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#326
Spectre slayer

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Er yeah about them not showing up because it'll make some people upset well, that actually doesn't effect much of anything in their eyes and they even said as much.

David Gaider

A lot of assumptions in this thread, I see.

If we brought Hawke or the Warden back into the game, and that's if, it need not be them taking a side in the mage-templar conflict-- that's not the entirety of what DAI is about, after all. Or, if they did, it need not involve them explaining at length why they are doing so.

I get that people can imagine things we could have their former PC's do or say that they wouldn't like. That's not hard. Thing is, we're well aware of the risks. We're also aware, however, that no matter what we do there's bound to be some people who are unhappy-- even if we do nothing. That being the case, we're going to proceed with what we think makes for a more compelling story, knowing that some people won't like it. You can assume we'll do it carelessly, but if one's solution is that we should avoid doing anything at all because someone might be unhappy with it... that's not going to happen.

Like I said, whatever we do some people will be unhappy. Guaranteed. Many of them will be here on these forums, because this is where the most hardcore fans hang out (if you're here a year before the game's release, and more than a year after the previous one's release, you qualify), so that's no surprise. There will be upset posts on Tumblr, DAConfessions about how they wish we'd done something else, but that will happen regardless. It's enough to make us cautious, but not so cautious as to avoid doing what we think works best for the story (and game) as a whole.


http://social.biowar...ndex/17422939/3

So yeah uh if some people think they won't do it because it'll make people upset, then well they may be disappointed because that means very little, it's all about risk and reward and if they feel it'll strengthen the game then they'll go that route, if not then they won't have them show up at all.

Either way is fine with me, don't really get why some people make a big deal about it, I'm just waiting to see if they confirm it at somepoint and how they'll handle their physical appearance and react accordingly depending on how it's handled if they show up but if not then I don't really mind though either way they still might get used no matter what.
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#327
AlanC9

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Alot of PC users have modified Wardens and Hawkes you know.


So what? Bio's not obligated to support those mods.
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#328
Mr.House

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So what? Bio's not obligated to support those mods.

Then they better be ready for people to complain, for good reasons.



#329
JeffZero

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Did David say that here or elsewhere? Either way, that post is so incredibly up my alley. Precisely how I would try to tackle things were I in the writers' position somehow. And it's nice to see him recognize that people like me would be disappointed if positively nothing were done in that regard.

I definitely get an active feeling this franchise's lead writer cares greatly for the integrity of the universe he's helped to create, and all the other writers give off that vibe too. Well, in Patrick's case I'm far more familiar with his work than anyone else's here as I was a Mass Effect fan for far longer, but everyone else is pretty new to me and it's nifty to see this much openness with the fans.

#330
Zu Long

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Alot of PC users have modified Wardens and Hawkes you know.

 

Sure. Heck, I'm one of them. And, assuming we get the option to use the DA:I character creator at all, at first we'll have to make do with the closest approximation the game will give us, the same way I did the first time I made my Warden. Then, over time, modders will slowly grow the assets out, just like with DA:O and DA2. It won't be perfect, but with all the options Bioware is touting in the frostbite engine CC, I'll be able to find something close enough to my Warden that I can claim she changed her hair or something. It's still worth it a million times over just to be able to see her again, to me. To know she's stll fighting the good fight, in my case.

 

To clarify, my problem with it isn't about being possessive. It's about the import system and the accompanying expectation that my choices as and characterization of the Warden will be reflected. The former isn't a problem as it doesn't require the Warden to appear. The latter presents issues when you're talking about an actual Warden appearance. I know what Gaider said, but that doesn't make it any more appealing. I don't care about physical appearance, but I can't imagine them successfully taking all the possible permutations of the Warden into account in a satisfying way. At worst, we end up with flimsily homogenized plots like the Rachni in ME3.

I don't want that for our Wardens.

 

I respect your opinion, but I really think the people who are worried that their Warden won't react exactly the way they would have their Warden react are reaching a bit. Bioware's back in control of the character. They dictated the life of the character up until the Origin story, and they will dictate the rest of the story from here on out. The only question is whether we get to see it happen, or whether we only get to read about it. I'd rather it be the former.



#331
Clockwork_Wings

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I don't think they're going to default wardens or go out of their way to do things they know for certain will upset people. I really think Varric recap, or a masked figure speaking through proxies is the way to go. I want Varric recap myself. I wanna hear his version of events.
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#332
Ryzaki

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Considering we can play as a female Qunari this time I'd assume (and hope) that they cast the second voice actor with them in mind. 

 

So do I. At least I have 2x as much chance to get a voice I can tolerate at least if not like.

 

As for my warden I don't want her to feel generic which is exactly what i'm afraid I'll end up with. Hawke? I really don't care as long as Fenris/Merrill is still by his side. But my warden? Eh... course there's an easy US solution to that.



#333
TheBlackAdder13

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Then they better be ready for people to complain, for good reasons.

 

And why is it a "good reason" to complain about Bioware not honoring player-made mod alterations? Since when is Bioware obligated to take into account community-made mods. This strikes me as absurd as the "ZOMG MY HEAD CANON" complaints. 


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#334
Mr.House

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Just give us Natasha Little(female SW)


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#335
Zu Long

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Did David say that here or elsewhere? Either way, that post is so incredibly up my alley. Precisely how I would try to tackle things were I in the writers' position somehow. And it's nice to see him recognize that people like me would be disappointed if positively nothing were done in that regard.

