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Dorian discussion and appreciation thread


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#21326
Maferath

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Only male human nobles and male Qunari can intimidate him. Just did it a couple of days ago


My elf was able to intimidate the guy, actually (although I reloaded and went with the Leliana option instead). If you already completed Halamshiral you can threaten him using your connections with the crown.

#21327
Arlee

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My elf was able to intimidate the guy, actually (although I reloaded and went with the Leliana option instead). If you already completed Halamshiral you can threaten him using your connections with the crown.

 

o.O That didn't work for me at all.



#21328
Gervaise

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I do usually save, see what happens and then reload.   However, for the amulet one, unless I wanted to hang around and do nothing until the quest was completed, I really had to make a decision and so I went with the only option I hadn't tried up to now.    It wasn't a big deal but it was nice hearing the extra information concerning his father and then having that as part of my current story with him.    I'd already seen the transcript of the conversation but I was trying to see how things sound rather than just written down.   The same applies with getting dialogue from other characters that I haven't used before.

 

As for the Inquisition connection having influence in Tevinter so he could get crystals there, that didn't really work for me.   The archon did ask us to do something for him but likely kept it a private matter and since Dorian tells us that the Magisterium would be only too happy to see the Inquisition disband, I don't think having a connection with it would do him many favours among the ruling elite.    If Maevaris had got them for him then that would be because of her dwarven connections. 

 

This is why I think it could have something to do with either the old Circles or Dagna.    I don't think mages can actually create them for themselves; it is something done by enchantment.    In the southern Circles they had the tranquil to do that for them; hence each Circle having a sending crystal.    I don't think they use tranquil in that way in Tevinter; they are mostly kept as an example of what happens to you if you cross the Magisterium.    That's why Dorian was asking Cassandra if it was true they had found a cure because he knows people that have had that done to them.    So if the Tevinter have the crystals, they are probably the result of dwarven enchantment.    However, it could be a technique that is only known to the southern tranquil.     Dagna had a lot of dealings with the Circles, though, so she may well have been able to learn it before the Circles went down.    Whether he got them from Vivienne or Dagna, it would account for him saying that it was the Inquisition connection that gave him access to them.    If they came from Tevinter I think he would just have said as much, even to the extent of saying that it was handy he did go home because he was able to pick them up.



#21329
Hazegurl

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This seems to sum up the Intimidate Ponchard option.  Hm, I wonder what the IQ says with the nobility perk that makes Ponchard give in and Dorian disapproves?

 

  • Intimidate Ponchard
    • If the Inquisitor has blackmailed all 3 of Gaspard, Celene and Briala into working for the Inquisition, threatening Ponchard will scare him into giving up he amulet immediately.
      • If the Inquisitor is a Qunari or a non-Mage Trevelyan, threatening Ponchard will also work automatically.
        -Sera slightly approves
  • If the Inquisitor has the Nobility Knowledge perk, intimidating Ponchard will have him deliver the amulet to Skyhold.
     Dorian Slightly Disapproves

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#21330
Gervaise

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I've been relooking at what Dagna says about the memory crystal we get from Calpurnia.   She says it is a dwarven memory crystal, which confirms my theory that if Tevinter have sending crystals they are probably made by dwarves.    However, when she says she can alter it so that it will transmit from a distance, she makes no mention of the fact that it will essentially be working like a one way sending crystal.    She says it is not what the memory crystal is designed to do so it may break it.    So either she simply doesn't feel saying it is like a sending crystal is important or she doesn't know about sending crystals.    I'm torn on this one because if she knows how to create sending crystals, that would account for how she has the knowledge to alter the memory crystal or it could simply be Dagna winging it.     Anyway, I still think that Dorian's sending crystals likely did originate in the south rather than Tevinter.



#21331
SentinelMacDeath

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All I want is to go to the place with the big, cracked bell hanging off the roof in Minrathous with Dorian and enjoy the dancers. I hope they make that happen ... 



#21332
Arlee

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This seems to sum up the Intimidate Ponchard option.  Hm, I wonder what the IQ says with the nobility perk that makes Ponchard give in and Dorian disapproves?

