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When Playing A Mage Mother Petrice Or The Qunari?


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#26
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As for this schism, I kind of hope the Chantry tears apart and becomes something more radical, because it sounds a great deal more interesting for the story than something traditional.

 

There will probably be two sides. We already see signs of this section of society going both ways. The side of the Chantry that sympathizes with the Qunari is the traditionalist side. They share a lot of traits when it comes to controlling others.

 

What I don't understand is why you think Petrice is like that. She's not a likable person, but that doesn't mean her politics are a lie too. If anything, she's more like Tevinter. She hates the Qunari throroughly. It's Orlesians that play nice with Qunari. Who give them concessions. Who even tried to return the tome of Koslun to them (before Isabela got her hands on it). Petrice is nothing like this. She would burn a book like that or ****** on it in public, if she could. She's a radical who sees any concession to them to be dangerous and selling out. This is more like Tevinter. And by extension, I think her opinion of mages is more Tevinter-ish (albeit with a dose of Chantry ideas too).



#27
Kira_Sadi

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it depends on who my Hawke is really and what he/she wants to do. If he/she stands with the chantry he/ she will help Petrice.



#28
congokong

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Petrice is a straw man meant to make you sympathize with the qunari; even if as a mage you have very little to like about them. Neither the chantry nor qunari treat mages well, but the chantry is as an above poster said the "enemy you know" who doesn't collar their mages.

 

However, even if you don't agree with the qunari from a non meta-gaming standpoint you shouldn't really want to side with Petrice. Even if you don't like the qunari, you shouldn't want to encourage holy war with them by aiding Petrice. At that point the qunari were for the most part just loitering in Kirkwall.



#29
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Petrice is a straw man meant to make you sympathize with the qunari; even if as a mage you have very little to like about them.

 

However, even if you don't agree with the qunari from a non meta-gaming standpoint you shouldn't really want to side with Petrice. Even if you don't like the qunari, you shouldn't want to encourage holy war with them by aiding Petrice. At that point the qunari were for the most part just loitering in Kirkwall.

 

Why "shouldn't" I? Says who?

 

I hate them.

 

As in, literally "hate". The kind of hate Meeran has for that one noble in the beginning of DA2. "May the vultures feast on his corpse and sh*t him out into the ocean." :rolleyes:

 

The Qunari are "coming" anyways, according to Sten and the Arishok. Might as well make it a holy war, if it's going to happen anyways. They're bent on conquest and proselytizing people.

 

That and they remind me too much of Sharia law. Which I also hate. It hits a little too close to home.



#30
congokong

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Why "shouldn't" I? Says who?

 

I hate them.

 

As in, literally "hate". The kind of hate Meeran has for that one noble in the beginning of DA2. "May the vultures feast on his corpse and sh*t him out into the ocean." :rolleyes:

 

The Qunari are "coming" anyways, according to Sten and the Arishok. Might as well make it a holy war, if it's going to happen anyways. They're bent on conquest and proselytizing people.

 

That and they remind me too much of Sharia law. Which I also hate. It hits a little too close to home.

 

What I said is from a non meta-gaming perspective. Hawke wouldn't know what Sten said nor that the Arishok would wage war on Kirkwall. Hawke was tasked by the Viscount to keep the peace. Sure, you can do whatever you want. I don't see much incentive of helping Petrice of the Chantry who tried to kill you in order to start a holy war against the Viscount's wishes unless I wanted to just cause trouble.


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#31
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What I said is from a non meta-gaming perspective. Hawke wouldn't know what Sten said nor that the Arishok would wage war on Kirkwall. Hawke was tasked by the Viscount to keep the peace. Sure, you can do whatever you want. I don't see much incentive of helping Petrice of the Chantry who tried to kill you in order to start a holy war against the Viscount's wishes unless I wanted to just cause trouble.

 

I don't care what the Viscount wants. He's an effiminate little fool. And his son is slumming with heretics. I fully sympathize with Petrice on that subject.

