I like classes. The question I have is What is the purpose of having a class?
In my OP note that I said keep the three classes. Let's add a fourth free form class that allows the gamer to select the skills from the different trees. Arena, Daggerfall and others allowed the gamer to create a custom class and give it a name. The basic classes are still there the fourth class adds flexibility. It also addresses the concerns that gamers have with one class have domain over a particular skill or ability.
If the gamer selects from any of the mage trees then by lore the character becomes a mage and the name given to the new class should reflect that. If the tears in the veil change the lore then it may not natter.
I do not know if at this late date it could be implemented in DAI, but it would be interesting. I suspect we will get the base classes plus some (hopefully) interesting specializations.





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