Was the increase in swearing due to the different writers?
#51
Posté 22 janvier 2010 - 12:29
#52
Posté 22 janvier 2010 - 12:30
#53
Posté 22 janvier 2010 - 12:31
Ahglock wrote...
RyuKazuha wrote...
[
I don't say I've a problem with either of them, just that I can't really understand, why people would care less for violence, as for swearing. If I'd assume games and stuff would influence my child in a way that i cannot control, I'd say a rough language is the way smaller problem, and keeping someone from swearing, while letting him watch violence... well, let me say this way over the top: I wouldn't care much, if my killer is a swearing batarian or a polite hanar.
I think you miss my point. Parents can conceive that the swearing of an individual on a TV being made cool might influence there kid into swearing inapropriately. They do not think it is even remotely likely there kid will start killing people because of that. It is like how wirried are you that a giant meteor is going to hit the earth and wipe out all life. Totally catestrophic and I'd rather there be an earthquake, typhhon, etc. just like you owuld rather your kid swear than kill. But I am not worried about it because the odds of it ahppening in my life time are slim.
While being a murderer is definetly worse, the lieklyhood it will happen and happen due to influences like TV or video games is microscopically timy. The chance your kid will be a rude swearing punk and TV or games influenced that is relatively high.
It is easy to try and emulate the cool kids when the "bad things" they are doing don't really get you in trouble, and really doesn't feel like you are crossing some moral line.
Well, i got that point, i just don't understand it, honestly. Making something a taboo will always make it look cool, since it's different from what is considered normal. You can't really break a taboo with swearing in Germany, therefore it much less attractive to do so, if you wish to differ from others. I'd not say, apropriate language is cool here, but no one, as far as i know, would believe it's cool to just swear.
But that's mostly based on the difference of cultural background. Not really on rational choices.
#54
Posté 22 janvier 2010 - 12:31
jaethos wrote...
As a clarification, I'm not trying to debate the merits of swearing, or not, in a videogame. I don't actually care what any persons personal views on swearing are either, that's their personal view and I'm not going to try to influence it one way or the other.
I'm wondering on what people's opinions are on why Bioware chose to not have swearing in the first game and have now chosen to have it for the second one. Once again, we met a lot of seedy, vile and evil characters in the first one, so it was far from light and happy fluffy.
EA marketing to the lowest common denominator.
#55
Posté 22 janvier 2010 - 12:35
#56
Posté 22 janvier 2010 - 12:39
mepilot wrote...
Those darn French-Canadians!
Yes those darn French-Canadians and their French-Canadian Ninjas.
Modifié par DeathScepter, 22 janvier 2010 - 12:40 .
#57
Posté 22 janvier 2010 - 12:39
to put it bluntly, with the example of SuZe, it would be impossible to create her as a believable character without her liberal use of expletives. it is what completes the psychopath/punk attitude that has been given to her.
this has absolutely nothing to do with who they are trying to market the game to, and everything to do with creating a believable cast of characters.
Modifié par vashts1985, 22 janvier 2010 - 12:42 .
#58
Posté 22 janvier 2010 - 12:40
As for why they're in the game, I think that Bioware decided that limiting characters to the use of PG language would unnecessarily restrict the writers' ability to characterize them. Even folks who hate swear words (which is irrational, imho), seem to infer something about the swearer's character (vile, lowest common denominator, ignorant, whatever) from the swearer's use of such words. A character's speech is a very useful tool in characterization, and ME2 includes the types of characters who swear. Bioware could bowdlerize it, but it's very tough to do without seeming ridiculous or fussy, and the most successful bowdlerizations really just demonstrate the ridiculousness of the swear taboo in the first place (frak being the prime example).
#59
Posté 22 janvier 2010 - 12:46
#60
Posté 22 janvier 2010 - 12:51
MrGOH wrote...
I think Shepard only uses light swear words, like d*** and b****.
As for why they're in the game, I think that Bioware decided that limiting characters to the use of PG language would unnecessarily restrict the writers' ability to characterize them. Even folks who hate swear words (which is irrational, imho), seem to infer something about the swearer's character (vile, lowest common denominator, ignorant, whatever) from the swearer's use of such words. A character's speech is a very useful tool in characterization, and ME2 includes the types of characters who swear. Bioware could bowdlerize it, but it's very tough to do without seeming ridiculous or fussy, and the most successful bowdlerizations really just demonstrate the ridiculousness of the swear taboo in the first place (frak being the prime example).
I can see that, specifically in terms of character definition. It would be a lot harder to make a character like SuZe/Jack beleivable with a more PG vocabulary. At the same time, they appear have chosen to expand many other character's penchant for swearing too, some of which were already well defined without it. I just find it interesting, and somewhat inconsistent. Then again, there is much in ME2 that seems inconsistent with the first one. This is just another example.
