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#301
TheBlackAdder13

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I'm pretty confident we won't be able to decide anything about the appearance of our Hawke and Warden.

 

I don't know, having an optional cc for the warden/Hawke seems like the easiest/best solution to avoid pissing people off too much. 



#302
Jedi Master of Orion

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It seems impractical to have the option to completely customize three separate PC characters per game.



#303
Eagle Pusuit

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So, is it only two voices per gender total, or only two voices per gender available at the time that they got to see the game?

#304
TheBlackAdder13

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It seems impractical to have the option to completely customize three separate PC characters per game.

 

Which is why, were they to do such a thing, they would probably have an option for a "default" appearance for those who don't want to spend time in 3 character creators. Personally if they're in the game I'd much rather have the option to design their appearance even if it meant sitting through 3 ccs. 


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#305
BabyFratelli

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So, is it only two voices per gender total, or only two voices per gender available at the time that they got to see the game?

From what I understand it's 2 voices per gender. So I'd imagine the Dwarves and Qunari share a set of actors, and the Elves and Humans share the other two.

 

All the voice actor-ey accusations are kind of confusing though. I would work under a basis of the stuff we get from the german article being speculation until we get some confirmation in our own languages. 



#306
Zu Long

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It seems impractical to have the option to completely customize three separate PC characters per game.

 

Can I ask why? The character creator is already in the game, all you are doing is asking the player to use it again. If anything, it normally makes a feature more worth having if you use it more than once a game. The only extra bit you would have to do is re-create standard male/female Hawke in the engine. If you've already decided to do everything else necessary to put Hawke/Warden in, why not take that last step?



#307
David Gaider

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Just a note here that I'm seeing a few things mentioned as coming from the article which must either be misinterpretation/mistranslation or an error on the magazine's part. Feel free to speculate on what they've written, but I advise caution before taking anything said as gospel just yet.


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#308
Spectre slayer

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I feel as if this would break immersion.
Varric: ...Andraste's -insert vulgar word about a body part here-, I thought I saw the last of you...

Cassandra: I-it can't be!

*Hawke slowly turns around, as as his/her face is revealed to the group, sudden character creation screen pops up*

Wat. And I think it would be even more awkward with the Warden.

Hmm. I don't know. If it is true, we shall see what happens. Then we shall initiate either screams of horror or elation. Or both.



Except it wouldn't be like that if they're in DAI and if there's an additional character creator in DAI it would be after we create our inquisitor and set our world history via the keep which wants to know our what name, race, gender and class that we use right?

So lets say for instance, after we set our world state in the game and either have character creator load up with our name, race, gender and class fixed, and then a separate character creator for them pops up that lets us get them as close as we possibly can to how they looked liked.(which is the option I would prefer to have and might calm some people down since a lot of concerns seem to what they look like and how they act, etc amoung many other)

Or the second option, after we set our world history and the other stuff and load up the game and when they appear have them in full armour or for Hawke their champion armour with a hood that shrouds their face from view, which is probably a very likely and safer option for them besides my other idea which is also possible considering Gaider did say that ideally their physical appearance should be up to us. I think a default would likely make some people very angry, and these 2 options are likely the only way this works if they're in DAI.

Or if they're not in DAI, then we'll still find out what happened to them and they still may be used in a plot according to Gaider.

I believe they said that people ARE suspicious of you but i just assumed that up until now it was because you were the sole survivor of the tearing but maybe that's only part of it...



Correct some people are going to be very suspicious of us due the fact that we our the only survivor and if this other part is accurate that would make some people even more suspicious of us even more so when you factor in our race choices and some things they've said that make me think a Qunari inquisitor is going to have a rougher time and have more suspicions cast on them for a number of reasons which could be pretty interesting to see.

I think the fact that you are actively working to close them kind of proves your innocence.

It's actually quite interesting, as it definitely explains how a Dalish Elf/ Qunari will be able to become the leader of such a powerful organization.



Not right away, the devs did say we'll have some doubt cast on us in the beginning due to the fact us and only us survived they tear and whatever power we gained from it, some will wonder if we had a role in what happened according to them.

We'll have to prove our innocence and gain the respect of those who don't on our hunt for the antagonist and our mission to save the world from itself and seal the tears.

... yes, yes it is a gaming elitist and/or troll? :P

Annnnnyway...

