But having them do nothing while not in your just so you can imagine them doing whatever it is they do in their free time serves no real purpose, does nothing in terms of gameplay and does not further the story in any way. If we are to take your assertion that it would be possible for the narrative to give them priorities while not personally accompanying the protagonist what happens when they are always accompanying the protagonist? Do these goals not get accomplished meaning you unlock content for NOT using these companions or are they just head cannon priorities that again serve no real purpose in terms of story or gameplay?
I see no need for the companions to serve any type of purpose when you don't take them with you on a mission.
The goals of a companion get solved by the player character taking them on a specific companion mission.
I absolutely don't want to see the companions having a purpose by us sending them on a mission in the same way as in the AC series. It would just be a bit of text telling you where you can send a companion to and not much else. It serves no real purpose other than giving you the idea the companion is doing something "important". You can do this with proper roleplaying as well without the hassle of sending your companion on pointless "missions".
Another way to make your companions have a purpose is to have them around you even if you don't take them with you in a party. You could do this as mentioned by another while taking over some fort. I don't really like this either because in the example given you would then be "forced" to babysit the companions you didn't take with you in your party. I find four characters more than enough to manage. I don't mind one mission or two with all of your companions but beyond that I think it is just a bit much for no real gain other than the feeling your companions are always doing something useful. Not to mention having your companions with you at more than just two major events (when you don't directly control them because they aren't in your party) is, in my opinion, a waste of resources. I much rather have Bioware spend their budget on giving us enough content instead of spending too much money on giving us the feeling the companions outside of your party matter in still a good amount of missions.
My preferred "solution" is to just go the DA 2 route. I felt my companions actually did have a life of their own without me having to manage every single companion all of the time (the AC way) or by managing all of them in more than major events (usually the game's final).





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