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Will DAI be hit with the downgrade flu that's been affecting other games recently?


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#26
hexaligned

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System optimization in typically among the last things done, with any game.  Outside of a few (AAA) examples of blatant/criminal false advertising, there is nothing nefarious going on.  These games aren't developed on consoles, they are developed on PC's and then tweaked as necessary to run acceptably, both on consoles and for whatever PC hardware threshold they want to set.

 

 If you are taking any in-engine pre-alpha demonstrations, for any game, and you are thinking the game is going to look like that on your console, you have lost the ****** plot.

 

I mean... it could, maybe.  If they don't mind releasing a game that runs at 4 fps.  



#27
deuce985

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Even first party studios are doing it too... this is Infamous Second Son running on high-end PC:

i1C9mFSt8TLil.jpg

 

And this is Infamous Second Son running on a PS4:

ibzP939THi0aJm.png

 

I called bullshit on 90% of what was shown at E3/Gamescom and so far Guerrilla Games were the only ones not blatantly lying.

That doesn't really prove anything considering they're screenshots in two entirely different parts of the day...naturally the lightning will be different and it will make the character look different because of that. One is in the day and one is in the night. It would've been a better argument for your point if they were screenshots comparing the exact same thing with the same weather/day/night cycle.


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#28
Kelwing

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They can toss all the graphic bells and whistles they want in. Nothing I can't run with ease.



#29
TKavatar

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System optimization in typically among the last things done, with any game.  Outside of a few (AAA) examples of blatant/criminal false advertising, there is nothing nefarious going on.  These games aren't developed on consoles, they are developed on PC's and then tweaked as necessary to run acceptably, both on consoles and for whatever PC hardware threshold they want to set.
 
 If you are taking any in-engine pre-alpha demonstrations, for any game, and you are thinking the game is going to look like that on your console, you have lost the ****** plot.
 
I mean... it could, maybe.  If they don't mind releasing a game that runs at 4 fps.


The problem is that even the PC versions get visually downgraded. See the above Far Cry 3 video.

If the game is developed on PC for PC (which is how DAI is being developed) there is no reason to decrease graphical fidelity when we can just lower the amount of AA or tessellation or whatnot to play the game at a reasonable FPS.

#30
Maria Caliban

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Far Cry 3 is a good looking game on PC. If you're playing a good looking game, being upset because it's not as good looking as something you saw in a trailer seems pointless.

 

I'm not buying Dragon Age: Inquisition because of the awesome graphics I see in the trailer. I'm buying it because it's a cRPG from a company I like. If the graphics don't look exactly like what they look in trailers, I'll be fine. I might not even notice.


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#31
deuce985

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Far Cry 3 is a good looking game on PC. If you're playing a good looking game, being upset because it's not as good looking as something you saw in a trailer seems pointless.

 

I'm not buying Dragon Age: Inquisition because of the awesome graphics I see in the trailer. I'm buying it because it's a cRPG from a company I like. If the graphics don't look exactly like what they look in trailers, I'll be fine. I might not even notice.

 

I'll agree with this. While DAI has a noticeable downgrade from the E3 trailer, it's still a gorgeous game. When you compare it to other games in the genre, I don't think anything looks better than DAI except Witcher 3. It's hard to complain. Even so, graphics are just a bonus for things like immersion. I don't think they're necessary...it's just nice to have. In Bioware's defense, they never said the E3 trailer was full gameplay either it was just running in the engine.



#32
Ieldra

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I don't think PC gamers will have to worry about that as long as their rigs can handle the specs. The console versions usually have downgrades no matter what the game or system.

Unfortunately, PC versions aren't immune. I recall the developer comments in DX:HR Director's Cut. They said they had a really realistic shader for the sewers but cut it because it would eat too much performance. So PC versions will continue to suffer for the shortcomings of consoles as they've always done. Frostbite 3 is said to be very adaptable so maybe DAI will escape that fate but we'll see.

