Aller au contenu

Photo

The easiest character to step up from Silver to Gold with?


  • Veuillez vous connecter pour répondre
206 réponses à ce sujet

#126
N7BlackDahlia

N7BlackDahlia
  • Members
  • 147 messages

Almost any infiltrator basically, especially the AIU or TGI. Raider or Claymore for AIU if you have them and of course a Harrier on the TGI but almost any AR will do. 



#127
hollow22_

hollow22_
  • Members
  • 614 messages

and which class/gear i'm supposed to use to play gold? someone could give me a good build?? im thinking normal Asari Adept, AC or the mighty juggy. CHeck manifest if u need



#128
LuckyStarr

LuckyStarr
  • Members
  • 828 messages

Raider or Claymore for AIU if you have them

Not Reegar? I thought that's the best shotgun for infiltrators (if not the best in the game).



#129
Argent Xero

Argent Xero
  • Members
  • 2 891 messages

Not Reegar? I thought that's the best shotgun for infiltrators (if not the best in the game).


no, the reegar is a terrible shotgun. It's just overhyped because of the damage it does with Incendiary ammo. also, it is NOT "the best" shotgun on Infiltrators. It isn't even in the category of "best shotguns."

It has it's uses in certain situations, but the Venom is the best shotgun in the game, and has way more utility than the Reegar.


There's a reason why the Venom GI is rediculously easy to play, whereas the Reegar GI is non existent.
  • Kirrahe Airlines CEO aime ceci

#130
Argent Xero

Argent Xero
  • Members
  • 2 891 messages
The N7 Paladin is the best kit for you it seems. Guns aren't an issue because he's going to be spaming his powers.

•Snap Freeze then incinerate anything with Armor.

•Snap freeze then energy drain anything with Shields/Barriers.

(just don't use this kit with a biotic squad.)

Snap Freeze will debuff and prime for a cryo explosion, for your team. He's the offensive support character.
  • LuckyStarr aime ceci

#131
MGW7

MGW7
  • Members
  • 1 086 messages


There's a reason why the Venom GI is rediculously easy to play, whereas the Reegar GI is non existent.

 That has nothing to do with what you're implying, the Reegar suffers when you increase it's rate of fire, meaning it becomes weaker on kits that normally turn even weak weapons godlike,

 

The reegar is otherwise the best at what it does, but without cheaty bugs is near useless at certain other things, whereas the Venom has no weaknesses, and is purely strength.



#132
LuckyStarr

LuckyStarr
  • Members
  • 828 messages

the reegar is a terrible shotgun.

No it's not! AIU with Reegar + armor piercing ammo rips everything so fast (esp. shields, really good if the team has strong anti-armor capability).

Incendiary ammo? Just... why?



#133
MGW7

MGW7
  • Members
  • 1 086 messages

No it's not! AIU with Reegar + armor piercing ammo rips everything so fast (esp. shields, really good if the team has strong anti-armor capability).

Incendiary ammo? Just... why?

Because you can use certain tricks to break incendiary ammo and deal over 10 000 damage per second with it and a reegar, which trumps ap ammo in every possible way



#134
LuckyStarr

LuckyStarr
  • Members
  • 828 messages

By tricks you mean bugs?



#135
MGW7

MGW7
  • Members
  • 1 086 messages

By tricks you mean bugs?

Yes



#136
Sentient Toaster

Sentient Toaster
  • Members
  • 360 messages

No it's not! AIU with Reegar + armor piercing ammo rips everything so fast (esp. shields, really good if the team has strong anti-armor capability).

Incendiary ammo? Just... why?

 

Incendiary ammo DOT stacks in a very buggy way... as in excessively, when applied by rapid-fire weapons like the Reegar.

 

The Reegar is rather range-limited, though, so if a game isn't locked to something like Glacier and instead may face something like a London or Giant center hack, you might want to carry something that'll let you be useful at a longer range.  Not like your Snap Freeze has long range, either.  A Claymore doesn't let you cheese incendiary nearly as much, but it can remove faces from a longer distance than a Reegar can.


