I just wish there was a way to mod the enemy AI. Without it it's quite impossible to create a satisfying 'diamond' difficulty
The whole Geth Fleet in Platinum?!
#26
Posté 17 mars 2014 - 06:46
#27
Posté 17 mars 2014 - 06:54
So long as there were only 8 enemies on the map, that doesn't sound overly hard...
Also, would the regenerating marauder still get OHK'd by a javelin?
What if I told you there was about 100 of them?
A OHK Javelin could take it down, although shotguns were noticeably weaker. I imagine the shields regenerated a bit in between each pellet registering.
C2Dre, thanks for your interest in my Mods. I am really just starting to learn a lot about modding, so I am relatively new to it. What I am working on for a couple of weeks are Husk/Prime/Brute Modes, and I want to create my own Diamond difficulty. I need more knowledge about the wavebudget and enemy health, before I can complete it.
One thing you'll quickly come to notice is that there's a lot of stuff you wont be able to change. Anything that BioWare has changed in a balance change is off-limits, as the file you get from the server overwrites anything you have locally. Wave data still seems to be changeable, but I recommend editing the Geth wave data as they seem to work the best. Platinum also frees up more editing of enemy health, as BioWare touched those less than they did Gold values.
It's also possible you'll end up needing everybody in the game to install your mod. Some of the stuff in the .bin files the game will use your local file for, even if you aren't host(It mostly affects guns though).
#28
Posté 17 mars 2014 - 06:57
Points!
ALL THOSE POINTS!
Arc Grenades would've been golden during that hack.
#29
Posté 17 mars 2014 - 07:00
YOU ARE OUT OF RANGE GETH CLOSER!
#30
Posté 17 mars 2014 - 07:04
#31
Posté 17 mars 2014 - 07:11
Exterminator mode required. Three or four lift grenades would have taken care of these bombers.
#32
Posté 17 mars 2014 - 08:06
I dunno if it was a bug or what....Do you think its even possible to "hack" a file to spawn that many? This wave was mild compared to the first one with the Pyros, there were so many that they struggled to get through the door way
I had to frantically launch fraps.
#33
Posté 17 mars 2014 - 08:33
#34
Posté 17 mars 2014 - 09:00
What if I told you there was about 100 of them?
Precisely what I wanted to hear! XD
Let me guess: you didn't manage to extract on glacier... Did you
#35
Posté 17 mars 2014 - 09:05
Snap Cheese + Arc Grenades would have actually been fun that game. That being said, I probably would have been struck dead with anguish at the sight of all those geths.
#36
Posté 17 mars 2014 - 09:25
#37
Posté 17 mars 2014 - 09:25
Precisely what I wanted to hear! XD
Let me guess: you didn't manage to extract on glacier... Did you
The only map we've extracted on is Vancouver, although we haven't tried a large variation of maps.
No idea what character I'd want to use for the hell that would be Glacier. Even a Juggernaut wouldn't survive very long(and is pretty weak for certain waves) =P
#38
Posté 17 mars 2014 - 10:07
The only map we've extracted on is Vancouver, although we haven't tried a large variation of maps.
No idea what character I'd want to use for the hell that would be Glacier. Even a Juggernaut wouldn't survive very long(and is pretty weak for certain waves) =P
My bet would be a teleporter. Slayer, possibly. Or Cabal. But the main problem is that if there are 100 enemies on that map there might very well be no place at all that's not filled with them...
#39
Posté 17 mars 2014 - 10:42
I'll never be able to "un"see that clip, OP. Thanks peasee ppl.
#40
Posté 17 mars 2014 - 10:42
rip.
#41
Posté 17 mars 2014 - 10:45
That is the stuff of nightmares ![]()
#42
Posté 17 mars 2014 - 10:46
If only somebody had Sabotage, or rather all of you had Sabotage.
#43
Posté 18 mars 2014 - 03:41
I feel I would be waking up screaming from the nightmare .. I understand modding the game for extra enemies .. but Bombers???? Like the most annoying enemy unit ever
Bro, you clearly haven't played the 70 Dragoons-only extraction wave ![]()
- TheNightSlasher aime ceci
#44
Posté 18 mars 2014 - 04:02
Bro, you clearly haven't played the 70 Dragoons-only extraction wave
On glacier!
#45
Posté 18 mars 2014 - 04:33
On glacier!
Oh, Glacier would be easy, just camp the crap out of basement. Was slightly more problematic on Giant.
- RealKobeBean aime ceci
#46
Posté 18 mars 2014 - 04:46
Oh, Glacier would be easy, just camp the crap out of basement. Was slightly more problematic on Giant.
I was just thinking of the wondrous grenade spam I could do. *daydreams*
#47
Posté 18 mars 2014 - 05:27
- MzAdventure aime ceci
#48
Posté 18 mars 2014 - 06:57
Heldarion, I have an all-Dragoon mode for Cerberus
Very challenging, right?
- BurningLiquor aime ceci
#49
Posté 18 mars 2014 - 11:15
PC Master Race - creators of Nightmare Fuel ![]()
- jamdjedi et BurningLiquor aiment ceci
#50
Posté 18 mars 2014 - 11:29
I have an all-Dragoon mode for Cerberus
Very challenging, right?
Then you'd just pick a kit that's great against goons, something with a lot of fire explosions. In my experience the most challenging matches are those with varied bosses and a lot of the annoying smaller enemies





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