Also, how a game looks is important to me. Sure, characters and story are more important, but I do definitely care about how things look and I'll not be fine if things don't look as good as they could just because the consoles dragged the PC version down with them.

#33
Shadow Fox

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If it runs and looks like crap on BF4...well it could be due to the bugs, but I wouldn't get my hopes up. The 360 is almost 9 years old now, by today's standards, it is a potato.

You should think about upgrading to current gen or PC.

Why, so I can have an overpriced console with few games that'll brick in a year thanks to shoddy design flaws?

 

No thanks, I'll wait for the inevitable "slim" revisions.

 

 

And no I'm totally not bitter...*kicks his YLOD PS3*



#34
TKavatar

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Unfortunately, PC versions aren't immune. I recall the developer comments in DX:HR Director's Cut. They said they had a really realistic shader for the sewers but cut it because it would eat too much performance. So PC versions will continue to suffer for the shortcomings of consoles as they've always done. Frostbite 3 is said to be very adaptable so maybe DAI will escape that fate but we'll see.Also, how a game looks is important to me. Sure, characters and story are more important, but I do definitely care about how things look and I'll not be fine if things don't look as good as they could just because the consoles dragged the PC version down with them.


I know it makes sense from a financial point of view but I wish DAI wasn't cross gen. I'm really getting tired of 9 year hardware dragging us PC users as well.

  

Why, so I can have an overpriced console with few games that'll brick in a year thanks to shoddy design flaws?
 
No thanks, I'll wait for the inevitable "slim" revisions.
 
 
*And no I'm totally not bitter*


Or you can always go for a PC :)

#35
Realmzmaster

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I find it interesting that some gamers are complaining that the past generation consoles are dragging down the quality when some gamers on this forum may not have a PC or graphics card that could handle the game if it was only developed for the next-gen and high end pc rigs. Unless the graphics requirements are like DA2 I foresee some PC gamers upgrading their systems, buying new PCs or forgoing the game.


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#36
TKavatar

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I find it interesting that some gamers are complaining that the past generation consoles are dragging down the quality when some gamers on this forum may not have a PC or graphics card that could handle the game if it was only developed for the next-gen and high end pc rigs. Unless the graphics requirements are like DA2 I foresee some PC gamers upgrading their systems, buying new PCs or forgoing the game.


Any PC built within the last 7 years should be able to run DAI even on minimum settings. So it won't be an issue if the game was designed for next gen and PC only.

#37
Guest_Rubios_*

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That doesn't really prove anything considering they're screenshots in two entirely different parts of the day...naturally the lightning will be different and it will make the character look different because of that. One is in the day and one is in the night. It would've been a better argument for your point if they were screenshots comparing the exact same thing with the same weather/day/night cycle.

 

Those are both at night, the weather/night/day system doesn't kick in until you get to Seattle, that scene plays exactly the same every time (it's raining on the PS4 version too, but it doesn't even show in the cutscene).

 

Also, the lower resolution textures, (surprisingly) crappy anisotropic filtering, vastly lower LoD distances and lack of soft shadows have nothing to do with the day/night cycle, not to mention those 8237489273423742 area lights that were simply removed from the final game.

 

You'd probably need two PS4s to run what they showed on the E3 at 30fps. Same with Watch_Dogs and, soon to be proved, The Division.



#38
Realmzmaster

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Any PC built within the last 7 years should be able to run DAI even on minimum settings. So it won't be an issue if the game was designed for next gen and PC only.

More like the last 5 years if Battlefield 4 requirements are anything to go by. It will require at least an I5 or equivalent processor. There will be an issue not from a technical standpoint, but from a numbers standpoint. There are still far more Xbox 360 and PS3 out there than next gen.



