I believe people put lore and "reason" too much on a pedestal. Ok, let's assume ME2 choices hurt ME lore and its inner logic, but one must ask, what was the trade off? And it's clear. ME2 with mechanics like thermal clips and new biotics powers offered a much greater gameplay experience. ME1 gameplay was at it's best mediocre, ME2 and ME3 were amazing. So you gave 1 and received 10 in return, a worth bargain without a doubt.
Unless of course, all you care about is narrative and can forget the Mass Effect trilogy is in the end, games. I can respect that, but that's a very narrow view. Liking only one aspect of the game is not a good place to be.
Tho I completely agree that the gameplay improved over the course of the 3 games I'm not sure just tossing out the overheat mechanic completely was a good move for me2. I really like the overheat system from me1 it's really unique IMHO but it was to easy to exploit. But it shouldn't have been just dropped, especially when I feel they brought it back in me3 and it worked so well with the lancer. I think it would have been smart to have atleast one weapon in me2 that still had the overheating mechanic, even if it was only as an unlock of some kind. That way you would please both the new and returning fans.





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