On topic:
I'm glad about the fade tearing opening power thingie. There's not a lot more romantic adventure wise than the unwilling hero archetype, but also it adds an explanation as to why the Inquisitor is only 19-30 years old and is suddenly the head of an entire organization. I'm assuming they get this ability during the accident they're the sole survivor of at the start of the game, so it'll make sense if they're not a mage - just the wrong person in the wrong place at the wrong time.



Hmm, you're a little off on the age of the inquisitor and it seems some other people haven't heard this yet but we do have an confirmed age range for our characters which is somewhere inbetween 21-39 years old according to Laidlaw.


Which is likely to vary somewhat like in DAO, so some inquisitors may indeed be 30+ like some hope while some others like the person who thinks 30 is ancient are going to be disappointed to say the least, not to mention the age of some of our companions who are older than us.

https://mobile.twitt...me=Mike_Laidlaw

Anyway the age isn't a big problem, the fact we saw the antagonist do whatever he or she does to tear the veil and saw everything that lead up to it and the fact we survived and apparently gained an ability that makes us the only person capable of sealing the veil are the main reasons we are the inquisitor not to mention each race has a valid reason for sitting on the throne according to Cameron Lee.

There's likely a lot more to it than that, like every faction that normally handles this type thing is indeposed due to the aantagonist's plan or infighting amoung numerous other thing's before we become the inquisitor.


:blink:

That's totally what I planned for my playthroughs and that's also totally what went through my head when I heard the news!

Maybe we get to choose what the inquisitor will say in banter too? Like, the wheel pops up and you get to choose from various options, or ignore it altogether. Of course that might be very hard, and maybe annoying for the players too, to work in.

Uh that's highly likely considering they confirmed there's interactive banter, so yeah something like that's probably going to happen.
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#309
JeffZero

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Just a note here that I'm seeing a few things mentioned as coming from the article which must either be misinterpretation/mistranslation or an error on the magazine's part. Feel free to speculate on what they've written, but I advise caution before taking anything said as gospel just yet.


Yeah, I figured some of this *may* be too good to be true. Plus we've actually gotten a couple of people since the original German speaker who have said that some of the things which are being taken as gospel shouldn't be and the magazine was simply speculating.

#310
Zu Long

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Just a note here that I'm seeing a few things mentioned as coming from the article which must either be misinterpretation/mistranslation or an error on the magazine's part. Feel free to speculate on what they've written, but I advise caution before taking anything said as gospel just yet.

 

Pretty much everyone and their dog (hah, get it, because my picture) is excited about Warden and Hawke showing up in the game, but few people believe it just yet because we all know how much work that would be to do right and you've commented previously that you really wanted to do it right, if you did it at all..

 

I realize that the writer for Gamestar came in and tried to clarify that he only meant to say that Warden and Hawke wouldn't be companions, but, well, here's what was said-

 

tumblr_n2ufq5cVN81sq2dy2o1_1280.jpg

 

And here's the rough translation in English-

 

"What's up with Morrigan? The Witch will be making an appearance in Inquisition, but will not be a playable team member. The same goes for Hawke of Dragon Age 2 and the Grey Warden of Origins."

 

I think people can be forgiven for thinking that meant an appearance for Hawke and the Warden, and if they appear, the obvious question is, how will Bioware handle that?

 

Now nothing would make me happier than for you, Mr. Gaider, to set the record straight and tell us once and for all, are they actually going to show up in DAI, and if so, will we be able to customize their appearances when they do? But you've been pretty cagey in not saying one way or the other in previous topics. Assuming that trend holds, speculation will, as always, continue. :-P


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#311
Guest_Avejajed_*

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Listen if I can have a garden that would be AWESOME!!!!!!


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#312
JeffZero

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Listen if I can have a garden that would be AWESOME!!!!!!


This person's got their priorities straight. Seconded.
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#313
Zu Long

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This person's got their priorities straight. Seconded.

 

I always found the gardening mini-games surprisingly enjoyable in the Suikoden series.


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#314
JeffZero

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I always found the gardening mini-games surprisingly enjoyable in the Suikoden series.


Hey, I thought about that too! That and my love for nature being overruled by living in a dorm environment, but yes, also Suikoden!

#315
Ryzaki

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I really hope one of the females has a deep voice. *keeps fingers crossed for female SW VA*



#316
Zu Long

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Hey, I thought about that too! That and my love for nature being overruled by living in a dorm environment, but yes, also Suikoden!

