Oh man... Wrex
How am I ever going to follow through on my plan for my current playthrough and Virmire now.
It was touchy, and then after Citadel DLC....I just despised BioWare for never having a Wrex Romance....
Oh man... Wrex
How am I ever going to follow through on my plan for my current playthrough and Virmire now.
It was touchy, and then after Citadel DLC....I just despised BioWare for never having a Wrex Romance....
I took James and Garrus (and Grunt unofficially) on almost every mission last game. They were my go-to guys on my insanity run. They were a great team for my engineer.
What's funny is that on my Insanity playthrough on the PS3, I used to have thought that Squaddies were affected by the weapon weight system, and throughout the playthrough, I kept using decent light but strong weapons on them, and so we were doing mediocre damage on enemies. I went from Narrative to Insanity, since I like playing on Narrative due to me not wanting combat to take up my game time. I play Story for Story, not for combat.
It was touchy, and then after Citadel DLC....I just despised BioWare for never having a Wrex Romance....
Well, they did one for Garrus, Tali, Thane - although Thane's didn't really end that well. ahem. A Wrex romance, hey I'd support it. It's funny too because if you're really supportive of Tali in ME1 and do all the paragon responses, it almost hints at developing feelings. I remember thinking, 'come on keep it going!' but they didn't ...well, for awhile.
What's funny is that on my Insanity playthrough on the PS3, I used to have thought that Squaddies were affected by the weapon weight system, and throughout the playthrough, I kept using decent light but strong weapons on them, and so we were doing mediocre damage on enemies. I went from Narrative to Insanity, since I like playing on Narrative due to me not wanting combat to take up my game time. I play Story for Story, not for combat.
Me too, story and characters is why I keep playing these games. I play casual most of the time, or normal if I'm feeling adventurous... but I just had to do insanity once.
Well, they did one for Garrus, Tali, Thane - although Thane's didn't really end that well. ahem. A Wrex romance, hey I'd support it. It's funny too because if you're really supportive of Tali in ME1 and do all the paragon responses, it almost hints at developing feelings. I remember thinking, 'come on keep it going!' but they didn't ...well, for awhile.
That's 'cause BioWare totally forgot about Thane until the last minute....well romance-wise... I would romance him, but I don't like being single in any of my playthrough unless I'm intentionally making a bad playthrough which I rush through....
Some shots, while some or one are repost in original resolution....










That's 'cause BioWare totally forgot about Thane until the last minute....well romance-wise... I would romance him, but I don't like being single in any of my playthrough unless I'm intentionally making a bad playthrough which I rush through....
Yeah, that was kinda lame. I don't mean to make light of players who liked the Thane romance, but he was dying, and he got to go out a hero, so that's something I guess. His recruit mission was one of my favorites in ME2, and I thought it was awesome when he entered the scene, but once I got him back onto the Normandy it was like, "Jeez what happened to you?" and I never wanted to talk to him again, heh. Then he was redeemed in ME3.... but yeah, you gotta have a romance in these games.
Yeah, that was kinda lame. I don't mean to make light of players who liked the Thane romance, but he was dying, and he got to go out a hero, so that's something I guess. His recruit mission was one of my favorites in ME2, and I thought it was awesome when he entered the scene, but once I got him back onto the Normandy it was like, "Jeez what happened to you?" and I never wanted to talk to him again, heh. Then he was redeemed in ME3.... but yeah, you gotta have a romance in these games.
His recruit mission was fun and pretty long as well. Sometimes I forget I even have a Life Support room on the Normandy and I accidentally miss him along the way to talking with the crew members....
Hybrid Pistol!

Revenge!!!!

Aria wasn't joking about taking Omega!

Some shots, while some or one are repost in original resolution....
Anderson and shep at the same time: "You first! No you. No, you." then they point at eachother and start laughing.
Harbinger: Hurry up already.
Great screens! If you flycam it are they really standing next to eachother like that right in front of Harby?
His recruit mission was fun and pretty long as well. Sometimes I forget I even have a Life Support room on the Normandy and I accidentally miss him along the way to talking with the crew members....
Forgetting Thane is even there about sums it up, really. ![]()
Anderson and shep at the same time: "You first! No you. No, you." then they point at eachother and start laughing.
Harbinger: Hurry up already.
Great screens! If you flycam it are they really standing next to eachother like that right in front of Harby?
Yes, they are standing right in front of Harby. I don't know why I never moved my camera right to Harby's face.....
MOAR SCREENS!




Holy crap that endfight on insanity would have been child's play if only....
What kind of rifle is shep carrying there? I don't recognize it.
Holy crap that endfight on insanity would have been child's play if only....
What kind of rifle is shep carrying there? I don't recognize it.
If you are referring to the weapon on Shep's back, it's the Cobra Missile Launcher. Console name is TitanMissileLauncher
MOAR SCREENS!
Shep: Rannoch!
Tali: Rannoch!
Squadmate#2: Rannoch!
Legion (from inside the consensus): It's only a model.
Xen: Shhh!
If you are referring to the weapon on Shep's back, it's the Cobra Missile Launcher. Console name is TitanMissileLauncher
Cool. I've only ever used gibbed to add weapons. Must be a multi-player weapon I guess.
Shep: Rannoch!
Tali: Rannoch!
Squadmate#2: Rannoch!
Legion (from inside the consensus): It's only a model.
Xen: Shhh!
They all = Rannoch in the end! ![]()
They all = Rannoch in the end!
Haha that's right, they do.
Cool. I've only ever used gibbed to add weapons. Must be a multi-player weapon I guess.
I mean you can give yourself ArcProjector / Avalanche / MissileLauncher / Cain / ParticleBeam / Minigun / GrenadeLauncher / BlackStar / Flamethrower_player
I mean you can give yourself ArcProjector / Avalanche / MissileLauncher / Cain / ParticleBeam / Minigun / GrenadeLauncher / BlackStar / Flamethrower_player
And they're all fully functional in the game?
...note to self: must investigate the console further.
And they're all fully functional in the game?
...note to self: must investigate the console further.
Yeah, and so, if you're using Gibbed to give yourself heavy weapons, you must use SFXGameContent.SFXWeapon_Heavy_<Insert weapon code>
Yeah, and so, if you're using Gibbed to give yourself heavy weapons, you must use SFXGameContent.SFXWeapon_Heavy_<Insert weapon code>
You are the best! Thank you for that.... I wonder if changing the value from 1 to 10 makes a difference with heavy weapons.
And they're all fully functional in the game?
...note to self: must investigate the console further.
I should note that Arc Projector, Particle Beam, Avalanche, Missile Launcher, and Grenade Launcher, are quite broken. Arc Projector does no damage and I believe you can't drop it or it Shepard doesn't drop it automatically. Particle Beam is broken and does nothing special but emit a beam that goes off screen and does no damage. Avalanche works, but you must get really close as in point blink for it to have any effect. Missile Launcher just shoots out a useless rocket that hits the closest solid wall/floor, and Grenade Launcher just shoots out a grenade that does nothing.
You are the best! Thank you for that.... I wonder if changing the value from 1 to 10 makes a difference with heavy weapons.
If you have the in-game console, your life would be easier...