 

I hate the little bit of railroading there though with his son.. how the Viscount says Saemus has chilled a bit, due to "our example". What example is that?

 

Elthina is kind of a similar character as the Viscount. But at least I get to call her "useless".



#32
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I don't care what the Viscount wants. He's an effiminate little fool. And his son is slumming with heretics. I fully sympathize with Petrice on that subject.

 

I hate the little bit of railroading there though with his son.. how the Viscount says Saemus has chilled a bit, due to "our example". What example is that?

 

Elthina is kind of a similar character as the Viscount. But at least I get to call her "useless".

 

I don't like the Viscount (or Petrice or the Qunari) either but why would you want to encourage a war unless you just hate boring? Petrice was just accelerating what happened at the end of Act 2; something the city wanted to avoid.



#33
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I don't like the Viscount (or Petrice or the Qunari) either but why would you want to encourage a war unless you just hate boring? Petrice was just accelerating what happened at the end of Act 2; something the city wanted to avoid.

 

Why?

 

If there's one thing I like about the Arishok and the Qunari, it's "Certainty". I have it too, with some subjects. I don't see any use for peace here. I see something I want to challenge and fight (whether here or perhaps later in future games. DA2 is more like a prelude, I guess). Petrice also has certainty.. one I can side with.

 

I think there's a good reason only Aggressive Hawke can do it. They're the ones with certainty.



#34
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Why?

 

If there's one thing I like about the Arishok and the Qunari, it's "Certainty". I have it too, with some subjects. I don't see any use for peace here. I see something I want to challenge and fight (whether here or perhaps later in future games. DA2 is more like a prelude, I guess). Petrice also has certainty.. one I can side with.

 

I think there's a good reason only Aggressive Hawke can do it. They're the ones with certainty.

What are we even arguing about here? I swear people come onto message boards just to lash out at something.



#35
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I don't care what the Viscount wants. He's an effiminate little fool. And his son is slumming with heretics. I fully sympathize with Petrice on that subject.
 
I hate the little bit of railroading there though with his son.. how the Viscount says Saemus has chilled a bit, due to "our example". What example is that?
 
Elthina is kind of a similar character as the Viscount. But at least I get to call her "useless".


Thing is, what the Viscount wants is to not have people dying in the streets in droves. If that's not something you care about, then fair enough. As for heretics, I can't say that this is much to care about, but then I'm a filthy heathen who honors gods less than I do jury notices.

#36
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What are we even arguing about here? I swear people come onto message boards just to lash out at something.

 

What are you talking about? You asked me "why". I said "Certainty". I'm not arguing really. Thought this was a friendly enough conversation.

 

Petrice and Arishok fight on principle, certain in their views. So would I. Only Aggressive Hawke can express this too. You act like there's a "right" way to play the game or something, when this is clearly one of my options. I didn't do anything wrong (gameplay wise) for picking it.

 

You act like I have to be the peacemaker, and different than the Arishok and Petrice somehow in their level of aggression. The diplomat who elevates himself above the fray. I am not. And don't even care to be.

 

Sarcastic Hawke makes fun of the Arishok for starting a war on principle. He knows it, but without principle, he'd be someone like the Viscount. That's all "peace" amounts to here. Trying to balance things that can not be balanced.



#37
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Thing is, what the Viscount wants is to not have people dying in the streets in droves. If that's not something you care about, then fair enough. As for heretics, I can't say that this is much to care about, but then I'm a filthy heathen who honors gods less than I do jury notices.

 

Who said they had to simply die. They should fight back. That's Petrice's point. Stir them up. Make them realize what's at stake.



#38
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This is a city, not a fort. No matter what, there's going to be non-combatants (children, the elderly, etc.) caught in the middle should the qunari decide to tear through the streets, regardless of how many people Petrice and her annoying Templar lackey can stir up. These people will quite simply die. As I said, if their deaths are not of any concern, then that's pretty much the end of it. It's fine and good to want to destroy the qunari, but then it's a question of whether or not the collateral damage and loss of life is worth the trouble if they can be gotten rid of peacefully.



