I hope Bioware adds a camera sensitivity option on console in the next ME
#1
Posté 20 mars 2014 - 10:38
- Simba501 aime ceci
#2
Posté 20 mars 2014 - 10:39
k
#3
Posté 20 mars 2014 - 10:40
k
Yer PC. Yall don't need it
#4
Posté 20 mars 2014 - 11:43
#5
Posté 20 mars 2014 - 11:48
Though higher would be nice.
- Lady Abstract aime ceci
#6
Posté 20 mars 2014 - 11:55
Don't think I could live without changing the sensitivity to be just right.
#7
Posté 20 mars 2014 - 11:58
- Salarian Jesus et Simba501 aiment ceci
#8
Posté 20 mars 2014 - 11:58
You don't have this on console?
There are only 2 options on consoles : high or narrative (aka no-high).
#9
Posté 20 mars 2014 - 11:58
#10
Posté 20 mars 2014 - 02:42
- Teh_Ocelot aime ceci
#11
Posté 20 mars 2014 - 02:48
The "High" setting on consoles is barely faster than the "Slow" setting. Biower pls.
Idk man, my settings reset once and I thought "normal" was fkn slow.
#12
Posté 20 mars 2014 - 02:50
It definitely needs to be an option. Also, Husar is completely correct is asking for a FOV change as well.
- SlimJim0725 aime ceci
#13
Posté 20 mars 2014 - 02:54
- Dr. Tim Whatley et Pearl (rip bioware) aiment ceci
#14
Posté 20 mars 2014 - 05:14
There is already one on PS3. Like dida, I think that there's a significant difference between the normal and the high option, though this last one is not so sensitive.
#15
Posté 20 mars 2014 - 05:31
You don't have this on console?
Nope. We get a "high" option that we can choose to use or not, and that's it.
It's annoying as hell because I'm an ex-GoW3 player, and that game has individual sensitivity settings from 1-30 for hip-fire, hard-aim, and scoped weapons that can be individually tuned.
This is a much better system than just "low" "medium" and "high" settings, because it lets you start off playing with default settings and slowly start increasing the sensitivity game after game to learn how to play with very high sensitivity gradually. Every game should have a similar option.
I used to play 28,24,20, which meant that when hip-firing I could re-align my gnasher from one victim to the next almost instantly, while still being able to shoot accurately at midrange with rifles, and popping AI skulls with the longshot from across the map in horde wasn't a problem either. (I sucked quad with it in PvP, but W/E)
Being able to do the same in ME next would be great, ME3 weapon aiming feels slow and cumbersome by comparison.
#16
Posté 20 mars 2014 - 05:31
Get 360 no scopes
???
Profit
#17
Posté 20 mars 2014 - 05:38
Set to 10
Get 360 no scopes
???
Profit
Yeah that.
#18
Posté 20 mars 2014 - 07:25
You can run and look backwards on PC.
You just had to rub it in didn't you
I still wonder why they couldn't put sprint on the left stick and allow us to move the camera while running.
#19
Posté 20 mars 2014 - 10:04
Or a limit to the amount of threads one user can make in a week.
U seem to have a problem with the fact that I made 3 threads this week....
#20
Posté 21 mars 2014 - 12:38
A wider FOV would be great.
Also not having SPACE do everything - having the option to bind action to a different thing to run.





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