I was gonna add one other thing.
Hawke as a merc is much more believable than Inquisitor merc. The story just flows better even on this small detail.
All you're doing is impressing Varric and your history in the past year. And the only goal is a humble one: earn some cash for the Expedition.
Here, a Merc is impressing everyone and boosted to godhood, social/political dictator status in under an hour.
Something massively weird happened. You were the only one to walk out of it alive, and then were the only one who had the power to help stabilise the aftermath. That's pretty impressive in my book. If you accept the anchor getting embedded in your hand as feasible, then the rest is actually a pretty standard response given the prevailing belief system in Thedas, I think.
As a warrior you're not particularly more powerful than those around you, but you have the ability to fix stuff that no one else can. Some people believe you to be divinely touched, and some don't. That seems normal given the events. I don't get your incredulity at the situation, to be honest. They even say that you can walk away, but it wouldn't be much of a game if you actually did that, would it?
Hawke was just a person. The Inquisitor has a green magic glowing thing stuck in their hand. Obviously the situation is going to be different. You're thrust into the spotlight. It's a different situation again from the Warden, who doesn't have any organisation left surrounding them or any special powers beyond being alive and a warden, and so has to build more slowly to begin with. That's what I like. It's a different story each time. Not just re-treads of the same ideas.





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