#39
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This is a city, not a fort. No matter what, there's going to be non-combatants caught in the middle, regardless of how many people Petrice and her annoying Templar lackey can stir up. As I said, if their deaths are not of any concern, then that's pretty much the end of it.

 

There are no non-combatants in this. Sadly.

 

That's the kind of line Tallis tries to use with her concerns too.



#40
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That is patently false. All cities have non-combatants of some sort. Among a civilian population, there's always going to be a number of people who are simply untrained for battle, and some who are simply incapable of doing so anyway. While the game doesn't really give you a good impression of the population, a densely populated city is going to have lots of families who are largely defenseless should someone tear through the streets and kill people on sight. Again, it boils down to whether or not this matters. I can see that it clearly does not. This is kind of why I'm overly hostile towards Petrice's faction as equally as I am against what I know of the Qun. Both seem to be run by holier than thou arseholes that are dead set on having everyone around them die for their foolish principles, but at least the latter are more up-front about it.



#41
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That is patently false. All cities have non-combatants of some sort. Among a civilian population, there's always going to be a number of people who are simply untrained for battle, and some who are simply incapable of doing so anyway. While the game doesn't really give you a good impression of the population, a densely populated city is going to have lots of families who are largely defenseless should someone tear through the streets and kill people on sight. Again, it boils down to whether or not this matters. I can see that it clearly does not. This is kind of why I'm overly hostile towards Petrice's faction as equally as I am against what I know of the Qun. Both seem to be run by holier than thou arseholes that are dead set on having everyone around them die for their foolish principles, but at least the latter are more up-front about it.

 

I didn't say they were going to be good combatants.

 

I'm saying this is a conflict on principles that will drag everyone into it, whether they like it or not. Same with the mage/templar thing. I'm saying get used to the idea, instead of being some delusional fool who wishes for peace. Like the Viscount or Elthina.

 

"We stand on the precipice of change. The world fears the inevitable plummet into the abyss..."

 

This is mostly about mages, I think, but there's an underlying war of principles at work here, and applies to Act 2 as well. The idea of control and chaos. Liberty and authoritarianism. "You got a fight for your right.... to party."



#42
teh DRUMPf!!

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 Interesting discussion going on here. Just want to weigh-in...

 

I like the spirit and principles of the Qun. It's actually one of my favorite things about this setting, because it takes these values I really like, and then puts them into action in ways that are very "grey" to me (ways that I can sometimes support, and sometimes cannot).

 

When the Arishok talks about the Karasten, defends his actions regarding the elven converts, and when Tallis talks about what they stand for, I agree with all of it. It's just when those principles are put into practice that I can't quite get behind it, like leashing mages or hunting down and killing those who leave it -- just too extreme. I also feel as though those things can be done differently without going against the principles behind them. So, again, this is a part of Dragon Age that really moves me. In the spirit of that, my canon Inquistor will be a vashoth Knight-Enchanter named Ashkaari who similarly grapples with Qunari values versus Qunari practice, and seeks to find "enlightenment" through helping benefit society while upholding only these general principles. So basically my protagonist will be a prophet, of sorts... lol.



#43
teh DRUMPf!!

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Anyway, my preferred method of dealing with Petrice is to side with Varnell at the rally (making her look very silly for trying to set you up), then call it off your alliance at the Chantry -- where she'll admit that killing Saemus is her doing rather than try to set you up yet again -- with Aveline in the party. You basically trick her into admitting to murder in front of the Captain of the Guard, after she has tried to frame you time and again -- beaten at her own game.



#44
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 So basically my protagonist will be a prophet, of sorts... lol.

 

 

 

I wish you luck.Seriously. I might not like the Qun, but I think it'd be cool if you got to express this well enough in game.



