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Assassin's Creed Unity (New Story Trailer)


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#226
Guest_AugmentedAssassin_*

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I've seen the game's ending. Word of advice, Don't get too hyped about it.



#227
Greenface21

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Any of you guys played Rogue yet? I'm thinking of picking that up before I dive into Unity hopefully sometime soon.

 

I am hearing Rogue is better then Unity so far. You might want to switch that order.



#228
LPPrince

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Can only speak for the Xbox One, but it appears that for me and several others(don't know if its widespread) Unity achievements aren't unlocking even though the prerequisites to unlock them have been met.

 

There are three or so achievements for Unity I should have, but they're sitting on standby for some odd reason. I imagine this will be fixed soon.



#229
Dermain

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Can only speak for the Xbox One, but it appears that for me and several others(don't know if its widespread) Unity achievements aren't unlocking even though the prerequisites to unlock them have been met.

 

There are three or so achievements for Unity I should have, but they're sitting on standby for some odd reason. I imagine this will be fixed soon.

 

I was having that issue with Destiny. It would eventually unlock a few days later after a log in.



#230
LPPrince

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I was having that issue with Destiny. It would eventually unlock a few days later after a log in.

 

Everybody had that problem with Destiny, that was just another Destiny thing. (eww)

 

Oddly though, I went back into Unity and the blue bars signifying I completed the achievements were gone. They were all white like I never played the game, yet all my progress in-game remained, and no achievements popped.

 

I'm in the third sequence, if I have to start over, Ubisoft is gonna have a bad time(dem not really strong words)


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#231
GenericEnemy

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Unity and all, but that main theme for Rogue though...

 

 

It's like AC2's soundtrack, AC3's soundtrack and Black Flag's had a lovechild. 



#232
Jock Cranley

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The spoiler that ruins the plot tbh.

 

Spoiler



#233
Guest_3Pacalypse_*

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Don't think people are liking this one.
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#234
A Crusty Knight Of Colour

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Don't think people are liking this one.

 

Not Ubisoft's fault if they don't like AC Unity's cinematic™ presentation style on their R9 295X2 GFX cards. 


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#235
Dermain

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Don't think people are liking this one.

 

Having just checked the steam page most of the reviews are based entirely on the graphical issues instead of the actual gameplay.

 

One of them even said "I'm enjoying the gameplay, but the graphics are the problem".

 

Which I suppose is an interesting attempt at honesty...



#236
Kaiser Arian XVII

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I have a nuke. You have two options:

 

1) To nuke Ubisoft

2) To nuke EA



#237
Guest_TheDarkKnightReturns_*

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Has anyone been able to find all the cockades in Versailles? I'm missing 1/8 (in the Saint-Louis district) and it's ****ing annoying because you can't really go back after you advance the story.



#238
WildOrchid

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I have a nuke. You have two options:

 

1) To nuke Ubisoft

2) To nuke EA

 

Ktnxbai



#239
Guest_EntropicAngel_*

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Has anyone been able to find all the cockades in Versailles? I'm missing 1/8 (in the Saint-Louis district) and it's ****ing annoying because you can't really go back after you advance the story.


You can't? There's a carriage right outside the Cafe Theatre that fast-travels to Versailles.

If you're talking about further in the future, well...don't say any more.

#240
OdanUrr

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:lol:

 



#241
Jock Cranley

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I raise you one:

 



#242
OdanUrr

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No Benny Hill music? :D



#243
Guest_EntropicAngel_*

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I had nothing like that. A single time, during the prologue, I was jumping out of a window and fell through the ground, but outside of that it's been fine (except for one thing in particular, but I don't think it's a glitch as much as weird programming/terrible PC specs: every time a scene changes in a cutscene, the physics reset so the hair falls down again, as well as cloth. It's very jarring).

 

But then I've never had problems with glitches in Ubi games, it's weird.



#244
Jock Cranley

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I had nothing like that. A single time, during the prologue, I was jumping out of a window and fell through the ground, but outside of that it's been fine (except for one thing in particular, but I don't think it's a glitch as much as weird programming/terrible PC specs: every time a scene changes in a cutscene, the physics reset so the hair falls down again, as well as cloth. It's very jarring).

 

But then I've never had problems with glitches in Ubi games, it's weird.

 

Their QA has never been flawless, but it's almost always been tolerable for me. But this sort of fiasco is inevitable with annual releases.



#245
Guest_EntropicAngel_*

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Their QA has never been flawless, but it's almost always been tolerable for me. But this sort of fiasco is inevitable with annual releases.

 

Their games have three years of development actually.



#246
Jock Cranley

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Their games have three years of development actually.

No matter. Still a fiasco.



#247
Guest_EntropicAngel_*

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No matter. Still a fiasco.

 

People always say that. But somehow the train just a-keeps on rollin'.



#248
LPPrince

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I haven't had any issues barring one on my digital Xbox One version. The game crashed once. I rebooted and all was well.



#249
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I haven't had any issues barring one on my digital Xbox One version. The game crashed once. I rebooted and all was well.

 

How has your framerate been? I've heard that the game actually is smoother on the X1 than the PS4.


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#250
LPPrince

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How has your framerate been? I've heard that the game actually is smoother on the X1 than the PS4.

 

Can't speak for PS4 as I haven't seen Unity on it but on my One, frame rate has been consistent 30fps. A few drops here and there, but only a handful and all of those happened during moments with stupid amounts of people on screen and even then, only for half a second to a second each time.