 

  • Intimidate Ponchard
    • If the Inquisitor has blackmailed all 3 of Gaspard, Celene and Briala into working for the Inquisition, threatening Ponchard will scare him into giving up he amulet immediately.
      • If the Inquisitor is a Qunari or a non-Mage Trevelyan, threatening Ponchard will also work automatically.
        -Sera slightly approves
  • If the Inquisitor has the Nobility Knowledge perk, intimidating Ponchard will have him deliver the amulet to Skyhold.
     Dorian Slightly Disapproves

 

 

Oh, well that explains a lot. I've never forced the three of them to work together so that's never been the option for me. I definitely took the nobility perk on my human because that made a lot of sense but I'm pretty sure on my elf I left it for when I had very few places left to put points.



#21333
nightscrawl

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This seems to sum up the Intimidate Ponchard option.  Hm, I wonder what the IQ says with the nobility perk that makes Ponchard give in and Dorian disapproves?

 

  • Intimidate Ponchard
    • If the Inquisitor has blackmailed all 3 of Gaspard, Celene and Briala into working for the Inquisition, threatening Ponchard will scare him into giving up he amulet immediately.
      • If the Inquisitor is a Qunari or a non-Mage Trevelyan, threatening Ponchard will also work automatically.
        -Sera slightly approves
  • If the Inquisitor has the Nobility Knowledge perk, intimidating Ponchard will have him deliver the amulet to Skyhold.
     Dorian Slightly Disapproves

 

 

It's interesting that some options seem to take priority over others. My guy is a Trevelyan non-mage, so I have the option to pick the special noble option, "Do you know who I am?" -- Lol... really, dude? -- but by this time in the game I ALSO have the Nobility Perk, but I've never seen it as an option during the quest and only the special Trevelyan option.

 

For the Trev noble option, the Inquisitor says, "You must not know who I am, even beyond that title [of Inquisitor]."

Ponchard responds that, "You are a Trevelyan, a man of noble blood, a man of honor," with concern starting to seep into his voice.

The Inquisitor counters with, "A man who could end your dreams of social climbing." (I'm sure I have the wording wrong here.)

After which Ponchard says that he "Meant no offense," and pleads with the Inquisitor to "look on him kindly," and says he will have the amulet delivered to Skyhold immediately.

 

You get your slight disapproval from Dorian, and he says, "Hmph, I'd feel badly for the fellow if he wasn't a toad," and then the library scene loads.

 

Honestly, I think Dorian would disapprove regardless, and he does disapprove when you take the Trev noble option as well. Even though he does want the amulet back, you are going against his wishes, especially egregious if you have also asked for his opinion during the scene and he still tells you to "leave the man be." So yeah... I think he's well within his rights to be a little annoyed, even though he does understand you're helping him.

 

And you know... it's Dorian. But, that's why we love him.


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#21334
nightscrawl

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How does she react when you kick her out?


Well, as I said I hit alt+f4 during the dialogue. But she's actually more incredulous than pissed. You basically say that you don't think she meshes well with the Inquisition, and she's all, "Wtf, seriously?" and carries on in her way. She may rile herself up into a huge tirade, but I didn't finish watching it because it was a mistake on my part and I kinda freaked out. She actually seemed more angry -- which I did once just to see it -- if you refuse her initial recruitment in VR than during this scene.


Oh, well that explains a lot. I've never forced the three of them to work together so that's never been the option for me. I definitely took the nobility perk on my human because that made a lot of sense but I'm pretty sure on my elf I left it for when I had very few places left to put points.


Nice to know I'm not the only one who RPs some of their perk choices :D.

#21335
Arlee

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Well, as I said I hit alt+f4 during the dialogue. But she's actually more incredulous than pissed. You basically say that you don't think she meshes well with the Inquisition, and she's all, "Wtf, seriously?" and carries on in her way. She may rile herself up into a huge tirade, but I didn't finish watching it because it was a mistake on my part and I kinda freaked out. She actually seemed more angry -- which I did once just to see it -- if you refuse her initial recruitment in VR than during this scene.

Nice to know I'm not the only one who RPs some of their perk choices :D.

 

Ah I see, I might have to do that in my current pt just to see... But I'd feel really bad about it ><

 

And yea, I tend to always have a specific idea about a character before I create them (old D&D habits) so I always tend to think about what they would do in the situation.



