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Companion Specific Specializations? Or Available To All?


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31 réponses à ce sujet

#1
Lulupab

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Do we know anything about this? If not which one do you prefer?

 

For example lets say Cassandra's spec is "Seeker". Will it be unique to her or is it a spec all warriors can learn? In other words are we following DAO's example or DA2? Or both?

 

Personally I'm having a Dilemma as having unique specs was nice, it gave companions character especially Anders (Vengeance) and Fenris (Tevinter Fugitive). But I wanted to merge with an spirit too and learn Fenris's fighting skills as well.

 

But of course having unique specs means the Inquisitor will have his own unique specs as well.

 

Discuss.



#2
Jackums

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I prefer companions having their own unique specializations. It adds a bit more flavor to the game.


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#3
ChrisRudson

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Having a variety of specializations on your entire party is better. By this I mean that your companions should have at least two specialization giving us the opportunity to experiment on their skills. As the main protagonist, it should go unsaid that you should have your own special skills. Having your companions specialization diminishes their uniqueness. So, no, their specializations should not be available to you.


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#4
Ap0crypha

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I preferred DA2's system. Not only did it give each companion a unique role, it prevented us from giving them out-of-character specs for powergaming (i.e., making Wynne a Blood Mage, making Velanna a Spirit Healer).



#5
Ianamus

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It's a mixed bad. I really enjoyed the companion specializations in DA2, but some, like Avelines, were so powerful as tank abilities and traits that it put you off ever making your character a tank, because Aveline would always be better. 

 

I want unique companion specializations to make them stand out a bit and have different playstyles/ abilities, but not to make them so good at a particular role than the player character would never be able to compete. 



#6
Lulupab

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Maybe the could have unique specs but teach something like a single skill from their skill tree to Inquisitor?



#7
Enchant_m3nt

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Someone in another thread said how difficult it would be to have unique specs for companions if their core fighting style can be changed. They gave the example of Varric's spec tree being very archer centric but if he could be switched to duel daggers in inquisition, a skill tree like that would be irrelevant. So they would need a couple of specialisations depending on the possible weapons they could use perhaps? Not sure. 



#8
katerinafm

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I liked that companions had special skills in DA2, it gave them combat personality.

 

Are people really going to make Varric a dual-weilding rogue when given the chance? I'm trying to imagine him without Bianca and just...no, hahah.

 

Maybe it could be like in DAO where the companions start with their own skills but you are able to learn them yourself once you befriend them enough?



#9
Gregolian

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I'd like the ability to learn PARTS of what your companions know.



#10
Potato Cat

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I think they should have unique specialisations that are primarily hybrids of the available specialisations for the Inquisitor, with one or two unique abilities.

#11
CybAnt1

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I go back and forth on this. I like the unique specializations, as they add flavor. 

 

However, I also can see why some players don't like their PCs being locked out of them, or that the NPCs can't take a 2nd "non flavor" spec along with the main unique specialization, or most importantly that their existence seems to force the companion to use only one kind of weapon. Look, I can understand why Varric stuck with Bianca, after all, in DA2, it was the only crossbow in all of Thedas, but Isabela should have been able to fight with cutlasses and sabers as well as daggers. 

 

The good news was, at least on PC, the customization console could fix problems 1 and 2. As could some of DA2's mods.  ;) And actually, as I recall, there were also mods to let them use alternative weapons, too. IIRC, there was even a mod that let them wear "non iconic" (i.e. ordinary) armor. 


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#12
Plato

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We know nothing of any specializations yet, companion or player.

I personally prefer companion specific specs, i find that they add flavor and that little bit of extra incentive to pick different ones. However I would prefer it if they weren't limited solely to one role, but rather that they were "hybrid" specs similar to what Anders had.



#13
AresKeith

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I actually prefer if the companions had unique specializations



#14
Iron Fist

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It was pretty cool that the DA2 companions had their own specializations apart from those available to Hawke. I'd like to see that again in DAI.



#15
Wrathion

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Urgh, i would prefer it if there were no companion specific specs. Specifics spells/abilities? Yeah, totally! But an entire spec...no.

 

But i wont complain if they do when the game ships. 



#16
Eveangaline

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So long as we don't end up with only one possible healer if we aren't a mage ourself.



#17
luckycooky

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It depens if we can Talent our party members. Like we want it zo from zero to your end lvl.

i Gues we geth 3 verry big skills tree's

 

That would be super cool. becuase we can fix our party how we want it and can bring who ever we want. And we dont have worry on Group Ballance.I love leliana in the Da But it cost me age's to find a realy good archer spec for her to some decent dps.

