Sure it is. The world and setting is the author's creation and anything they choose to put it in is their art. Even unpleasant things like racism, slavery, homophobia, murder, genocide, infanticide, rape and to a lesser extent, sexism. It doesn't mean you have to enjoy it but I'd only be offended if I got the impression the author personally looked down upon women.
For example, the Mass Effect series has little to no sexism. I couldn't care less. However, I find the objectification of women mildly offensive.
But how is dragon age sexist exactly? It's an extremely pc world with only speciesism and classism. Forget speculations on how sexist medieval times supposedly were or were not and just compare it to current times- Women are allowed in front line combat and positions of power, earn equal
wagegold, may be as naked as she wishes in public, are allowed abortions(presumably), don't have to put up with sandwich jokes, can sleep with whoever she wants, don't face genital mutilation, and most of all, don't have Robin Thicke blowing smoke in their faces.
little things like a women trumping a man physically will always be humourous due to innate physiological differences. Unless we wanna pretend that like the whole gender thing is a myth and we're really asaris
Not to get into an existential discussion about 'what is art?' or anything but...crap its prolly gonna go there a bit...Ok: existing doesn't make something art.
Lets use everyones favorite examples: Call of Duty and Twilight. Entertainment? Sure, for some people. Art? Not really, no. There is a difference between pop culture created merely for the purpose of being paid for and consumed and between things that are at the very least trying to say something or evoke a substantive feeling while they make money.
So, saying 'hey, I wrote this story about genocide, homophobia, and sexism'...doesn't make it art. Now, if your story was looking at the way people othered and dehumanized individuals, then yeah, art. Even if you're murdering zombies while you deal with the genocide, sexism, and homophobia, it is the greater context that helps define art. And even then art isn't above critique. Ever. People try to say impactful things and fail, fall into their own traps etc all the time. You can try to say something antisexism and fall into sexist storytelling traps/cliches easily.
If you write a story and the sexism in it is unintentional, if you aren't trying to say anything about the world or specific characters with overtly sexist statements, then the inclusion of such elements indicates a lack of conscious processing of the sexism the author sees (or even experiences) on a daily basis. It doesn't make it part of 'art'. If it is in there simply to be there, without any purpose then it is wildly problematic. For instance: the massive underlying tone of abse the main relationship of Twilight has. This is totally, embarrassingly unintentional from the author. You can't claim the inclusion of horrors like rape and slavery, handle them poorly and then protect it with the claim of 'but its art'.
I don't know how to do spoiler tags, but I'm about to mention a video of people discussing the ending of MSGV: Ground Zeroes so if that's a problem don't read until the bolded line:
The ending featured a large amount of violence against a female character. IGN posted a vid with Lucy O'Brien and a male colleague discussing the vid. The guy didn't really feel too impacted by the violence that ended the game but Lucy did. And she mentioned how it sort of came across as a senseless, shocking moment where you throw a female character under the bus for the sake of it. Now maybe the MSG series is art, however, the sexism or violence against women present in the series being used as a catalyst for the main dude to move the plot forward is just senseless and LAZY writing that everyone here has seen a million times (girl gets injured/hurt dies so the dude can cry meaningfully and swear vengence). And thats ALL. That is literally the only reason it happened; that and so the (male) author/creator/writer can say 'look how creative and dark and edgy and original I'm being, hurting women...so violently...to advance the plot...its dark...art'. This isn't excusable or admissable even if the overall series is art/artistic. Including things, particularly things like sexual violence etc requires there to be a greater purpose for it to even have a chance of being a worthwhile/justifiable inclusion. And again, I think Lucy said it fairly well. (although I got the feeling she was being extrodinarily careful with her words to avoid causing a massive uproar b/c...its IGN
)
BOLDED
Also, gender is a myth/social construct. Biological sex isn't, but gender is. Important distinction. ![]()
And yeah, it'd be nice if the games didn't feel the need to remind me I'm a girl every two minutes. (I kinda knew, what with that whole character selection thing I did in the beginning). Its rather irritating, and made even more jarring once I've played through as a guy too, because then I'm reminded that they actually had to spend extra time on reworking lines/adding/spending resources JUST to remind and insult me. And to the best of my recollection it has never served an actual in-game purpose.
And as for sexism in Thedas...I expect it to be there because of the setting yeah. But I expect that because I have never seen a writer/creator design a high-fantasy world where it wasn't an element. I don't know if I can even truly comprehend what that looks like. It's an interesting challenge though! And the fact that I don't know what that fantasy world would look like doesn't mean that it wouldn't be an awesome conflict rich world full of interesting characters. The traces of sexism in Thedas could be removed without it negatively impacting the series I'd think. (Sexism isn't part of the world the way it is in say, Game of Thrones. You take it out of Thedas, everyone maintains their rank/status and can go back to dealing with the Veil Tear).
Edit: holy crap that got long...I am so sorry.





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