#21336
Melbella

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It's interesting that some options seem to take priority over others. My guy is a Trevelyan non-mage, so I have the option to pick the special noble option, "Do you know who I am?" -- Lol... really, dude? -- but by this time in the game I ALSO have the Nobility Perk, but I've never seen it as an option during the quest and only the special Trevelyan option.
 
For the Trev noble option, the Inquisitor says, "You must not know who I am, even beyond that title [of Inquisitor]."
Ponchard responds that, "You are a Trevelyan, a man of noble blood, a man of honor," with concern starting to seep into his voice.
The Inquisitor counters with, "A man who could end your dreams of social climbing." (I'm sure I have the wording wrong here.)
After which Ponchard says that he "Meant no offense," and pleads with the Inquisitor to "look on him kindly," and says he will have the amulet delivered to Skyhold immediately.
 
You get your slight disapproval from Dorian, and he says, "Hmph, I'd feel badly for the fellow if he wasn't a toad," and then the library scene loads.
 
Honestly, I think Dorian would disapprove regardless, and he does disapprove when you take the Trev noble option as well. Even though he does want the amulet back, you are going against his wishes, especially egregious if you have also asked for his opinion during the scene and he still tells you to "leave the man be." So yeah... I think he's well within his rights to be a little annoyed, even though he does understand you're helping him.
 
And you know... it's Dorian. But, that's why we love him.

 

Fair warning: screenshot spam. :)

 

Pics of the intimidation option, complete with Dorian slight disapproval. I had to run this a couple of times before I got shots of everything I wanted.

Spoiler


And, back at Skyhold
Spoiler

 


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#21337
FernRain

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Dorian thread! I did my first full face with color, and it happens to be of your beloved:

 

Spoiler

Hopefully he wouldn't be too upset that I used him as a learning piece :lol:.


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#21338
Hazegurl

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For those who may not know about this, I've found another Dorian bug (If it hadn't been posted before)

 

I just did Solas and Dorian's personal quests back to back.  I did Solas' first then decided for RP reasons to head to the Hinterlands for Dorian's. I figured it would be a good way to extend Solas' absence making my IQ's surprise at seeing him again a bit more realistic.  After the meeting with Halward, instead of getting transported to Dorian's area to complete the quest, I got Solas' cut scene instead.  Then when I tried to hopefully click on Dorian to trigger his cut scene I found that I couldn't click on him at all.  For anything.  Lucky for me I saved just before doing Solas' quest.   ;) 



#21339
Gervaise

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That's why I used to have so many saves during the game, just in case it bugged out on me.   Then the next problem to hit me was to run out of saves.    So I had to go back through my old games and remove a lot of the saves so I could save in the current one.   

 

I know I am probably imagining it but this latest game I've noticed that when Solas is in my party he seems to be more hostile towards a romanced Dorian than he is to a non-romanced Dorian.   I dare say it is just the random nature of these things but I'm definitely getting all the scathing remarks rather than their more chatty conversations about the technicalities of magic.    Still I'm finding it rather amusing because it is almost as though Solas doesn't approve of Dorian having a relationship with my elven Inquisitor, which bearing in mind what we now know about his plans, makes me highly delighted.    I can just imagine him up the scaffolding doing one of his paintings and thus having a ring side seat to what is going on in the library between me and Dorian.    Notice he didn't include that in his artwork!


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#21340
nightscrawl

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For those who may not know about this, I've found another Dorian bug (If it hadn't been posted before)

 

I just did Solas and Dorian's personal quests back to back.  I did Solas' first then decided for RP reasons to head to the Hinterlands for Dorian's. I figured it would be a good way to extend Solas' absence making my IQ's surprise at seeing him again a bit more realistic.  After the meeting with Halward, instead of getting transported to Dorian's area to complete the quest, I got Solas' cut scene instead.  Then when I tried to hopefully click on Dorian to trigger his cut scene I found that I couldn't click on him at all.  For anything.  Lucky for me I saved just before doing Solas' quest.   ;)

 

Dang that is a terrible bug. But when you consider the nature of the automatic cutscenes it does make sense, even if it shouldn't happen. It's actually surprising for Dorian's quest that the cutscene loads to the library automatically instead of giving you the follow-up quest objective, "Check in with Dorian back at Skyhold," as is the case with so many quests of this type. Perhaps they felt that allowing the player the freedom to put off the quest that it would reduce the dramatic impact of the whole thing.


