Cerberus attacks Surkesh, Thessia, Citadel, they do what they want on Tuchanka with cruisers no less. Terrorist organisation which spent most of their money on Lazarus and Normandy SR2? Now TIM has a huge army and cruiser fleet!
What is exactly "Reaper tech"? What it does? How exactly Cerberus use it?
I don't think wanting to have human enemies required plot decisions that were that awful. ME1 mostly had only Geth as enemies, it didn't stop it from being one of the better Bioware games. I guess we have to thank SuperMac for this too.
I'd say it's bad writing. Rather than have a ton of new and different types of Reaper creatures like some of those concept creatures like the Reaper-ized Volus suicide exploder and the Reaper-ized Quarian with sentry drones, or the Reaper-ized Elcor with manned turrets on it's back. Or there was one with a Reaper-ized Thresher Maw...
There are plenty of races and creatures that they could have used to make new and nasty enemies to fight in addition to the Geth and (some) Cerberus troops. Instead we somehow get this massive Cerberus buildup in less than 6 months (time between ME2 - ME3) with absolutely no explanation or reason.
There was one explanation of "it would be boring to always fight Husks", well we're not always fighting Husks and even then horde styled enemies CAN be fun to fight, Warhammer's Tyranids or Starcraft's Zerg for a great example.
Another reason I've heard was that Cerberus was made in large numbers to help make the gameplay more enjoyable because of the above reason. Well personally speaking, Cerberus was not fun to fight, I found them rather dull and among the easiest foes to defeat even on Insanity and Gold in multiplayer. The Geth in both SP and MP are easily the most challenging with Reapers being straight in the middle.





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