Ah, Jack and her bulletproof tattoos... the only thing worse than Miranda's catsuit IMO. I could offer observations on all of the above, but I'd rather my humor not be mistaken for negativity.Not 100% sure. Maybe I picked that up on an another thread somewhere.
Anyway, of course, it's not like she's the most nonsensical squadmate to have in the series. There's Jack, a mass-murdering psychopath who is kept on a frigate, Kasumi, explanation unneeded, Morinth, who Shepard has no reason to think wouldn't go ahead and give a death by snu-snu verdict to another squadmate, and the VS in ME3, who moments before proved how they can't trust their future CO and pulled a gun on her.
I will say it'd have made more sense if you sided with Morinth automatically unless you passed the persuasion check. If you pass the check, you choose who to side with; and keep them; if you fail the check, Morinth overpowers and kills Samara while Shepard remains in a trance, and then escapes into the night, simply leaving you down a squadmate. That of course leads into the crappy ME2 persuasion mechanic forcing players to adhere to one side of the wheel or the other for the entire game to pass loyalty checks. It was interesting playing a Shepard whose personality didn't pass muster to pick up Morinth at the club.
(I'm sure David will find something besides that to scoff at in the above scenario)





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