 

so if we geth like that i would bee happy

 

the Dragon age 2 thing was not bad but you only had one healer and that kind of sucks.

for the rest it was oke but not realy great.



#18
renfrees

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I loved DAII's route with companions specs, it made them unique. And to guys, who complained about Aveline being a better tank, than Hawke could ever be - well, that's the whole freaking purpose of her as a companion, they aren't here just for chatter. If Hawke could be better than them in everything, what would be their purpose? So i'd like that to continue in DAI.



#19
Innsmouth Dweller

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DA2 forced me to bring Anders (the only healer) along on every quest (warrior PT). So no, I don't like companion specific specs, nor care for Inquisitor-special skill tree. Must everyone be so damn unique? If they must, then there should be more of them to choose from ;)

Two spec system from Origins worked better for me, and I didn't mind Wynn having an extra spell (I'd never say no to a plot skill, unless it replaces/changes/removes a whole tree) and the idea of obtaining certain specs by quests is just brilliant.

And I like to respec companions, because their initial skills don't fit my tastes (or other party members or tactics). If it's somehow taken away, then why bother with assigning their skills anyway?



#20
Lulupab

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DA2 forced me to bring Anders (the only healer) along on every quest (warrior PT). So no, I don't like companion specific specs, nor care for Inquisitor-special skill tree. Must everyone be so damn unique? If they must, then there should be more of them to choose from ;)

Two spec system from Origins worked better for me, and I didn't mind Wynn having an extra spell (I'd never say no to a plot skill, unless it replaces/changes/removes a whole tree) and the idea of obtaining certain specs by quests is just brilliant.

And I like to respec companions, because their initial skills don't fit my tastes (or other party members or tactics). If it's somehow taken away, then why bother with assigning their skills anyway?

 

Well we know that healer mages are not common so I think the devs were just following up on that. Its likely only one of the mages in Inquisition will be an uber healer with combat revive and group heal. Others could possibly possess a healing spell too but not combat revive and group heal. In other words there will be one "spirit healer".



#21
Innsmouth Dweller

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Well we know that healer mages are not common so I think the devs were just following up on that. Its likely only one of the mages in Inquisition will be an uber healer with combat revive and group heal. Others could possibly possess a healing spell too but not combat revive and group heal. In other words there will be one "spirit healer".

I suppose there should be some balance between the story/lore/whatever and gameplay, so.. yeah, I'm ok with that level of companion versatility.



#22
BubbleDncr

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Well we know that healer mages are not common so I think the devs were just following up on that. Its likely only one of the mages in Inquisition will be an uber healer with combat revive and group heal. Others could possibly possess a healing spell too but not combat revive and group heal. In other words there will be one "spirit healer".

 

Cept one thing we know about DA:I is that they're going to make it harder to heal yourself - less health potions, no automatic health regeneration out of combat.... etc. So if there's only one real "healer," that would probably cause another Ander situation where everyone feels like they need to bring them everywhere, just cos they would probably be the most efficiant at it.

 

So I would prefer the flexability to make any mage into THE healer, that way I don't feel stuck with the same person all the time. I liked Origins' way of doing it, where the companions who were meant to be in that role started out in it, and it took some effort to unlock it for everyone else, but you could.



#23
Lulupab

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Cept one thing we know about DA:I is that they're going to make it harder to heal yourself - less health potions, no automatic health regeneration out of combat.... etc. So if there's only one real "healer," that would probably cause another Ander situation where everyone feels like they need to bring them everywhere, just cos they would probably be the most efficiant at it.

 

So I would prefer the flexability to make any mage into THE healer, that way I don't feel stuck with the same person all the time. I liked Origins' way of doing it, where the companions who were meant to be in that role started out in it, and it took some effort to unlock it for everyone else, but you could.

 

No not like that. Remember Bethany? she could heal but Anders was the "spirit healer" of the series as he could heal the group and revive in combat. Other mages could posses healing abilities but only one mage will have the high end healing abilities. That's what I think will happen. Bethany leaves quickly in DA2 though...



#24
JoltDealer

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I think a mix of both is fine.  Let's face it, not every rogue, warrior, or mage is going to be the master of some unique skill they invented or inherited.  Cullen isn't going to be some "Mega Templar."  He's just going to be a Templar.  However, we know that Varric and his Bianca are far from being a typical rogue or ranger.  Have certain companions with unique specializations and others with normal ones.  Besides, the Inquisitor likely has his own unique abilities to consider.



#25
Divine Justinia V

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Ehhhhh, I liked them having their very own specs but I dislike them [mages] having opposite spell trees. I wanted to take Merrill out a lot but obviously I would benefit more from Anders with him being a healer and all.


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