  • LuckyStarr aime ceci

#137
Kirrahe Airlines CEO

Kirrahe Airlines CEO
  • Members
  • 4 739 messages

On the AIU, my personal preferences are between the Claymore/CSMG or Venom/Arc Pistol. It's usually one of those two weapon combinations. Piranha, wraith, and raider are all good on her. I just prefer the first two combinations. I don't like the reegar because of two things, A) with incendiary ammo and the HVB you can take the damage to ridiculous heights with her, B) you have to be in a certain range. She can close the gap pretty quick if you have AM III and max movement speed on RM but it's just too cheesy to use for my taste. Also, if you end up using it you'll end up switching to a secondary more often than needed. But hey that's just my two cents.



#138
Argent Xero

Argent Xero
  • Members
  • 2 891 messages

That has nothing to do with what you're implying, the Reegar suffers when you increase it's rate of fire, meaning it becomes weaker on kits that normally turn even weak weapons godlike,
 
The reegar is otherwise the best at what it does, but without cheaty bugs is near useless at certain other things, whereas the Venom has no weaknesses, and is purely strength.


You're implying that the GI will have Hunter Mode when equipped with the Reegar.

as I said, it has it's uses in certain situations.

I used to use the Reegar on my Warlord, but now I use the Graal because it's much more efficient than the Reegar in the long run. The only "best" quality about the Reegar is it's ammo application. Other than that the Acolyte makes a great replacement as a Shield stripper.

#139
LuckyStarr

LuckyStarr
  • Members
  • 828 messages

Incendiary ammo DOT stacks in a very buggy way... as in excessively, when applied by rapid-fire weapons like the Reegar.

 

The Reegar is rather range-limited, though, so if a game isn't locked to something like Glacier and instead may face something like a London or Giant center hack, you might want to carry something that'll let you be useful at a longer range.  Not like your Snap Freeze has long range, either.  A Claymore doesn't let you cheese incendiary nearly as much, but it can remove faces from a longer distance than a Reegar can.

If we're talking about AIU, or any other infiltrator, I'm at liberty of closing distance before shooting. As for Snap Freeze, I skip it altogether.

 

 

 

On the AIU, my personal preferences are between the Claymore/CSMG or Venom/Arc Pistol. It's usually one of those two weapon combinations. Piranha, wraith, and raider are all good on her. I just prefer the first two combinations. I don't like the reegar because of two things, A) with incendiary ammo and the HVB you can take the damage to ridiculous heights with her, B) you have to be in a certain range. She can close the gap pretty quick if you have AM III and max movement speed on RM but it's just too cheesy to use for my taste. Also, if you end up using it you'll end up switching to a secondary more often than needed. But hey that's just my two cents.

Hm. Never equip secondary, never need it. Just cloak and go to the nearest ammo crate when you're dry. Plus, I try to establish a patrolling path that includes a lot of ammo crates. But if you're really in a trouble, that's where ammo packs come in.

I never equip secondary on any class, for that matter. Why take more weight than you need?



#140
OniGanon

OniGanon
  • Members
  • 4 829 messages


AIU with Reegar + armor piercing ammo rips everything so fast (esp. shields, really good if the team has strong anti-armor capability).

Incendiary ammo? Just... why?

 

Incendiary Ammo stacks with itself in a ridiculous way when used with high ROF weapons (which includes multi pellet shotguns). Thing like for example the Hurricane, Pirahna, and most infamously the Reegar. This combination is already absurdly powerful. IIRC I could two clip a Gold Banshee with it on my QFI.

 

But that's not all. On top of that, Incendiary Ammo combines with and takes the damage bonuses of Warp, Incinerate, Flamer and Inferno Grenades, and turns into a Super Monster DoT From Hell. On BSN this is often called 'cheesing.'

 

Here is a video (not mine) to show this in action.


