Aller au contenu

Photo

Sera "The Artful Dodger" discussion thread - V2 (now with more V1)


100552 réponses à ce sujet

#50376
LightningPoodle

LightningPoodle
  • Members
  • 20 477 messages

You're more than welcome to do so ^_^

Warren G if you're taking requests, Regulate specifically.

 

Great song.  ^_^



#50377
Aimi

Aimi
  • Members
  • 4 616 messages

You're more than welcome to do so ^_^

Warren G if you're taking requests, Regulate specifically.


Haha, nah, it's good. Most Americans would probably know more than I would anyway. But I have posted "It Was A Good Day" a lot on BSN. 
 

H
 
...
 
No, I'm not actually surprised.


Hey, back then it was either listening to American rap or listening to...like...Fanta Vier.

#50378
AddieTheElf

AddieTheElf
  • Members
  • 333 messages

We're in the future now! *throws confetti* 


  • Roamingmachine, RenAdaar et LightningPoodle aiment ceci

#50379
SardaukarElite

SardaukarElite
  • Members
  • 3 792 messages

Hey, back then it was either listening to American rap or listening to...like...Fanta Vier.

 

I'm not complaining, just continually impressed by the scope of topics.

 

Though it'll be Second World War again inside five pages.



#50380
introverted_assassin

introverted_assassin
  • Members
  • 2 230 messages
-_-

I wonder has anyone had Varric keep the red lyrium idol?

Also, I got the Blades of Hessarian on my side and that mage with the glowing cabin key attacked us on the Storm Coast and they were not having it. Son came with the body shield and knocked him out cold!

#50381
SardaukarElite

SardaukarElite
  • Members
  • 3 792 messages


I wonder has anyone had Varric keep the red lyrium idol?

 

No, but Wiki says he is quite sensible with it.

 

 



Also, I got the Blades of Hessarian on my side and that mage with the glowing cabin key attacked us on the Storm Coast and they were not having it. Son came with the body shield and knocked him out cold!

 

The Blades of Hessarian are probably the most reactive thing in the game. They hang around on the map fighting bad guys. The whole Storm Coast becomes much more secure if you take them under your control.



#50382
LightningPoodle

LightningPoodle
  • Members
  • 20 477 messages

-_-

I wonder has anyone had Varric keep the red lyrium idol?

Also, I got the Blades of Hessarian on my side and that mage with the glowing cabin key attacked us on the Storm Coast and they were not having it. Son came with the body shield and knocked him out cold!

 

I did and he does everything he can with it as safely as possible. He doesn't find out anything new and says that he can hear it singing to him but no repercussions come off it.



#50383
veeia

veeia
  • Members
  • 4 986 messages
Yup! I didn't expect them to have two wildly divergent plots based on whether he kept it or not, since it's such a minor plot point, but I was pleased at how it was handled since its a tiny, easily overlooked thing in da2, but if not addressed, would feel like a big oversight since his DA:I plot revolves around the stuff.

#50384
rubynorman

rubynorman
  • Members
  • 1 373 messages

I trying to pass the time by reading some fanfics; this one is pretty good if anyone wants to do so. https://www.fanficti...1/Wicked-Hearts


  • WildOrchid aime ceci

#50385
LightningPoodle

LightningPoodle
  • Members
  • 20 477 messages

Yup! I didn't expect them to have two wildly divergent plots based on whether he kept it or not, since it's such a minor plot point, but I was pleased at how it was handled since its a tiny, easily overlooked thing in da2, but if not addressed, would feel like a big oversight since his DA:I plot revolves around the stuff.

 

Yeah. Though a lot of those small things could have had a larger impact on the game. Ser Landry (I think that's his name) could have become an Agent or something, meeting up with him and recruiting him. Seeing a lot more old faces such as Bella from Redcliffe or those you see before the Landsmeet such as the guy who was tortured. So much of that stuff would have made the game feel like the stuff done in previous games mattered, even in the slightest. War table missions just don't have the same feel and I think it was a cheap way of doing it.



#50386
Lady Luminous

Lady Luminous
  • Members
  • 16 650 messages

Those goddamned pink bows on the orlesian outfits. BioWare needs a fashion consultant!

 

Am I the only one who sees how much they cheapen the gowns? Bloody ugly pink bows.



#50387
Lady Luminous

Lady Luminous
  • Members
  • 16 650 messages

Yeah. Though a lot of those small things could have had a larger impact on the game. Ser Landry (I think that's his name) could have become an Agent or something, meeting up with him and recruiting him. Seeing a lot more old faces such as Bella from Redcliffe or those you see before the Landsmeet such as the guy who was tortured. So much of that stuff would have made the game feel like the stuff done in previous games mattered, even in the slightest. War table missions just don't have the same feel and I think it was a cheap way of doing it.