#39
Naesaki

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hmm my processor is an AMD Phenom II and I've run Battlefield 3 & 4 without too much difficulty, So I imagine I should be fine



#40
Quill74Pen

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In addition to my PS4 and PS3 consoles, I also have a 3.4 GHz Intel Core i7 iMac with 16 GB 1600 MHz DDR3 memory and NVIDIA GeForce GTX 680MX 2048 MB that I purchased in June. If there's a Mac version of DAI, would my iMac be capable of running it?



#41
Guest_Rubios_*

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In addition to my PS4 and PS3 consoles, I also have a 3.4 GHz Intel Core i7 iMac with 16 GB 1600 MHz DDR3 memory and NVIDIA GeForce GTX 680MX 2048 MB that I purchased in June. If there's a Mac version of DAI, would my iMac be capable of running it?

 

Significantly better than your PS4 in Windows, a lot worse in OSX.



#42
Quill74Pen

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Hmm. Maybe one of these days I'll get the cojones to actually use Boot Camp.  :) Slightly more seriously, why do you think DAI would run worse under an iMac OSX rather than an iMac with Windows?



#43
CybAnt1

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If there's a Mac version of DAI, 

 

It's a question a lot of us are wondering. BTW, so far, there's no evidence there will be one, as they've not indicated so, yet. 

 

It's interesting to speculate about Mac performance, but right now there doesn't appear to be any indication there will be a (native OS X) Mac version/port. 



#44
TKavatar

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More like the last 58 years if Battlefield 4 requirements are anything to go by. It will require at least an I5 or equivalent processor. There will be an issue not from a technical standpoint, but from a numbers standpoint. There are still far more Xbox 360 and PS3 out there than next gen.


Nope, BF4 min requirements include a intel dual core cpu and hd 3870. Pretty low specs if I might add.

#45
ReadingRambo220

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I will not be able to notice. I am one that doesn't care much about graphics. The couple of things I care about is resolution, reasonable draw distance and somewhat decent textures. Everything else gets turned off/low to go easy on my vid card.

#46
Guest_Rubios_*

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Hmm. Maybe one of these days I'll get the cojones to actually use Boot Camp.  :) Slightly more seriously, why do you think DAI would run worse under an iMac OSX rather than an iMac with Windows?

 

Developer support for OSX is dreadful, Apple's drivers are ridiculously slow and the OpenGL implementation is pretty bad in addition to outdated (even in Mavericks), Apple is simply not interested in making OSX a decent OS for gaming / intensive 3D applications.

 

Most games run anywhere from 50% to 100% faster on Windows (same hardware of course), the only exception I know of is World of Warcraft.



#47
Jaspe84

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GTA IV had a trailer in which the graphics were worse than the ones that were in the actual game.

 

But anyway,you shouldn't really care about graphics when you're playing an RPG.

 

don't tell me what to do, you're not my mother!

 

hehe joking joking but you were practically begging for it :P



#48
Quill74Pen

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It's a question a lot of us are wondering. BTW, so far, there's no evidence there will be one, as they've not indicated so, yet. 

 

It's interesting to speculate about Mac performance, but right now there doesn't appear to be any indication there will be a (native OS X) Mac version/port. 

 

Well, then, thank goodness for my PS4. Heh. I purchased the iMac for mostly non-gaming reasons (well, except for an impulse buy of Civ 5 and, down the road, maybe EVE), but if Boot Camp makes the iMac run Windows well enough, maybe I'll partition the HD and go from there.



#49
werewoof

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trailers and other promotional material are meant to sell the game. they're usually beefed up a bit to make the game look better i'd imagine. 

 

personally i'm just hoping i can get my computer to limp along running it because i can't afford to put together a new rig in time for inquisition's release. my video card usually does a good job carrying the weight for my outdated processor so i have been able to run games better than i ought to be able to because of that but with next gen it's really difficult to say. 



#50
Realmzmaster

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Nope, BF4 min requirements include a intel dual core cpu and hd 3870. Pretty low specs if I might add.

 

Which simply means it will not run very well if you PC only meets the minimum especially when you look at the recommend settings.