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#526
hexaligned

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My thoughts on "jumping", which has been brought up. I love this mechanic in Dragon's Dogma. Being able to "take" a shortcut (and risk, if the height really IS too grand), by jumping/scrabbling down a hillside, is a nice option. If walking through mud/water slows one down, but finding a narrow spot where I can jump across to avoid, is also a nice option. But my favorite, is being able to jump on certain enemy types, to grapple and damage them. Wonky camera angles aside (and yes, DD does have some issues with that), the base mechanics of it, can be a lot of fun.

This is what comes to my mind, when I read "jumping" in a game like DA:I. At least, I have my fingers crossed. ;)

This.  I'm primarily a strategy/strategy RPG gamer, Dragons Dogma (which is about as actiony "RPG" as you can get), is one of my favorite games of the decade though.  I consider it to be the best console RPG of it's generation at least.  That game did so many things correctly in terms of combat and interacting with the environment that it greatly increased how much goodwill I have towards those sort of approaches to an RPG in general.  It all depends on the execution though.  


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#527
Herr Uhl

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After he regains his memories it makes sense that he goes after Malak, because that's what Jedi/Sith do. Revan never fought with any demi-god or even god type characters like Bhaalspawn, Spirit Monk, Shepard and Warden did. Malak was pretty much on the same level as he was, as was every other enemy he encountered. Hell, he tried to kill the emperor twice and failed.


When did Shepard personally fight actual reapers? I don't care about what happened outside of the first KotoR game, such as the Emperor story line, as it did not exist yet. That was added after the fact.
 

My point is, Revan is not even close to being a demigod, chosen one or whatever you want to call him. He is a force user that mastered both Light and Dark.

Revan was the former ruler of the galaxy with amnesia who can once again become the ruler of the galaxy (as far as the game tells you). The spirit monk can't become any more of a god emperor than other people in the storyline either, if you want to continue your Malak comparison. The entire storyline in Throne of Bhaal is that there are loads of others who could become godly, so I guess that means that the PC is just a regular guy.

 

When did Shepard or the Warden attain anything even remotely close to such prestige?



#528
AlanC9

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When did Shepard personally fight actual reapers?
 


The Saren-hopper, the human-Reaper larva, and the Rannoch Reaper, depending on your definition of "personally fight."

#529
AlanC9

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Well, you may have liked the result, but it is a fact that for ME3, Bioware sacrificed roleplaying to make the game feel more like a movie (don't say this didn't happen, they admitted it)


I don't remember them describing the tradeoffs in quite that fashion. Anyone got a link handy?

#530
Herr Uhl

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The Saren-hopper, the human-Reaper larva, and the Rannoch Reaper, depending on your definition of "personally fight."

 

The only ones I'd consider close are the reapers on Tuchanka and Rannoch. And Shepard does not beat them personally, Shepard calls a fleet or Kalros to strike at the Reaper.



#531
NRieh

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When did Shepard or the Warden attain anything even remotely close to such prestige?

Care to explain how a mage bookworm elven girl or Cousland's younger daddy's daughter becomes a respected leader of an army, that has weight to decide the whole kingdom's fate?...

 

As for Shepard - (s)he's epic. (S)he makes reeeally big choices. Even for a well trained spec-op soldier and officer - that's...big, you know. A single person saving the galaxy.

 

The most 'human' characters so far are Hawke and NWN Hero (I mean first one, that had never defeated any archdemons and had left the city soon after the NWN1 OC....taking both Aarin Gend and common sense away with her by the time of NWN2).  

 

Revan has a good mix of both. Epic enough, but still - human. Character was amazingly written and is hell lot of fun to RP, imo.

Total personality freedom combined with a 'premade' player character? Yes, please. 

 

Note, that I still believe, that canon version is the most boring thing ever happened in the GFFA. I mean, compare this story with a femRevan, compare all the possible arcs - Revan-Malak, Revan-Onasi, Revan-Bastila, Revan-Exile.   


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#532
Ieldra

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I don't remember them describing the tradeoffs in quite that fashion. Anyone got a link handy?

Of course they didn't mention any trade-off - the ME team was never upfront about such things - but they said it was one of the "visions" to make ME3 as much as a movie as its possible for a game to be. Well, it shows. In good and bad ways, but I feel the implementation was of a kind that getting the good wasn't worth getting the bad alongside.

Well, enough about that. Maybe DAI will give us the best of both worlds. I don't consider that impossible.

#533
The Antagonist

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Where did they say they wanted to make ME3 as much
as a movie as its possible for a game to be?

#534
Dubozz

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There is something about 40 endings in this article. Good thing it's not 16. /thread


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#535
TKavatar

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There is something about 40 endings in this article. Good thing it's not 16. /thread


DAI has 40 endings or 40 variations of the same ending?