 

I did a post apocalyptic world in one of my keep saves, and I'm amazed that Redcliffe looks the exact same, despite being wiped off the map duri



#50388
veeia

veeia
  • Members
  • 4 986 messages
Yeah, there were a ton of missed opportunities and dropped balls there, which is why I was pleasantly surprised by that one. :lol:

#50389
SardaukarElite

SardaukarElite
  • Members
  • 3 792 messages

I did a post apocalyptic world in one of my keep saves, and I'm amazed that Redcliffe looks the exact same, despite being wiped off the map duri

 

The undead should only eat the people, not the buildings. Though Ferelden does seem to be having one hell of a baby boom.

 

Looking back at the Keep I'm disappointed at how many choices seem to be save/kill this person, save/kill these people, do/don't do this quest.



#50390
Lady Luminous

Lady Luminous
  • Members
  • 16 650 messages

The undead should only eat the people, not the buildings.

 

Looking back at the Keep I'm disappointed at how many choices seem to be save/kill this person, save/kill these people, do/don't do this quest.

 

I suppose so... I guess I thought there would be more burned down buildings etc...

 

Or a barely filled town, but it is bustling!



#50391
veeia

veeia
  • Members
  • 4 986 messages
Well the ruins of old Redcliffe are around, right? I think they rebuilt the town so they wouldn't have to deal with that.

I would have just liked a bit more small details there...a line of VA here or there, maybe a minor NPC like Bella or whatever...I think that's part of the downside of the Keep. It reminds you of all the small bits of the world, and then you're sad when none of them show up.
  • Lady Luminous aime ceci

#50392
Lady Luminous

Lady Luminous
  • Members
  • 16 650 messages

Well the ruins of old Redcliffe are around, right? I think they rebuilt the town so they wouldn't have to deal with that.

I would have just liked a bit more small details there...a line of VA here or there, maybe a minor NPC like Bella or whatever...I think that's part of the downside of the Keep. It reminds you of all the small bits of the world, and then you're sad when none of them show up.

 

I think it's the fact that I built up the idea that things would change between my playthroughs if I made big changes in the keep, but really not much changes.



#50393
SardaukarElite

SardaukarElite
  • Members
  • 3 792 messages

I think that's part of the downside of the Keep. It reminds you of all the small bits of the world, and then you're sad when none of them show up.

 

At the same time though the Keep is itself kind of a record of what you've done. There's a history stored in there, though in a hard to read non-linear way.


  • Lady Luminous aime ceci

#50394
veeia

veeia
  • Members
  • 4 986 messages
That is the fun of it! But it did, for me, create an expectation (even as I tried to squash it), that the vibrant and personalized world in the Keep would appear in DA:I.

And it did, to some degree, but put next to the sheer scope of the Keep, it looks small, instead of impressive.

Which is not really their fault, but does have the side effect of making me see more areas of the game I wish had linked over.
  • SardaukarElite aime ceci

#50395
Duelist

Duelist
  • Members
  • 5 276 messages
Must remember to be more cautious about venturing outside of this thread.

#50396
SardaukarElite

SardaukarElite
  • Members
  • 3 792 messages

Must remember to be more cautious about venturing outside of this thread.

 

Females everywhere!


  • AddieTheElf aime ceci

#50397
Duelist

Duelist
  • Members
  • 5 276 messages

Females everywhere!


More like Tali sweat chart (Yes that's a thing)

#50398
Wissenschaft 2.0

Wissenschaft 2.0
  • Members
  • 1 982 messages

Hey guys, heres what my human mage looks like:

ScreenshotWin32_0002_Final.png

 

Amusingly, he looks very similar to my renegade shepard. Not sure why I like to make my human males the tall dark and handsome trope. Maybe because I'm Latino but I'm short and dorky..........wish fulfillment maybe? lol

 

And yes, all my male characters must have a goatee because I must look fabulous and badass at the same time! (Funny since I prefer being clean shaven IRL, hair is itchy and therefore annoying) Don't laugh at the goatee, Cassandra says she likes how it tickles her. *wink* *wink*

 

The short buzzed haircut is because the hair options in this game SUCK. So I'd rather go with the buzz cuts. If there were decent pony tail options I'd consider them but the ones in the game are women hair cuts.....sigh.



#50399
Roamingmachine

Roamingmachine
  • Members
  • 4 524 messages

Must remember to be more cautious about venturing outside of this thread.


Hmm?
*goes out to have a look*
*reads first two pages of the newest elf thread*
...
Wolf_angry.jpg

#50400
Wissenschaft 2.0

Wissenschaft 2.0
  • Members
  • 1 982 messages

More like Tali sweat chart (Yes that's a thing)

 

Tali sweat is a very popular aphrodisiac in the Mass Effect forums.....*runs and hides*