I definitely get an active feeling this franchise's lead writer cares greatly for the integrity of the universe he's helped to create, and all the other writers give off that vibe too. Well, in Patrick's case I'm far more familiar with his work than anyone else's here as I was a Mass Effect fan for far longer, but everyone else is pretty new to me and it's nifty to see this much openness with the fans.

 

It was elsewhere. Somewhere, I think in this topic, there's a big list of posts Gaider has made regarding this. He's been pretty adamant the whole time: the Warden and Hawke are Bioware's characters again. They will try to respect the players choices to the greatest extent possible, but they aren't going to ignore good stories just because people might get angry at them.


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#336
Mr.House

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And why is it a "good reason" to complain about Bioware not honoring player-made mod alterations? Since when is Bioware obligated to take into account community-made mods. This strikes me as absurd as the "ZOMG MY HEAD CANON" complaints. 

Shall I remind you of the Shepard importing fiasco from ME3, where many players had Shepards importing wrong because slider numbers where changed or removed from ME2? That upset people.



#337
Ispan

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So yeah uh if some people think they won't do it because it'll make people upset, then well they may be disappointed because that means very little, it's all about risk and reward and if they feel it'll strengthen the game then they'll go that route, if not then they won't have them show up at all.

Either way is fine with me, don't really get why some people make a big deal about it, I'm just waiting to see if they confirm it at somepoint and how they'll handle their physical appearance and react accordingly depending on how it's handled if they show up but if not then I don't really mind though either way they still might get used no matter what.

 

I'm with you on this!  My Wardens/Hawkes are my babies, but whatever they decide to do with them will be fine with me.  I feel a little out of place on the forums sometimes because I actually have a lot of faith in Bioware and the writers  :o  I try not to have any preconceived ideas of what the game should be so everything is just a pleasant surprise instead of a disappointment.

 

There's no way my Warden and Hawke will look even a tiny bit like they did in their respective games because I modded so hard. That was my choice and it certainly won't ruin a single thing about DA:I for me.


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#338
Clockwork_Wings

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My femshep looked alright. Can't say the same for mansheperd...

#339
JeffZero

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It was elsewhere. Somewhere, I think in this topic, there's a big list of posts Gaider has made regarding this. He's been pretty adamant the whole time: the Warden and Hawke are Bioware's characters again. They will try to respect the players choices to the greatest extent possible, but they aren't going to ignore good stories just because people might get angry at them.


Damn that makes me happy.

#340
TheBlackAdder13

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Shall I remind you of the Shepard importing fiasco from ME3, where many players had Shepards importing wrong because slider numbers where changed or removed from ME2? That upset people.

 

That had nothing to do with mods. That was an issue in the vanilla, Bioware-created games themselves. 


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#341
Mr.House

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My femshep looked alright. Can't say the same for mansheperd...

Just because your, mine and some others had theirs import good does not mean others did. The forums where filled with complaints to the point Bioware had to release a patch to fix it.



#342
Clockwork_Wings

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I concur. I'm really curious about how they plan to do it. Hope they don't tell us and we just play the game, then BOOM, warden-commander.

#343
Mr.House

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That had nothing to do with mods. That was an issue in the vanilla, Bioware-created games themselves. 

*headdesk* People got mad because there characters looks where screwed over, and it is a valid complaint. Just because YOU don't think it is does not change that. If Warden and Hawke DO show up, there will be complaints. Many of which are valid.



#344
Ihatebadgames

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I did way more than one Hawke/Warden. Whatever they look like in DA:I (if in DA:I) will be close enough and with the Keep I'll be having a perfect save. Without doing DA:O or DA:2.



#345
AlanC9

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Shall I remind you of the Shepard importing fiasco from ME3, where many players had Shepards importing wrong because slider numbers where changed or removed from ME2? That upset people.

What does that have to do with mods? Bio not handling their own imports is one thing, Bio not supporting a third party mod is quite another.

Seriously, where are you going with this? Some folks modded their PCs in the earlier games, so Bio shouldn't enable the rest of us to re-create our PCs in the new game out of fear of offending the entitled whiners?
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#346
Zu Long

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Damn that makes me happy.

 

Found it, Spectre Slayer has a big list back on page six.

 

http://forum.bioware...iew/?p=16277336


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#347
Guest_McPrivilege_*

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Morrigan will make an appearance but won't be a party member. The same goes for Hawke and the Warden.
 

 

http://www.youtube.c...h?v=WWaLxFIVX1s



#348
Clockwork_Wings

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Thought something looked off with my male sheperd, but I couldn't put my finger on what. I didn't know there was an issue. The first looked better than I expected and I had no reason to go further.
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#349
Mr.House

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What does that have to do with mods? Bio not handling their own imports is one thing, Bio not supporting a third party mod is quite another.

Seriously, where are you going with this? Some folks modded their PCs in the earlier games, so Bio shouldn't enable the rest of us to re-create our PCs in the new game out of fear of offending the entitled whiners?

Yup, I'm done with you.



#350
Ryzaki

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Just give us Natasha Little(female SW)

 

That's her name? Yeeesss I want so badly. I wantz. *makes grabby hands desperately*

 

Shall I remind you of the Shepard importing fiasco from ME3, where many players had Shepards importing wrong because slider numbers where changed or removed from ME2? That upset people.

 

Ugh thanks for reminding me that my Shepard (while at least attractive now instead of that...abomination he was in teh beginning) still doesn't look as good :(