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The things Shepard has done in canon that ****** you off...


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#801
Iakus

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And the red hit points are ever grateful for their continuous sacrifice.

 

Their sacrifice shall be remembered in the coming empire.


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#802
ImaginaryMatter

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The health bars are important. One of the most important and iconic characters in ME3 is known by his colored bars.



#803
TheOneTrueBioticGod

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Indiana Jones did renegade better than Mass Effect.  B)

 

The bridge scene is another example. 

Replace Kaidan and Jacob with Indiana Jones and Han Solo and Mass Effect is the greatest literary piece to ever be written. 



#804
teh DRUMPf!!

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 I was just remembering the Normandy med-evac scene. Back when it happened, I thought, "What the hell, I'm sending my squadmate back to the ship over a limp? We need to get to the beam, at all damn costs!"

 

Then I saw Shepard escort him to the Normandy, and saw like a dozen soldiers running out to assist the pickup, and I was like "WHAT THE HELL ARE YOU GUYS DOING???" I mean, really, we're throwing our best soldiers into suicide and holding back these grunts?

 

Stoopid.



#805
themikefest

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Also funny about the what-the-crap evac scene is who or what are the soldiers on the ramp shooting at?



#806
von uber

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Well given your squadmates don't actually follow you until the cutscene kicks in..



#807
DeinonSlayer

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I was just remembering the Normandy med-evac scene. Back when it happened, I thought, "What the hell, I'm sending my squadmate back to the ship over a limp? We need to get to the beam, at all damn costs!"

Then I saw Shepard escort him to the Normandy, and saw like a dozen soldiers running out to assist the pickup, and I was like "WHAT THE HELL ARE YOU GUYS DOING???" I mean, really, we're throwing our best soldiers into suicide and holding back these grunts?

Stoopid.

It says something about the quality of the original ending that that's the best they could do to patch the "teleporting squadmates" plothole.

They had a vision of where they wanted things to end up (Joker and EDI in the Garden of Eden - Nowheria), and they didn't give a damn what they had to trample over to get them there.
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#808
Iakus

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They had a vision of where they wanted things to end up (Joker and EDI in the Garden of Eden - Nowheria), and they didn't give a damn what they had to trample over to get them there.

 

Up to and including player hopes and expectations



#809
KaiserShep

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It says something about the quality of the original ending that that's the best they could do to patch the "teleporting squadmates" plothole.

 

One of the biggest problems with fixing this plot hole is that it relies on a pilot aboard the Normandy, and if Cortez dies in your playthrough, Joker's the only one left. It would have made much more sense for Cortez to swoop in on a shuttle and quickly whisk off to rendezvous with the Normandy. Tying the fate of two of your squad mates to Cortez would have been pretty interesting (and I admit this would probably please me), but I have no doubt it would also frustrate other players to no end.


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#810
DeinonSlayer

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Up to and including player hopes and expectations

There's that, but I'm thinking more in terms of internal and thematic consistency, coherency, and basic logic.

#811
Iakus

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There's that, but I'm thinking more in terms of internal and thematic consistency, coherency, and basic logic.

 

That went out the window much earlier. 



#812
themikefest

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It says something about the quality of the original ending that that's the best they could do to patch the "teleporting squadmates" plothole.

 

I would be interested on how Steve ends up on the Normandy after his shuttle is shot and you're able to talk with him via the hologram



#813
DeinonSlayer

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I would be interested on how Steve ends up on the Normandy after his shuttle is shot and you're able to talk with him via the hologram

Most. Awkward. Acting. Ever.

I dunno, I guess Joker was five seconds away from London at all times, ready to swoop down and evac anyone who ran into trouble.

I figure you would know; do you get an option to talk to Traynor if romanced?

#814
sH0tgUn jUliA

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Plot holes plot holes everywhere. Wait, these are not plot holes. We just don't get it.



#815
themikefest

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Most. Awkward. Acting. Ever.

I figure you would know; do you get an option to talk to Traynor if romanced?

No. Not on Earth anyways.

 

Samantha's goodbye happens before Hackett gives his speech on the Normandy. She is not  heard or seen until the third flashback if romanced.



#816
ImaginaryMatter

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It says something about the quality of the original ending that that's the best they could do to patch the "teleporting squadmates" plothole.

They had a vision of where they wanted things to end up (Joker and EDI in the Garden of Eden - Nowheria), and they didn't give a damn what they had to trample over to get them there.

 

That's what happens when you rush the ending out after one draft.



#817
sH0tgUn jUliA

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Samantha should have gotten a holo-call.


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#818
Daemul

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I would be interested on how Steve ends up on the Normandy after his shuttle is shot and you're able to talk with him via the hologram

 

I just want to know how the rest of the squadmates got back on the Normandy since they were all at the FOB. How did they even get to the FOB in the first place?



#819
sH0tgUn jUliA

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I just want to know how the rest of the squadmates got back on the Normandy since they were all at the FOB. How did they even get to the FOB in the first place?

 

Space Magic or they fell into a plot hole and ended up on the Normandy.



#820
themikefest

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The other thing Bioware could've done about Steve. Have him say he crashed  near the FOB where he's able to walk without running into any reaper ground forces and able to have a goodbye with Shepard. And then uses a shuttle to take the squadmates, that aren't with Shepard, back to the Normandy.



#821
Iakus

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I just want to know how the rest of the squadmates got back on the Normandy since they were all at the FOB. How did they even get to the FOB in the first place?

 

Resources.



#822
themikefest

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Samantha should have gotten a holo-call.

Yes she shoud have. I have accepted she didn't and glad I got what I did with her goodbye on the ship.



#823
DeinonSlayer

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No. Not on Earth anyways.
 
Samantha's goodbye happens before Hackett gives his speech on the Normandy. She is not  heard or seen until the third flashback if romanced.

I'm thinking Kelly got it worse than anyone - I don't believe there's a flashback for her, no ending slide, and little indication whether she's alive or dead. As much as I dislike what Weekes did with the Rannoch arc, as I understand it was his petitioning that kept Tali from being dumped on the Citadel as an ambassador and meeting the same ambiguous fate after the Reapers capture it.
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#824
Daemul

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Space Magic or they fell into a plot hole and ended up on the Normandy.

 

 

Resources.

 

Priority:Earth should have been the mission where you fought alongside all your squadmates, sadly, you can only do that in an optional DLC.



#825
von uber

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The other thing Bioware could've done about Steve. Have him say he crashed  near the FOB where he's able to walk without running into any reaper ground forces and able to have a goodbye with Shepard. And then uses a shuttle to take the squadmates, that aren't with Shepard, back to the Normandy.

 

Shhesh; don't get me started on the locvation of the set down, the FOB and the beam.