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Best time to play Legacy and Mark of the Assasin?


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21 réponses à ce sujet

#1
Chugster

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Just setting some save games ready for the new game and as last time I played DA2 these hadn't come out I just wanted to check when the best time to play each of them would be within the main story?



#2
Lulupab

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Legacy - Act 2 before Leandra dies. 

 

Mark of the Assassin - When you become the champion, anytime in act 3



#3
CuriousArtemis

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I prefer to play Legacy AFTER Leandra dies -- more touching :) But definitely Act 2. 



#4
Zazzerka

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I always do them right at the start of Act 3, and assume the events of MotA and Legacy happened during the 3-year period after Leandra dies.

 

Better than them sitting around doing nothing all that time.



#5
Lulupab

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I prefer to play Legacy AFTER Leandra dies -- more touching :) But definitely Act 2. 

 

Its preference really but its nice to hear Leandra talk about Malcolm, its only information we get.

 

Also your sibling, Anders and Varric have more dialogues and especial ones and specific quests in Legacy. Make sure you take them. I usually go Anders + Varric + Sibling.

 

Mark of the Assassin have such things for everyone but I hear Aveline has the most.



#6
renfrees

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I usually do it in A3, just because it so short without additional content.



#7
themikefest

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I've played them both in all three acts.

 

Majority of the time I play them before The Last Straw quest.


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#8
CuriousArtemis

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The reason I say Legacy is more of an end-of-Act-2 quest is because I usually romance Fenris, and the Legacy dialogue between romanced-Fenris and Hawke is most definitively pre-Act 3, post-Act 2 romance scene. However, I haven't noticed that other romances are affected in this way, so YMMV.

 

MOTA: Isabela and Aveline both have special cut scenes.

 

Legacy: Varric and Anders have small cut scenes. If you don't bring your sibling, your LI will have a cut scene with you, otherwise, the sibling replaces the LI.


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#9
coldwetn0se

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Like many others, I too generally play Legacy in Act 2, and MotA in Act 3. I did play Legacy once in Act 1. I actually found this very interesting, especially taking Carver. The dynamics of the siblings relationship with Hawke while they are living all together at Gamlen's, makes the experience a bit different. At least, that was how I found it.

However, like @Curious, since I usually romance Fenris, I like being able to access certain banter, that works best, post romance scene in Act 2, but before Act 3. MotA just seems to make the most sense in Act 3, though it isn't bad in Act 2.

Just as lulupab mentions, their is some special content for certain characters in both DLC: Legacy = Sibling, Varric and Anders. MotA = Aveline and Isabela. I don't usually take Varric, sibling and Anders, at the same time, since they don't generally gel with my play style (combat wise). But, since I have plenty of play throughs, I still have accessed all their content, at some point. Same with MotA.

#10
Helios969

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Logical fit: MOTA early in act 3.  Legacy after mom is zombie-fied...sibling a must take.



#11
dgcatanisiri

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I put both in Act 3, filling that act out a little more. MotA comes first after dealing with the rogue mages (Huon, Emille, and Evelina), as well as speaking with Alistair and doing Sebastian's quest, just to get the most out of the cameos (though if pushed, I'd probably put MotA as happening during the act gap on any 'official' timeline). Then, after the task with the alliance between templars and mages ends in disaster on the Wounded Coast, I do Legacy, so that it feels like some time passes between the quests of Act 3 and the endgame occurs.



#12
Xilizhra

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I do Legacy at the very end of the game, right before The Last Straw, in large part because it seems implausible to take down Corypheus when Hawke is at anything less than the height of her power. Mark of the Assassin, I'm deeply undecided on; the plot makes the most sense in Act 1, but the cameos are best in Act 3.


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#13
Shelondias

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I do both in act 3. Legacy after the first quest stream that feels sort of like "hey this needs to be done RIGHT NOW!"
Then I save the assassin one for right before the finale.



#14
Adaar the Unbound

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I play both right before The Last Straw so I get the weapon from Legacy at full power and I play Mark of the Assassin after Legacy so I can have more time with the weapon, however I could see myself putting Mark of the Assassin first so the weapon from Legacy will be a little more powerful.



#15
Nimlowyn

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MOTA makes the most sense in Act 1 to me. I just don't see my Hawke taking that mission out of choice, only out of need. I first played it during Act 2 and it felt false enough for me to delete the save (despite it otherwise being a quality DLC).

 

I've only played Legacy in Act 1; I liked the conversation with Leandra, though it did seem kind of unrealistic to be fighting an ancient magister at that stage. This time around I'm thinking of playing it late Act 2 or early Act 3. I'm particularly interested in more romantic content with Fenris, and to bring along Anders and Warden Carver.

