I also want to clarify that playersexuality is not the same as bisexuality, I see some of you using the terms interchangeably. It is not a beacon for equality either, it's more a lazy solution which sacrifices diversity and uniqueness between companions.
If Bioware brings characters with predefined traits, as they should, there will always be certain characters who you may like but are not of the sexual orientation you prefer, and that's something you have to live with. If I don't see straight or bi female characters that I like, then that is something I will live with, not complain that the characters I did like turned out to be lesbians. I did the same thing when it came to Samantha, and I will do the same if there's a companion that I like in DA:I.
I don't agree that equality of available romances should be the focus when creating a character. Just because there are 2 gay companions in the game, doesn't mean there should be 2 bi and 2 straight characters, that's just selfishness.
I really think Bioware should go back to creating companions with fully defined and unique traits. While providing at least one romance option to people with any preference is certainly something they should keep in mind, they should stand behind their design decision of every character, rather than just switching all characters to player defined sexuality(playersexuality), just because they met with a few dissatisfied fans.
Bold part Few? Really? You must be new around here? ![]()




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