 

Suikoden is also the reason I'm just a little disappointed that I can't name my stronghold Griffon Castle, but I guess Skyhold isn't too bad.


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#317
Ianamus

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I really hope one of the females has a deep voice. *keeps fingers crossed for female SW VA*

 

Considering we can play as a female Qunari this time I'd assume (and hope) that they cast the second voice actor with them in mind. 



#318
Mr.House

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Alot of that sounds good but the Warden and Hawke bit. Hell no!


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#319
JeffZero

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Alot of that sounds good but the Warden and Hawke bit. Hell no!


And sadly this is why I doubt it'll happen. As much as I would be in heaven over it there are so many people avidly against it.
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#320
Zu Long

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And sadly this is why I doubt it'll happen. As much as I would be in heaven over it there are so many people avidly against it.

 

Eh. From what I've seen, like 80% of the people who don't want it just don't think it can be executed properly/their character won't look right. If we get to use the already in-game character creator, that problem is solved.The rest are mostly just really possessive of what the characters do, and Gaider already said that won't stop Bioware if they decide to do it.

 

It's a question of having the will and resources to do it, really. They've acknowledged we need to find out what happened with the disappearance mentioned in DA2, and from there it's about how big a part of the Inquisitor's story that disappearance is going to be. If it's big enough to justify the resources, we'll see the characters in game, and if it's not, then we won't. I'm with you, I'd love to see it, and while I was kind of joking around with Gaider earlier, I really do think it might be best if  Bioware would just come out and say it either way. No matter which side you're on, there's a lot of people who REALLY care about this feature, and it would be less stressful if we got a straight yes or no.


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#321
Mr.House

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Eh. From what I've seen, like 80% of the people who don't want it just don't think it can be executed properly/their character won't look right. If we get to use the already in-game character creator, that probablem is solved.The rest are mostly just really possessive of what the characters do, and Gaider already said that won't stop Bioware if they decide to do it.

 

It's a question of having the will and resources to do it, really. They've acknowledged we need to find out what happened with the disappearance mentioned in DA2, and from there it's about how big a part of the Inquisitor's story that disappearance is going to be. If it's big enough to justify the resources, we'll see the characters in game, and if it's not, then we won't. I'm with you, I'd love to see it, and if I while I was kind of joking around with Gaidar earlier, I really do think it might be best if  Bioware would just come out and say it either way. No matter which side you're on, there's a lot of people who REALLY care about this feature, and it would be less stressful if we got a straight yes or no.

Alot of PC users have modified Wardens and Hawkes you know.



#322
JeffZero

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Well spoken, fellow Paragon. ;)

EDIT: ...Jeff clearly said to Zu.
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#323
Heimdall

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Eh. From what I've seen, like 80% of the people who don't want it just don't think it can be executed properly/their character won't look right. If we get to use the already in-game character creator, that probablem is solved.The rest are mostly just really possessive of what the characters do, and Gaider already said that won't stop Bioware if they decide to do it.

To clarify, my problem with it isn't about being possessive. It's about the import system and the accompanying expectation that my choices as and characterization of the Warden will be reflected. The former isn't a problem as it doesn't require the Warden to appear. The latter presents issues when you're talking about an actual Warden appearance. I know what Gaider said, but that doesn't make it any more appealing. I don't care about physical appearance, but I can't imagine them successfully taking all the possible permutations of the Warden into account in a satisfying way. At worst, we end up with flimsily homogenized plots like the Rachni in ME3.

I don't want that for our Wardens.

#324
JeffZero

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My relative lack of attachment especially to my Warden factors heavily in my nonchalance. I'm certainly well aware I'm somewhat of an anomaly here though. Hence the incredible trickiness involved in the scenario.

If I'm being frank I think it may not have been a good idea to have the Warden and Hawke disappear in the first place.
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#325
Clockwork_Wings

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I like the notion of Varric recapping. I believe what was said was that if one does not want one's Hawke and warden to be out of their control, one should be very nervous.

I doubt they'd do what they know would upset fans. Varric is a self-described liar, and he's done over- the-top, stylized renditions of events before. Perhaps if prompted he recites the tale of tje warden and the champoion. Like the inquisitor would know when Varric was being dramatic.