I don't get why in a damn RPG game, the devs should pander to only one gender and sexuality and ignore the others completely.
One of the biggest issues that the ME team had
No, and I don't know how you got that from my post.
Not in ten thousand years. I have never, nor will I ever, want to play as a male character, and I will not do so just to satisfy arbitrary requirements thrown at us by uncreative developers.
You're now going back on what you said.
Not even straight female Shep nor gay female Shep had it good either. Sure, we had Liara but that's all we had until Sam in ME3.
Still, 2 or one options for gays (or nothing) isn't what i call 'equality' or fair treatment.
Either they slow down the straight male romances (because that's what ME was, a harem for straight males only) or give us some good handful of gay romances too because hey, we need our fun too! OR don't put romances at all, simple.
I don't get why in a damn RPG game, the devs should pander to only one gender and sexuality and ignore the others completely.
I completely agree that neither female Shepards had it good. I'm just stating that gay dude Shep had no options until ME3.
Hated that straight femShep was stuck with one (or no) options depending on choices, while straight dudeShep has all kinds of freakin' options.
One of the biggest issues that the ME team had
And that's why i'm quite worried about the new ME.
@Mr. House Haha, no, what Xilizhra seems to take issue with is the prospect of ANY player being restricted to one gender or another to get the LI he or she wants.
What I take issue with is her apparent insinuation that fully fleshing out a character, sexuality and all, is somehow uncreative : / . Creating a fully realized character that people care about takes a lot of creativity, and having that blank line in that character's personality, that only the player can fill, makes me care about that character less.
Not even straight female Shep nor gay female Shep had it good either. Sure, we had Liara but that's all we had until Sam in ME3.
Still, 2 or one options for gays (or nothing) isn't what i call 'equality' or fair treatment.
Either they slow down the straight male romances (because that's what ME was, a harem for straight males only) or give us some good handful of gay romances too because hey, we need our fun too! OR don't put romances at all, simple.
...How does that do anything to diminish 'realism' is the slightest?
Sorry late to respond.
You're limited to only a few characters to romance. In real life you can hit on anyone. It doesn't have to be your partners and coworkers.
So essentially, given limited resources in game development, you only get proper romance options with a select few people.
Since they are often so different in archetypes, it is possible for a person to end up not wanting to romance anyone from the available sexual-orientation-limited people.
You dont have the option to romance anyone else, so you're essentially screwed.
And before you tell me to #deal, romance is content in a video game I buy, and I don't necessarily expect them to deliver the perfect match, but if someone close is just out of reach because they didn't make it gender-neutral, then it might be disappointing.
Get it?
The samantha romance wasn't that great either, had hardly any content & seemed like it was mostly created for horny teenage boys.
True, even though Sam was a nice character and i liked her.
And don't get me started on the shower scene, god. This scene will forever be on my list of 'most ridiculous things i've ever seen'.
I'd rather they not waste resources on it when they can just make companions open to anything. That being said, I'd personally prefer companions have a preset sexual orientation, but it's not worth the time and effort in my opinion.
@Mr. House Haha, no, what Xilizhra seems to take issue with is the prospect of ANY player being restricted to one gender or another to get the LI he or she wants.
What I take issue with is her apparent insinuation that fully fleshing out a character, sexuality and all, is somehow uncreative : / . Creating a fully realized character that people care about takes a lot of creativity, and having that blank line in that character's personality, that only the player can fill, makes me care about that character less.
You are correct on the first one. As for the second, again, this is easily solvable via bisexuality.
Protip: Don't bother arguing withSorry late to respond.
You're limited to only a few characters to romance. In real life you can hit on anyone. It doesn't have to be your partners and coworkers.
So essentially, given limited resources in game development, you only get proper romance options with a select few people.
Since they are often so different in archetypes, it is possible for a person to end up not wanting to romance anyone from the available sexual-orientation-limited people.
You dont have the option to romance anyone else, so you're essentially screwed.
And before you tell me to #deal, romance is content in a video game I buy, and I don't necessarily expect them to deliver the perfect match, but if someone close is just out of reach because they didn't make it gender-neutral, then it might be disappointing.
Get it?
Protip: Don't bother arguing with
DavidBob
Oh, it's the famous David? Interesting. ![]()
One of the biggest issues that the ME team had
I would argue that Dragon Age: Origins had this issue as well: a gay character only had one romance option, while straight characters had two (and thus, an actual choice!).