#61
Posté 22 janvier 2010 - 12:57
As for the merits of swearing there are not any. It may make the game more realistic to our society, but it does not make the game better in my opinion. In my mind I don't see how listening to cussing makes anything more enjoyable, but to each there own.
#62
Posté 22 janvier 2010 - 01:01
It's not that I'm against bad language overall... it can work well in the right places and right style of film and even game (suits a Tarantino movie or something like GTA for instance). But I feel it clashes with the way the ME universe was set up, IMO.
#63
Posté 22 janvier 2010 - 01:03
#64
Posté 22 janvier 2010 - 01:06
JudgeQwerty wrote...
I'm surprised the language gets more flak than the fact you're working for a terrorist organization. Not trying to change the subject or anything. Do they REALLY curse that much?
Achmed the dead terroist curses a lot
#65
Posté 22 janvier 2010 - 01:07
I thought Drew Karpyshyn was part of ME2 and writing a 3rd book in the ME universe.
#66
Guest_Juancor_*
Posté 22 janvier 2010 - 01:09
Guest_Juancor_*
Palathas wrote...
Maybe they should have brought Gordon Ramsey in as the chef on the new Normandy.
#67
Posté 22 janvier 2010 - 01:09
ExarKun00720 wrote...
JudgeQwerty wrote...
I'm surprised the language gets more flak than the fact you're working for a terrorist organization. Not trying to change the subject or anything. Do they REALLY curse that much?
Achmed the dead terroist curses a lot
Silence! I Keeel you!
Modifié par Palathas, 22 janvier 2010 - 01:09 .
#68
Posté 22 janvier 2010 - 01:09
ExarKun00720 wrote...
JudgeQwerty wrote...
I'm surprised the language gets more flak than the fact you're working for a terrorist organization. Not trying to change the subject or anything. Do they REALLY curse that much?
Achmed the dead terroist curses a lot
Yes, but Achmed is a terrifying terrorist and can get away with it.
#69
Posté 22 janvier 2010 - 01:15
Wrex.the.next.spectre wrote...
When did ME1's writers leave? Or did I misunderstand the OP.
I thought Drew Karpyshyn was part of ME2 and writing a 3rd book in the ME universe.
Drew did work on ME2, but he left a while back to go to the Austin studio and work on TOR. He's no longer the head writer, though I suspect he had a very large part in the overall arc of the trilogy. Chris L'Etoile left for another studio, though I think he did some writing for ME2 before he left. Mac Walters, the head writer on ME2, was one of the writers on ME1, and I'm pretty sure Patrick Weekes said he came in to Bioware after ME1. As such there has been a shift in the writers between the games, though it not a complete change by any means.
#70
Posté 22 janvier 2010 - 01:22
jaethos wrote...
Wrex.the.next.spectre wrote...
When did ME1's writers leave? Or did I misunderstand the OP.
I thought Drew Karpyshyn was part of ME2 and writing a 3rd book in the ME universe.
Drew did work on ME2, but he left a while back to go to the Austin studio and work on TOR. He's no longer the head writer, though I suspect he had a very large part in the overall arc of the trilogy. Chris L'Etoile left for another studio, though I think he did some writing for ME2 before he left. Mac Walters, the head writer on ME2, was one of the writers on ME1, and I'm pretty sure Patrick Weekes said he came in to Bioware after ME1. As such there has been a shift in the writers between the games, though it not a complete change by any means.
I wonder if this explains why Cerberus has gone from murdering and experimenting on humans by the bushel to being some sort of heroic bastion of human safety...
#71
Posté 22 janvier 2010 - 01:28
#72
Posté 22 janvier 2010 - 01:36
#73
Posté 22 janvier 2010 - 01:39
Terror_K wrote...
ME1 feels like it was made by veterans and fans of old classic sci-fi appealing to fans of the genre. ME2 feels like it was made by modern Hollywood youngsters going for the mainstream and trying to just make dollars.
Quite a conclusion without having played it yet....
#74
Posté 22 janvier 2010 - 01:40
RyuKazuha wrote...
Terror_K wrote...
ME1 feels like it was made by veterans and fans of old classic sci-fi appealing to fans of the genre. ME2 feels like it was made by modern Hollywood youngsters going for the mainstream and trying to just make dollars.
Quite a conclusion without having played it yet....
He knows al by the SZ release trailer 5 months back.
#75
Posté 22 janvier 2010 - 01:41
Having an optional filter to bleep it out would be ideal for those who would rather not hear so much of it.




Ce sujet est fermé
Retour en haut