  • LuckyStarr aime ceci

#141
LuckyStarr

LuckyStarr
  • Members
  • 828 messages

LOL, almost 1 clip Atlas kill on Gold.

Is it not considered an exploit?



#142
KalilKareem

KalilKareem
  • Members
  • 1 294 messages

Not by Bioware. Around here it is considered a tad cheap, but its not cheating. "Clever use of game mechanics" I think the term is :)



#143
LuckyStarr

LuckyStarr
  • Members
  • 828 messages

Good to know, thanks :)



#144
jamdjedi

jamdjedi
  • Members
  • 478 messages

Hm. I've played N7 Paladin yesterday and had huge problems setting off combo explosions (don't really know why, pretty sure I was doing everything right). Human sentinel would be even harder since both his powers are biotic ones?

 

ok to get a N7 Sent combos to go boom is this.. if the target has a shield you can use incinerate then while the shield is still active you use energy drain for a fire explosion. This will not work on armor.  you can do the same with shields with snapfreeze-energy drain

 

for more common tech explosions you prime with snap freeze then follow with incinerate for a tech explosion. if you use incinerary ammo you can create fire explosions with just ammo--->incinerate-->ammo etc

 

I'd play with you but I notice you're a PC player.

 

For Biotics its the same, you apply the dot-Warp, dark channel etc- then you use throw or shockwave to 'splode them



#145
Sentient Toaster

Sentient Toaster
  • Members
  • 360 messages

...and that nobody overwrote your primer, too.

 

Do not join a lobby containing three Adepts, pick a techie class, and  spam Overload on everything showing the "biotically primed" effect, for instance... especially on flying Praetorians to make them bubble and and become temporary immune to their powers.

 

Also, Snap Freeze is buggy in goofy ways.  If you use it to detonate a combo the explosion will apparently be centered on the Paladin rather than the primed/detonated enemy.  Better to use it as a primer.



#146
36812180234

36812180234
  • Members
  • 130 messages

I would suggest Asari Adepth with Wraith - Stasis buble is good for survival and easy headshots. And Warp + Throw give consistent BE against bosses. Just equip Geth Scanner, use softcover and remember to use ramps agains instakill. All other consumables are irelevant not so critical. Human adept is also an option.

 

P.S. just do not try to BE all the mooks - Stasis + headshot is much faster.


  • LuckyStarr aime ceci

#147
LuckyStarr

LuckyStarr
  • Members
  • 828 messages

Thanks, will try it!

Somehow I don't like builds that are not 6/0/6/6/6, though. Or 6/6/0/6/6. Or 0/6/6/6/6.



#148
OniGanon

OniGanon
  • Members
  • 4 829 messages

For AA, you want max Warp and Throw, at least 3 ranks in Stasis. Everything else is up to you. 6/6/6/4/4, 3/6/6/6/5, 5/6/6/3/6, it's all good...

 

If you're going to skip anything entirely, it should probably be her passive.


  • LuckyStarr aime ceci

#149
Brannigans 1ove

Brannigans 1ove
  • Members
  • 518 messages

HFE, Batarian Soldier, TGI, or Asari Huntress were the characters I stuck to when I first took the step up to gold.



#150
Grim68

Grim68
  • Members
  • 563 messages

TGI and AIU are by far the easiest.

 

But if you want to progress into gold, not just easy mode, then you need to suck it up and do your part of dying, instead of using the lol kits. I'd suggest start with a kit you like and are familar with.

 

This. Also...

 

It's way more important to get used to the pacing than to worry about an "effective kit". Find a friend or 3 and run with them if you have that option open to you. Match your kits to each other (BE rampage, Tech Explosions, Set the world on fire, ...you get the idea). Once you get used to the pacing, you won't need to worry about the kit.

 

As someone already pointed out, though, you might want to build up your consumables a bit more and unlock some more weapons (at least fill out your Uncommons) before jumping into Gold. Gold is certainly much more unforgiving when you haven't fleshed out your manifest a bit more. Friends, communication and some effective use/abuse of game mechanics can make up for a lot, but not everything.