#45
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Anyway, my preferred method of dealing with Petrice is to side with Varnell at the rally (making her look very silly for trying to set you up), then call it off your alliance at the Chantry -- where she'll admit that killing Saemus is her doing rather than try to set you up yet again -- with Aveline in the party. You basically trick her into admitting to murder in front of the Captain of the Guard, after she has tried to frame you time and again -- beaten at her own game.

That's clever. Does it actually change anything though? She kind of admits to killing Saemus no matter what you do and who you're with.

 

 

 Interesting discussion going on here. Just want to weigh-in...

 

I like the spirit and principles of the Qun. It's actually one of my favorite things about this setting, because it takes these values I really like, and then puts them into action in ways that are very "grey" to me (ways that I can sometimes support, and sometimes cannot).

 

When the Arishok talks about the Karasten, defends his actions regarding the elven converts, and when Tallis talks about what they stand for, I agree with all of it. It's just when those principles are put into practice that I can't quite get behind it, like leashing mages or hunting down and killing those who leave it -- just too extreme. I also feel as though those things can be done differently without going against the principles behind them. So, again, this is a part of Dragon Age that really moves me. In the spirit of that, my canon Inquistor will be a vashoth Knight-Enchanter named Ashkaari who similarly grapples with Qunari values versus Qunari practice, and seeks to find "enlightenment" through helping benefit society while upholding only these general principles. So basically my protagonist will be a prophet, of sorts... lol.

 

The Qun bothers me for several reasons.

 

1. Its "certainty" is unquestioned.

 

The notion that the qun may be inaccurate does not occur to qunari. This reminds me too much of religion and I hate religion. Writings like the Holy Bible, Quran, and United States' Constitution were written by men. Yet many treat such things as if they can't be wrong.

 

2. It puts its members in a type of caste system.

 

The big difference between quarni and dwarves is that all quanari are said to be "equal" unlike dwarves. Yet they follow the same self-fulfilling prophecy by having people be born into certain roles. People are too diverse to grouped this way.

 

3. Following the qun is more important than the qunari; the very people the qun is meant for.

 

Example: If you go to the arishok after that sarebas kills himself in "Shepherding Wolves," all the arishok cares about is that the qun has been followed with the mage dying and the mage-hunter qunari going after him. It doesn't matter that they all were slain. While such coldness could be rationalized on paper by removing any gray areas regarding duty, what is the point? Is the qun followed to bring order, give its people "meaning," or just for the sake of following the qun? What is the point of having "meaning" when you're denied choice besides living (the only choice as the serebas puts it), forced into chains for being born with magic, or killed for the sake of the qun? And even with all this imposed order of the qun there is still degrees of chaos. Its just not in a form the arishok is familiar with.

 

I could go on about it but I'll end it here.



#46
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The big difference between quarni and dwarves is that all quanari are said to be "equal" unlike dwarves. Yet they follow the same self-fulfilling prophecy by having people be born into certain roles. People are too diverse to grouped this way.

 

The only thing about the Qun that I like is how amusing this is. It's comedy, to a point. You won't get anywhere with them.. like how we'll talk in circles with Sten on these things. There are mental "humps" they simply can not get around and it goes nowhere.

 

The implications aren't amusing in the longrun though, so I think they need to be fought. That's my own "certainty" which I won't get around either.



#47
KaiserShep

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The Qun is a horrible system, but it serves up a great faction to be enemies with.



#48
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That's clever. Does it actually change anything though? She kind of admits to killing Saemus no matter what you do and who you're with.

 

No, it doesn't change anything, but it makes me feel like much less of a hopeless dupe at her hands.

 

Well, that, and you can also get the special dialogue-option when confronting Jeven again in Act 3.



#49
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I don't even bother doing Saemus' Act 1 mission anymore. He's funnier in Act 2 if you don't.



#50
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I don't even bother doing Saemus' Act 1 mission anymore. He's funnier in Act 2 if you don't.

 

As a compulsive quest hound, I hate skipping missions so I rarely ever get to see special dialogue for quests you neglected. What happens in Act 2 if you ignored him in Act 1?