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#21341
Melbella

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I hate cutscenes that begin when you return to base (another one I hate in DAI is when Morrigan hijacks the war table). Especially the first time through a game since you don't know they're coming. Going from one cutscene straight to another in a different area is fine, but obviously not if it gets interfered with by the first kind.


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#21342
Hazegurl

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I just wish they had added some sort of fail safe just in case a player decided to do Solas and Dorian's quests back to back.  Especially if they make it possible to do both. It seems like such a major oversight.  And the bug is so bad that Dorian becomes an unclickable npc. I wonder how they managed to miss this.


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#21343
Gervaise

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Well if you recall they managed to miss the whole Dorian quest bug initially where the approval rating was back to front, so if your approval got too high it failed to trigger rather than needing it at that level for it to do so.     I know it must take a long time to test the entire game but surely that is something that should have shown up at some point before release?     That is why I constantly come back here with the jitters having tried something different on a run through and then wonder if has caused a bug to appear.   I managed to play Origins entirely without having to consult forums and can't remember having any bugs troubling me, although I did purchase it a while after release, so I suppose the updates may have dealt with these.   Still, it is nearly a year now and these major bugs are still appearing.   I hope they do a better job with the next game.   


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#21344
Hazegurl

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Thread bump. Trying my best to do something to keep myself busy until Fallout 4 comes out.  I was replaying the Witcher 3 and hit a nasty quest completion bug for Yennefer which makes me scared to continue out of fear that it may flag me as in a relationship with both and pretty much ruining my new Triss mance. :(

 

So I decided to start doing something Inquisition related.  I'm modding Dorian some new colors and tweaked the original Dorian in Black Mod.  I'm trying to do something with red this time.  I don't know if it will stay this way, I sort of have to replay the game and check it out in different scenes and lighting blah blah cause my old saves are gone. But I do have it available on Nexus for those who want to try it out.

 

http://www.nexusmods...tion/mods/359/?

 

3L5y9LX.jpg?1


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#21345
Reznore57

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Where is the moustache?!!?

 

Anyway I'm also waiting for Fallout 4, I may try modding for the first time with this game.

But yeah back on topic , the red is a bit flashy ,Hazegurl.Not bad just a bit over the top because it doesn't look like regular fabric.

Although it reminds me of Rock Star Dorian , he was supposed to be the Rock Star mage but I didn't feel that way.

Give him some tatoos , piercing , longer hair , and some facial hair less fancy than his dandy mustache , and you may get some rock star.

 

Ah Rock Star Dorian , I pictured him as b****/diva  way worse than Vivienne.

I'm happy with the nice Dorian we got , but Rock Star Dorian could have been hilarious.



#21346
nightscrawl

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Lol @ his remark. Damn he's sexy.

 

At any rate, interesting job on the red, but that is super candy-colored. I'm going to open the daimod later on, but I'll just ask for now -- is that just another texture thing that you did on the diffuse?

 

 

(I still think he looks totally weird without his facial hair. As mush as my guy enjoys watching Dorian shave and doing his other miscellaneous morning things, seeing him without that would leave him gobsmacked.)



#21347
Melbella

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(I still think he looks totally weird without his facial hair. As mush as my guy enjoys watching Dorian shave and doing his other miscellaneous morning things, seeing him without that would leave him gobsmacked.)


Ditto. Though I'm sure there's a story someone-not-me could write where he has a teeny accident while shaving and Inky doesn't know who he is for a few minutes, then keeps looking at him funny until it grows back proper. :lol:

I don't really like mods that change an npc's appearance. They look the way they look for a reason and if that changes then, imo, they aren't the same character anymore. I've watched DA and DA2 videos where the players had altered character appearances and often I had no idea who they were supposed to be.

 

Edit: the red in his outfit kinda looks like red lyrium. :blink:



#21348
Hazegurl

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My Dorian is mustache free just the way I love him. :)

 

Well except for two years later when he grows one in....mod didn't work in Trespasser. <_<  But I didn't mind it because it seems like so much has changed about Dorian in two years.