Side note, does anyone know if the Fenris romance banter is still buggy in Legacy?



#16
KaiserShep

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I always do both in Act 3, partly to flesh out the shortest act in the game, but also because I actually enjoy these DLC's so much that I like to save them for last, like I did with LotSB before the end of ME2.



#17
caradoc2000

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MOTA makes the most sense in Act 1 to me. I just don't see my Hawke taking that mission out of choice, only out of need.

But why would a snobbish Orlesian Duke invite a feelthy penniless Fereldan refugee into his fancy pants party? A Champion yes, but a turnip, no.

And I don't buy the "you are former nobility" argument. The Orlesians strike me as the kind of people who, once they find out you are erstwhile nobility, will drop you like a bad coin.

#18
Nimlowyn

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But why would a snobbish Orlesian Duke invite a feelthy penniless Fereldan refugee into his fancy pants party? A Champion yes, but a turnip, no.And I don't buy the "you are former nobility" argument. The Orlesians strike me as the kind of people who, once they find out you are erstwhile nobility, will drop you like a bad coin.



It's explained that the invite was for the Amells. Duke Prosper's mother and the Amells were friends. Nobles are made through blood; Hawke is in fact a noble, however in Act 1 she's a landless one. I don't put the Duke above morbid curiosity. I totally see these people sniggering at the landless "turnip". I enjoy roleplaying someone who is the butt of everyone's joke and then showing them a thing or two.

I find this much more believable than my rich, famous Hawke risking everything she's built for (allegedly) some stranger's trinket. Act 1 makes more sense for my character. Maybe it won't for others.

#19
KaiserShep

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It's explained that the invite was for the Amells. Also, I don't put the Duke above morbid curiosity. I totally see these people sniggering at the landless "turnip". I find this much more believable than my rich, famous Hawke risking everything she's built for (allegedly) some stranger's trinket. Act 1 makes more sense for my character. Maybe it won't for others.

I guess it really does depend on how you envision the mindset of Hawke. By the end of Act 2, any real concern I would have had toward the life established in Kirkwall would have instantly evaporated the moment Leandra was killed (I also opt to tell Fenris that I no longer consider Lothering home after Carver's death). Perhaps that's a bit petty, given that this could have happened anywhere, but the whole point I saw in building social status and taking back the Amell estate was to give her the better life, and with Bethany/Carver either being taken to the Circle or being made a Grey Warden, there's not much left other than a big empty house and some money. My adventurous wanderlusting Hawke would give it all up in a second for some adventure someplace else, and of course, by the time I kill Duke Prosper, my Hawke has already planned to ditch that crazy city with Isabela.


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#20
Nimlowyn

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I guess it really does depend on how you envision the mindset of Hawke. By the end of Act 2, any real concern I would have had toward the life established in Kirkwall would have instantly evaporated the moment Leandra was killed (I also opt to tell Fenris that I no longer consider Lothering home after Carver's death). Perhaps that's a bit petty, given that this could have happened anywhere, but the whole point I saw in building social status and taking back the Amell estate was to give her the better life, and with Bethany/Carver either being taken to the Circle or being made a Grey Warden, there's not much left other than a big empty house and some money. My adventurous wanderlusting Hawke would give it all up in a second for some adventure someplace else, and of course, by the time I kill Duke Prosper, my Hawke has already planned to ditch that crazy city with Isabela.


So true, that's why I like that you can play MOTA and Legacy in any of the Acts. You can go at the time that is most appropriate for your character. I don't see your character being petty, it seems to me like despair, which is interesting. My character doesn't have despair and wanderlust, she's really trying to hold on and keep her place in the city, hell or highwater. She still feels like its her obligation to the family to restore the name. For her, risking all that for this random stranger's job that she doesn't really need doesn't make sense.

#21
KaiserShep

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I guess another part of it would also be that I just ended up being so thoroughly annoyed with Kirkwall, the city of sunshine and butterflies.



#22
caradoc2000

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It's explained that the invite was for the Amells. Duke Prosper's mother and the Amells were friends. Nobles are made through blood; Hawke is in fact a noble, however in Act 1 she's a landless one.

As I said, I don't buy this explanation. Orlesian nobles are likely to treat ex-nobles like pariahs or lepers - even more so if your mother ran off with some feelthy ferrelldan apostitute.

Act 3 makes even more sense from Tallis POV - she is more likely to enlist the aid of a basalit-an, than a nobody.