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Familial Motivations in Conflicts


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#76
Lotion Soronarr

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Wouldn't have minded or been opposed to  the opportunity even if the majority of my own Warden's wouldn't have overly cared.

 

There isn't much that is "forbidden" or "taboo" when you are combating a possible literal ending of days.

 

Survival of the world and continuance of civilization go head and shoulders over most everything else, Its the Warden Mandate after all.

 

Something that some Wardens such as Alistair seem incapable of grasping.

 

And what many of the players fail to realize is that Loghian isn't necessary to complete that goal.

 

Why Loghain? Of all people, why him?

If the "by any means" is really something that has to be followed to the extreme, why isn't Duncan recruiting everyone he comes across? The more Wardens the better, right?

Why be picky?

 

So if you're in Denerim, a town full to the brim with potential recruits - many who would gladly join the Wardens - why would you pick Loghain of all the people? Why not Ser Cauthrien? Why not ANYONE ELSE?

 

The fallacy is that a few posters here present this as a "either recruit Loghain or have one less Warden on your side" when that isn't (and shouldn't be) really the case. It's just that the game doesn't let us recruit more Wardens - and indeed, as a first-time player, you wouldn't even know you couldn't recruit anyone else.



#77
Helios969

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I cannot say I really ever explored Loghain too much.  It's hard for me to trust duplicitous people.  Such people rationalize their behavior to themselves to convince themselves that the betrayal is for the "greater" good.  When you strip away those types of self delusions it really comes down to more base motivations: greed, hatred, selfishness, lust for power...I suppose his hatred of Orlais is understandable given the past, but risking the entire nation and its people during the greatest threat of the age for the "greater" good is hard to swallow.



#78
Hanako Ikezawa

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And what many of the players fail to realize is that Loghian isn't necessary to complete that goal.

 

Why Loghain? Of all people, why him?

If the "by any means" is really something that has to be followed to the extreme, why isn't Duncan recruiting everyone he comes across? The more Wardens the better, right?

Why be picky?

 

So if you're in Denerim, a town full to the brim with potential recruits - many who would gladly join the Wardens - why would you pick Loghain of all the people? Why not Ser Cauthrien? Why not ANYONE ELSE?

 

The fallacy is that a few posters here present this as a "either recruit Loghain or have one less Warden on your side" when that isn't (and shouldn't be) really the case. It's just that the game doesn't let us recruit more Wardens - and indeed, as a first-time player, you wouldn't even know you couldn't recruit anyone else.

I would have loved this. She seemed to have the makings of a fascinating character and I would have loved learning more about her. 



#79
KaiserShep

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I personally saw no reason to care to have Loghain added into the group. Much of the progress the Warden makes is against Loghain's resistance, so if he's removed from the equation entirely and the armies are united, what the hell do I care?



#80
Dean_the_Young

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When I spare Loghain, one of the biggest reasons to me is to swiftly and completely end the civil war, now and in the future. Killing a major national icon with extensive power and supporters, and a sympathetic Queen who is herself an important political actor and potential ally, is... shall we say going to be controversial?

 

The point of the Landsmeet is to establish unity: in your own favor, naturally, but a unity that will also include Loghain's faction. Loghian's extensive, significant, and recently victorious faction, with people whose status and fortunes have been tied with Loghain. People who are far more likely to resent and resist the Warden's coalition, now and in the post-Blight, if Loghain is deposed with maximum prejudice and publicly humiliated, slaughtered, and villified.

 

If Loghain is killed in a, shall we say vindictive manner, backlash in the immediate turn isn't certain, but resentment and resistance from within Loghain's faction is likely.

 

But if we recruit Loghain, add his power and influence to our own, his faction is much less likely to harbor resentments. They are assimilated, not dominated, into the unity effort. Loghain's political power and threat is neutered just as surely, but with less antagonism from his faction due to the manner of their defeat.

 

 

There's a saying I remember from a study group that good conquerors don't humiliate the defeated: they give them a measure of pride to now be part of the victorious faction. The idea of an honorable, face-saving exile or escape from society and politics, a way to walk away and not be fought to the bitter end, is an important tool for society to manage defeated or convincted people. In reality, going off to join a monastery or the military used to be that service: in Game of Thrones, going to the Wall and joining the Night Watch: in Thedas, joining the Grey Wardens.

 

 

 

So sparring Loghain? It's not about trust, or liking him, or even that he can be a military asset. It can simply be a means of pacifying and definitively ending the Civil War with an eye for the losers.

 

Was it one that panned out in the end? Not really- if anything happened after the game, we didn't hear about it. But it's a viewpoint I considered relevant for my politician-type Wardens.


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#81
dragonflight288

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@ Dean.

 

Excellent points!