My personal Human Engineer build. Adas stuns and makes short work of any ground unit, while also priming them for a fire explosion. Drone done a good job at stunning/distracting, and you have two good detonators in Overload and Incinerate. If you want to detonate your Incinerate for level 6 explosions, don't equip the CSMG, you'll need your cooldown around 3 seconds for that. I prefer to take it for some boss encounters.
Thanks, DisturbedPsic0.
I was originally thinking 66660. Then got to thinking that since a lot of damage is in the combos, that 66606 might actually net more DPS by allowing more aggressive play, resulting in more combos.
But, your build looks really interesting. 10% power damage plus 15% health and shields looks like a really versatile build, benefiting from both of these powers.
I'm going to try it out.
Thank again!
p.s. I've gone back and forth on Incinerate 4a vs 4b, and have decided that you really can't go wrong with either choice. However, 4a 30% damage seems really appealing when a Banshee has been hounding me. I can let the DOE do its thing while I get some breathing room and time for shields to recharge. What are your thoughts?
BSN: Please share your builds/thoughts for others who might be interested in this.





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