#536
Ryzaki

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It's gonna be RGB all over again. Variations!

 

/jk



#537
nightscrawl

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The Protagonist can actively jump but not climb.

 

This is fun news. In a game with jumping like WoW it is a part of my combat play, especially jump-turns, so I am excited to try this out.

 

There won't be mod-support for DA:I

 

Totally unsurprising. However, there wasn't official mod support for DA2 either since there was no toolset release. But that didn't stop people from releasing mods anyway. It all depends on how everything works in Frostbite and whether modders will be able to easily pick it apart to change things. However, I remain doubtful, and will not have any hope for mods, certainly not as wide a selection as DA2 had, until the game's release.



#538
JeffZero

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What was repeatedly said re: ME3 was that there was a big focus on making it more "cinematic." In any case if the goal was to make it "as much like a movie as a game can be" they failed; Hideo Kojima has pulled that off at least thrice though. ;)

#539
Nefla

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DAI has 40 endings or 40 variations of the same ending?

Well, there are a lot of colors out there...

 

But yeah I don't believe 40 anythings, we'll be lucky if we get 2 endings :/


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#540
Lorien19

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DAI has 40 endings or 40 variations of the same ending?

Wait...WHAT?Rumour or not this is...mind-blowing!
UfsKJ.gif


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#541
Samahl na Revas

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Is it 40 variations of a Zelda flyby ending? or just 40 RBG? If RGB, I'd rather have 40 shades of Grey. Another 10 might get me banned :D



#542
ElitePinecone

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Nobody else with access to the article has talked about it mentioning endings, at all, so I'd be very wary until we can actually check that rumour.



#543
Ryzaki

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I'm going with RGB endings assumption anyway. So I'll either be pleasantly surprised at being wrong or smug about being right. Win win.


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#544
The Elder King

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The Gamestar magazine is up now. A person in the Cullen thread had access to it, and stated the same thing about 40 endings, though he/she specified that some of them will be the same with little variations. I might be like DAO or TW2, with a little number of base endings with multiple variations based on your choices in plots.
He/She stated an info about the plot: after the Veil tears the templars accuse mages of being behind it, mages deny, and they fight.
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#545
Ryzaki

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The Gamestar magazine is up now. A person in the Cullen thread had access to it, and stated the same thing about 40 endings, though he/she specified that some of them will be the same with little variations. I might be like DAO or TW2, with a little number of base endings with multiple variations based on your choices in plots.
He/She stated an info about the plot: after the Veil tears the templars accuse mages of being behind it, mages deny, and they fight.

 

That is far more reasonable a reason for the war than I expected. Nice.



#546
The Elder King

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That is far more reasonable a reason for the war than I expected. Nice.

Yeah, I interpreted what it was stated as mages and templars (while still hostile) not fighting before the Fade event (I guess Lambert's death/MIA status might've changed something).
Though I'd wait for more previews/info before being sure of it.

#547
Reznore57

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Well the mages and templars were already fighting anyway...the fact that people think mages tore the fade seems like a given to me.

And 40 endings? I don't believe that.

Probably a couple of different endings and some variations.

I mean it's great because it means the ending will be way less abrupt than the DA2 one but I don't want to get back to the whole ME3 shenanigans.

There's a main path leading to the ending and I really don't think it can end in 40 different ways.



#548
The Elder King

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Well the mages and templars were already fighting anyway...the fact that people think mages tore the fade seems like a given to me.
And 40 endings? I don't believe that.
Probably a couple of different endings and some variations.
I mean it's great because it means the ending will be way less abrupt than the DA2 one but I don't want to get back to the whole ME3 shenanigans.
There's a main path leading to the ending and I really don't think it can end in 40 different ways.

Again, it was stated that the 40 endings part included endings that differ little from each other. It'd be like DAO, where there are two ending but with a lot of different variations.
I wonder how many base endings we'll get, though I'm glad that they're returning on the format of the endings including the choices we made through the game.

#549
Ryzaki

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Yeah, I interpreted what it was stated as mages and templars (while still hostile) not fighting before the Fade event (I guess Lambert's death/MIA status might've changed something).
Though I'd wait for more previews/info before being sure of it.


I hope that is the case. *prays to gaming gods that is the case*

#550
Lambdadelta

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There is something about 40 endings in this article. Good thing it's not 16. /thread

 

That's... kind of weird. Unless they mean variations. In which case they might have meant that the specific endings are varied in a style similar to Origins, and the total amount of variations are 40?

 

ETA: oh, wait, nevermind, I didn't see the above post confirming that they will be variations.