If you ask me, DA2 did a good job fixing that issue. The only thing they could have done, really: as long as there aren't more than four characters with romance arcs, bisexual romances are the only fair solution. Who knows though, maybe we'll have six love interests (two gay, two bisexual, two straight) in DA:I. We'll see!
But even with set sexualities there would be nothing stopping you from playing like that
The lack of options would stop me from playing like that.
In an ideal world, with an abundance of resources, I would agree with you. I really liked Steve Cortez in ME. I liked that he was exclusive to BroShep, I like that he was open about his sexuality and his husband. It was refreshing to see a purely gay character, not just one who was "optionally" gay. But as many are saying, it took three games for there to be a Steve Cortez.
Dragon Age is not ME, it's true. We've had canon bisexual characters from the very beginning. But it was still just so very limited in Origins, having only one lesbian and one gay option. The DA2 romances were the best solution to that limitation. They did not feel contrived or like the player was forcing anything on the character.
Oh, it's the famous David? Interesting.
I would argue that Dragon Age: Origins had this issue as well: a gay character only had one romance option, while straight characters had two (and thus, an actual choice!).
If you ask me, DA2 did a good job fixing that issue. The only thing they could have done, really: as long as there aren't more than four characters with romance arcs, bisexual romances are the only fair solution. Who knows though, maybe we'll have six love interests (two gay, two bisexual, two straight) in DA:I. We'll see!
Hmm, the DAO issue wasn't as big as ME, because the straight players still had 2 options only..... this was fine in my book, instead of the 75874456435 available straight dudeshep romances.
Hmm, the DAO issue wasn't as big as ME, because the straight players still had 2 options only..... this was fine in my book, instead of the 75874456435 available straight dudeshep romances.
Pretty much. Nothing has come close to the issue the ME series had
Sure, I also could see a straight woman being uncomfortable being leered at by a guy she wasn't into. But that's beside the point. If Leliana was playersexual, that kind of banter wouldn't be possible (w/o greater resources) because it would require that part of her character to be decided by something other than a choice made by the player.
Beyond that, I'm just disappointed that what I feel should be a significant part that helps flesh out a character is reduced to a gameplay mechanic. It makes those characters feel incomplete to me, and it does kind of hurt my immersion of the story.
The lack of options would stop me from playing like that.
In an ideal world, with an abundance of resources, I would agree with you. I really liked Steve Cortez in ME. I liked that he was exclusive to BroShep, I like that he was open about his sexuality and his husband. It was refreshing to see a purely gay character, not just one who was "optionally" gay. But as many are saying, it took three games for there to be a Steve Cortez.
Dragon Age is not ME, it's true. We've had canon bisexual characters from the very beginning. But it was still just so very limited in Origins, having only one lesbian and one gay option. The DA2 romances were the best solution to that limitation. They did not feel contrived or like the player was forcing anything on the character.
But we personally don't know how much resouces DA:I has, for all we know until the game comes is that we might get 2 straight, 2 bi, and 2 gay LIs
But we personally don't know how much resouces DA:I has, for all we know until the game comes is that we might get 2 straight, 2 bi, and 2 gay LIs
That would probably be too expensive. BioWare has already stated they have a word budget, and from what I gather it seems to be too restrictive to allow that many romances. It's why 'playersexuality' exists in the first place.
But we personally don't know how much resouces DA:I has, for all we know until the game comes is that we might get 2 straight, 2 bi, and 2 gay LIs
Wouldn't people whine about bi PC's having more options then everyone else?
Well that's where the statement "you can't please everyone" comes from nor should Bioware try to please everyone
Wouldn't people whine about bi PC's having more options then everyone else?
Why would they? That's how it works in basic principle, a person attracted to two sexes will always have more options than a person attracted to just the one.
Hmm, the DAO issue wasn't as big as ME, because the straight players still had 2 options only..... this was fine in my book, instead of the 75874456435 available straight dudeshep romances.
I agree, the issue definitely wasn't as big as it was in ME! But, it was still an issue: probably made worse (at least for me) by the fact that the two straight love interests were "plot relevant" characters who played an important role in the story, while the same can't be said about the bisexual love interests (not to mention that Zevran was introduced relatively late into the story!).
But certainly, DA has been consistently doing a better job than ME in this department. I'm honestly not worried at all about how the romances in DA:I will be handled: I have no doubt that it will be fair for everyone, one way or the other.
I agree, the issue definitely wasn't as big as it was in ME! But, it was still an issue: probably made worse (at least for me) by the fact that the two straight love interests were "plot relevant" characters who played an important role in the story, while the same can't be said about the bisexual love interests (not to mention that Zevran was introduced relatively late into the story!).