 

As for the mod.  Yeah I was trying to go for something flashy and bit glowy, with him being a mage and all, I got a bit inspired by Vivi's frost Mage mod and I kinda wanted something totally out there for the other flashy mage in the group.  However,  his outfit is a ripe mess to mod with patterns because it's so all over the place in the file, so I'm a bit unsure about it.  If I were a great modder I would put him in a totally different outfit to make it easier. lol!

 

I'm actually starting to really hate his clothes. :ph34r:

 

I actually did begin modding Dorian with a nose ring and earrings. I but I had no idea how to import it into the game.  I really should study modding more. A tattoo may actually be awesome though. I'm gonna see if I can at least do that.

 

Yep it's a regular diffuse texture mod.  I tried doing white for the longest time but parts of his outfit, particularly parts of the pants, always turned a pinkish color in certain lightening and other parts didn't change to the white at all.  It's like Dorian is rebuking the color choice. Or I need to crack open the other files.  I was asked by someone to tone down the bling on Dorian's outfit, but I don't have the slightest idea how to do it or which file to mod for that.


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#21349
SentinelMacDeath

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Dorian without the mustache just doesn't look right xD but he's always ridiculously good looking 


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#21350
nightscrawl

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Dorian without the mustache just doesn't look right xD but he's always ridiculously good looking

 
Hah, I used that exact phrasing in a fic I wrote. 
 
 

I was asked by someone to tone down the bling on Dorian's outfit, but I don't have the slightest idea how to do it or which file to mod for that.


There are a lot of options for changing Dorian's default outfit without doing actual texture changes.

You can change the specific metal tint in the files, which would require a lot of trial and error.

For Dorian's base armor the model meshes you need to edit are:
da3//actors//dorian//appearances//var1//models//hm_dorian_var1_core_0001_model_mesh (legs)
da3//actors//dorian//appearances//var1//models//hm_dorian_var1_core_0010_model_mesh (arms)
da3//actors//dorian//appearances//var1//models//hm_dorian_var1_core_0100_model_mesh (torso)

You should use something like Notepad++ so you can easily find the values you're looking for, and just copy/paste the XML info from the Mod Maker preview window and have a search for values you need to find.

 

Spoiler

 

You can see from the Dorian in white here that the same materials are being used: silk, plush fustian velvet, and default leather. The game is overriding the materials tints for those things (white tinged with olive, olive, and brown) with the tints in the model mesh. So I have recolored all of the appropriate areas.

 

For these, the tints that correspond to those areas are (order listed is the same as in the file):

TintColor1 - silk

TintColor3 - plush fustian velvet

TintColor2 - default leather

 

I think you'll want to change the TintMetalBase, but I'm not sure if that will be enough or if you need to change something else. Metals (and some fabrics, like kings willow weave) are composed of a base tint color, and a fresnel color which is like the secondary color (reflective shine) that gives some materials an unique appearance. Most cloths, like silk or plush fustian velvet (Dorian's main fabrics) do not have a fresnel color, so it's easier to alter them to your desire.

 

* * *

 

For the most involved method you could combine a tint edit in the ebx with an edit of the tint map. You would have to first edit the tint map -- hm_dorian_var1_core_0111_t -- to include all parts of Dorian's armor that you want to color. Looking at it you can see that the main leather parts are green, but most of the rest of it are unaffected. So you just block out the rest of the leather in green, and (if you like) add blue (or red) to the cloth parts you want to color with whatever material.

 

Once you have your edited tint map you can then just change the tints on the fly to whatever you want and experiment with all sorts of funky things without having to physically edit the texture every time.

 

* * *

 

You can also change the materials tints -- like silk to highever weave -- by switching those out for something else in the mesh variation info found at...
da3//actors//dorian//appearances//var1//models//hm_dorian_var1_core_0001_itembp_ibpbundle//MeshVariationDb_Win32 (legs)
da3//actors//dorian//appearances//var1//models//hm_dorian_var1_core_0010_itembp_ibpbundle//MeshVariationDb_Win32 (arms)
da3//actors//dorian//appearances//var1//models//hm_dorian_var1_core_0100_itembp_ibpbundle//MeshVariationDb_Win32 (torso)

 

Finally, you can also change the materials themselves, but that would alter them for the whole game.

 

 

(If you want more info on ebx tint editing you can PM me. I can clutter up the Dorian thread with this if people want -- keep it bumped! -- since it is for a Dorian mod, but I doubt that would be appropriate.)


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